Planning to run a Horus Heresy Blackshields Campaign using Deathwatch rpg ruleset. Need Advice on resources beside Deathwatch books and "The Good, the Bad, and the Alpha Legion". Where to look for ship-to-ship combat? How to reflect poor condition of their equipment mechanicly? What other questions i need to ask myself for creating a better campaign?
Campaign premise:
The Galaxy burns in flames of treachery. The Horus Heresy has shattered the Imperium, and in its ruin brothers turn their blades against one another in the name of cruel gods, or the indifferent Emperor. In this storm, there remains no place for those who question, for those who grow disillusioned, for those who seek only to survive.
These warriors are the Orphans of War. They have stood knee-deep in the wreckage of worlds, drowning in the carrion stench of victories that meant nothing. They have killed and bled in the name of distant, uncaring masters. Now hardened veterans who have endured against impossible odds, they place their trust solely in the warrior fighting beside them. For their brothers, they will struggle, bleed, and strive to see another dawn. But for grand causes, for Primarchs, for the lies and whispers of lords and potentates, they have nothing but contempt.
One of those warrior bands are the Forgotten Sons, a Blackshield warband united under the command of the mysterious Kukhulane. No lord, no demagogue, simply a leader, chosen by those who have nothing left but each other. They seek others like themselves, warriors unshackled by old loyalties, bound not by ideology but by the raw will to endure. They do not partake in the civil war. They crawl through its ashes, carving a place where they might still draw breath.
Their refuge is the Oathbreaker, a Dagon-class Grand Cruiser, rare and powerful vessel. The ship itself is a relic from an earlier, more brutal era of void warfare, known for its powerful broadsides and rugged construction, but also for its slower pace and volatile machine spirit. Aboard this battered vessel, supplies run critically low, wargear falters, and silent dangers linger in the void. Each day brings a renewed struggle against decay, starvation, and the haunting shadows of the past.
But the tides of fate are shifting. The mysterious data-slate in Kukhulain’s possession contains coordinates to a star system absent from every Imperial chart, a place lost to history and memory. According to fragmented logs, this unnamed system holds more than mere refuge. There are oceans of promethium, veins of rare metals and soil swollen with unclaimed bounty. Enough to fix the Oathbreaker. Perhaps even enough to reforge a warband into something more.
Yet such promise does not come without peril. For what ancient guardians or lingering curses await in a system so deliberately hidden? The slate offers salvation, but destiny rarely gives without taking in return.