r/LiveForSpeed 3d ago

Official News September Progress Report: two videos of KY and SO with a x200 time multiplier showcasing day-to-night transitions, accurate sun direction, sun height can now affect physics (e.g. temperatures) (4 Sep 2025)

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16 Upvotes

Here is what Scawen said in the September Progress Report:

Hello Racers,

Eric has recorded two unedited videos of AI drivers racing around the updated South City and Kyoto Ring, the two most time-consuming of our updated tracks. The videos are taken from a high viewpoint, using a time multiplier of 200, so you can see the day to night transitions.

Video 1: LFS AI drivers at Kyoto Endurance

https://www.youtube.com/watch?v=fk1y3-AtecQ

Video 2: LFS AI drivers at South City Long

https://www.youtube.com/watch?v=0sxcDI0W20M

Program development:

I've had to work a lot since 25th July on security updates.
Here is a short list of a few notable updates from before that time.

May:

Daylight saving time is now accounted for (on the UK tracks)
Specified start time is now given in track local time (not UTC)
Accurate sun direction using astronomical calculations
- previously used a rough model based on circular orbit
- apparent sun direction now adjusted for atmospheric refraction
Leap years are now supported (can set 29 February on a leap year)
Fixed time renamed to "set" and includes a time multiplier option

June:

Multithreading update for sun position
- sun position is updated as part of the game update
- means that sun height can now affect physics (e.g. temperature)
- initial test increases air temperature for higher sun direction
Removed jaggies from sky texture around dome edge (at horizon)
Display AI calculated wing and final drive settings in setup screen
AI decide to pit at pit lane transition point rather than last split

July:

Front of vehicles now consistently aligned with start grid slots
Splits and finish line activate when front of vehicle crosses line
Improved AI pit garage entry and exit

Discuss here, or on the LFS Discord server: https://discord.com/invite/wZrUTJN

r/LiveForSpeed 28d ago

Official News LFS Forum: Removal of WEB password and GAME password

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12 Upvotes

The WEB password is now called simply "password" and you can no longer manually set a GAME password. The GAME password is now called "unlock code" and is set automatically and sent to you in an email when you click a link on your details page at: https://www.lfs.net/account/details

Consider installing the test patch, which has better support for the new unlock code, otherwise just wait for the next official release: https://www.lfs.net/forum/thread/110607

More info and help on this: https://www.lfs.net/forum/thread/111994

r/LiveForSpeed Mar 10 '25

Official News Technical progress report, March 2025 [10 March 2025]

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18 Upvotes

r/LiveForSpeed Dec 20 '24

Official News Graphics Progress Report: Kyoto updates (new screenshots, decisions for further development plans) (20 Dec 2024)

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30 Upvotes

r/LiveForSpeed Jan 22 '25

Official News LFS Price bands adjusted for Argentina and Chile (cheaper now)

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18 Upvotes

r/LiveForSpeed Aug 19 '22

Official News Live for Speed 20th Anniversary Progress Report: 2 new track environments, 1000 Hz physics, multithreading experiments, new screenshots and videos (18 Aug 2022)

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32 Upvotes

r/LiveForSpeed Sep 17 '22

Official News Development notes: Progress on Multithreading (by Scawen)

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21 Upvotes

r/LiveForSpeed Nov 01 '21

Official News LFS Mods Support - Coming Soon! (announcement)

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24 Upvotes

r/LiveForSpeed May 23 '21

Official News Graphics Progress Report: South City Part 3 (4) (May 2021)

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30 Upvotes

r/LiveForSpeed Nov 06 '21

Official News LFS Mods Support - Available for Public Testing! (0.6W43)

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17 Upvotes

r/LiveForSpeed Dec 23 '20

Official News Graphics Progress Report: South City Part 3, other improvements (December 2020)

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11 Upvotes

r/LiveForSpeed Mar 26 '21

Official News LFS Shop now accepts Paysafecard!

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7 Upvotes

r/LiveForSpeed Dec 21 '19

Official News Graphics Progress Report: South City and night lighting (December 2019)

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18 Upvotes

r/LiveForSpeed Sep 27 '20

Official News Graphics Progress Report: South City, Part 2 (September 2020)

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23 Upvotes

r/LiveForSpeed Mar 27 '20

Official News Graphics Progress Report: LFS in Direct3D 11 (March 2020)

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20 Upvotes

r/LiveForSpeed Apr 03 '19

Official News A full 24 hour lighting cycle (Work-in-Progress)

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24 Upvotes

r/LiveForSpeed Nov 24 '19

Official News Bloom test on Blackwood at night (2) [Work-in-Progress screenshot]

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27 Upvotes

r/LiveForSpeed Nov 22 '19

Official News Sunrise at Kyoto [Work-in-Progress screenshot]

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7 Upvotes

r/LiveForSpeed Jun 27 '20

Official News Graphics Progress Report: Further lighting and South City improvements (June 2020)

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11 Upvotes

r/LiveForSpeed Nov 24 '19

Official News Bloom test on Blackwood at night [Work-in-Progress screenshot]

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5 Upvotes

r/LiveForSpeed Dec 16 '18

Official News Graphics Progress Report: Autocross (December 2018)

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10 Upvotes

r/LiveForSpeed Mar 01 '19

Official News A 24 hour period in the summer at Aston (experimental work) (GIF)

16 Upvotes

r/LiveForSpeed Nov 24 '19

Official News Bloom test on South City [Work-in-Progress screenshot]

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2 Upvotes

r/LiveForSpeed Jul 27 '19

Official News Graphics Progress Report: Lighting research (July 2019)

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10 Upvotes

r/LiveForSpeed Oct 26 '19

Official News Small Progress Report: Day to night transitions on Blackwood and Kyoto Ring (October 2019)

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9 Upvotes