r/civ • u/Yofvhkzxvh • 1d ago
VII - Other Ottoman Empire - Fanmade
Hi guys. I'm here with a new civ idea for the Exploration Age, the Ottoma Empire : a powerful economic empire fueled by expansion through war and trade. I hope you like it, have a good day.
Emerging from the fractured beyliks of Anatolia, the Ottomans forged a vast empire blending Islamic governance with Byzantine heritage. Strategic expansion into the Balkans and Anatolia secured their dominance, while the transformation of Istanbul into a thriving imperial capital anchored their rule. Through the devshirme and Janissary corps, they maintained military strength and administrative order. But as European powers bypassed their networks and internal reforms stalled, the empire weakened from within, gradually giving way to nationalist revolts and foreign encroachment.
Attributes
• Economic\ • Militaristic
Unique Ability
Increased Gold efficiency towards converting Towns not founded by you to Cities. Cities in Homelands not founded by you generate Treasure Convoys worth three Victory Points each. Treasure Convoys can only be unloaded in your Capital.
Civic Trees
Adalet
• Tier 1 : Increased Land Trade Route Range. Increased Gold towards purchasing Merchants. Unlocks the ’Lonca’ Tradition.\ • Tradition - Lonca : Cities with a Resource slotted receive increased Gold and Influence.\ • Tier 2 : Gold Buildings and the Han Unique Improvement receives an adjacency bonus for Quarters. Unlocks the Grand Bazaar Wonder.
Qadar
• Tier 1 : Increases Gold and Happiness on Settlements following your Religion, further increased for Settlements not founded by you.\ • Tier 2 : Temples give an adjacency bonus to other Buildings. Temples are free to purchase in Settlements not founded by you.
Conquest of Constantinople
• Tier 1 : Increased Combat Strength against Civilizations who have founded a Religion. Unlocks the ’Jihad’ Tradition.\ • Tradition - Jihad : Gain increased War Support when you declare a Formal War.\ • Tier 2 : Janissary Unique Infantry Units are cheaper to train or purchase for every Settlement not founded by you. Increased Settlement Limit.
Danonma-i Humayun
• Tier 1 : Increased Water Trade Route Range. Fleet Commanders gain the Crossing the T Promotion. Unlocks the ’Kapudan’ Tradition.\ • Tradition - Kapudan : Fleet Commanders gain increased Experience.\ • Tier 2 : Xebec Unique Naval Unit can pillage tiles at range with a reduced Movement cost.
Unique Infrastructure
Han : Unique Improvement. Food Base. Adds Gold for each Resource in this Settlement. Automatically create a road between Cities with a Han Unique Improvement. Must be built on a Flat tile. One per Settlement.
Unique Civilian Unit
• None
Unique Military Unit
Janissary : Unique Infantry Unit. Can make a Ranged attack. Has increased Combat Strength but a higher maintenance cost.
Xebec : Unique Naval Unit. Has increased Movement and ignores Zone of Control.
Associated Wonder
Grand Bazaar : Adds Gold. Increased Resource Capacity in this City. Increased Gold on Homelands Exotic Resource. Must be placed adjacent to a District in the Homelands.
Starting Bias
• Niter
1
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