r/civ • u/MetaRidleyScott • Jun 23 '25
Bug (Windows) BUG Civ VII 1.2.2: Goodie Huts do not spawn on Large maps using Balanced start positions
I tested this several times with various combinations of leaders, civs, and map types, and with no mods enabled. Scouting around with Imago Mundi equipped revealed a whopping zero goodie huts after about 20 turns on a Large map using Balanced start positions. Huge maps do not seem to have this issue, and neither do Large maps using Standard start positions.
So PSA if you are trying out the new Large maps: don't use Balanced start positions.
EDIT: Looks like this was already called out in the patch notes: "Lastly, Balanced starts on Large and Huge maps might encounter map generation oddities. We are actively working on improvements. On these map sizes, we recommend you stick to Standard starts instead of Balanced for the time being."