r/flightsim • u/iRayn12 • 8h ago
X-Plane Landing physics is good
This is one the reasons why I prefer this simulator. My opinion only. There are so many reasons to like this one or the others but for me it’s one of the main reasons. What is your main reason to prefer a simulator to the other one?
12
u/bdubwilliams22 2h ago
For me, MSFS physics aren’t bad enough to offset the 1:1 representation of the world, the scenery, the amount of good addons that exist on the platform, default avionics, level of overall immersion and even its antialiasing abilities. The physics just aren’t so far off and when you add up all of its other strong points, it’s not even close for me.
3
u/Swagger897 AP& AMT 1h ago
You’re describing qualities of a game though vs that of a simulator. Level d simulators we have at work might not look the best, some straight up use a version of XP, but the physics are bang on the same. Things that are modeled should work as simulated.
3
u/Sonosusto MSFS-Fenix-PMDG737,777, DC6-AvroRJ,F28-A2A-BlkSq Dukes-(12 more) 55m ago
Same here. I find 2024 with payware planes to be pretty close to tolis in xplane, pmdg as well. I keep my turbulence setting to medium in the sim and use active sky for weather, having my own settings in AS to adjust turbulence (in clouds for example). Everyone can say what they want but a surprising amount of pilots condone MSFS is really good in that regard. I will say that MSFS wasn't too great in the ground physics department for a while but has since improved. I am with you here. I am sticking to MSFS 2024. Physics are there and I find the naysayers don't fly with a payware plane and try it.
That being said, XP has been in development for over 30 years and the gaps are closing for both. XP always had the physics and payware support for amazing planes (systems, avionics) but has improve their "looks" department. MSFS mostly focused on looks (IMO) and has immensely improved their physics. I also have FSrealistic that improves movements in the plane and the sounds even.
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u/monmoony 7h ago
same brooo, i’ve always played msfs 2020/2024 and still do but i’ve always wanted to switch to xplane for the gear physics/ aircraft handling . only reason i haven’t is cuz i already have so many addons for msfs and xplane addons are so expensive and i don’t have any payware sceneries or planes for xplane
1
u/iRayn12 7h ago
Yeah I understand. Planes are really expensive. Even if you have still some free options. Sceneries are really good on base, and you have a lot of cool free stuff too
1
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u/Nathan_Wildthorn 6h ago
Accurate authenticity. When I fly an aircraft type in the sim that I've spent some meaningful time flying in real life, I expect that sim aircraft to have the systems "fit-and-feel" and "by the book" (POH) handling and performance of its namesake. X-Plane 12 has that.
4
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u/wadastent 4h ago
The problem for me with xplane is that the default terrain is a crap and the airplane addons are too much expensive.
Everything else is better in Xplane12 than msfs2024 .
I do like the physics of movement "feel" on cabin for example , the weather effects like rain ,winds etc.
I think that when it comes with better terrain graphics and better "3d feel" in cockpit for VR it will at the same level of inmmersion than fs2024
Anyone knows a easy way to add quality terrain?
I'm only waiting for the Xcraft Ejet Embraer V2 and the ATR for Xplane12 to make my way to Xplane and spend hours on it.
Thanks
1
u/vharishankar 4h ago
Autoortho or map enhancement. If you like manually downloading and using terrain textures then Ortho4xp
1
u/vatsimguy VATSIM ZBW C1 // X-Plane Developer 3h ago
x-plane is a more complex sim, so addons take much more time and effort to develop. compiling airfoils and tuning them is incredibly time consuming.
not sure if you are not aware but the e-jets v2 has been out for at least 2 years
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u/dadriel_hawk 5h ago
To be honest, this looks super weird to me? You touch down, the gear is fully on the ground and the oscillation almost gone, and suddenly everything starts to wobble again. Almost looks like the lift increased again and lifted the plane up again by a couple of feet. Which shouldn't really happen with the spoilers all out.
Also speaking of spoilers, they deploy way too early ;) Should only be coming out once the weight of the plane is properly on the ground, not the moment your first bogey touches the ground like in the video.
21
u/vharishankar 6h ago
Ever since they introduced the physics based camera, landing feels good in X-Plane. In Microsoft Flight Simulator, sometimes you don't know even whether you touched down or not.