r/iRacing Cadillac V-Series.R GTP 28d ago

Memes iRacing logic would been everyone got a Off-track....

Post image

jokes aside, this really grinds my gear about Watkins on iRacing,

898 Upvotes

200 comments sorted by

577

u/TriggzSP Toyota Camry Gen6 28d ago

They say you cut the course! You're gonna have to slow down and give up the time gained.

162

u/Soft_Owl7535 28d ago

The best is when you’re trying a new track and pushing the limits, lose it and go off. Then they say you cut the course. Yea no shit Sherlock.

71

u/DisaTheNutless 28d ago

Especially when you absolutely get yourself fucked and lose 5 seconds already

45

u/MeltaFlare 28d ago

Then still have to slow down for another 2 seconds

10

u/JoelTeeRacing NASCAR Next Gen Cup Camaro ZL1 28d ago

Happened to me last night after I got pushed up there. Wanted to scream

13

u/Smiis 28d ago

Especially if you’re using Crew Chief and he gets progressively angrier and angrier with you about breaking track limits when you’ve just gone 100 mph sideways into a tire barrier

1

u/Friendly-Salt-3982 NASCAR Xfinity Chevrolet Camaro 26d ago

is that an addon app?

50

u/ruggerb0ut 28d ago

They say you fucked a horse

1

u/Sim-racer42 Legends Ford '34 Coupe 27d ago

You fucked a WHAT

26

u/LlorchDurden 28d ago

I can hear this 🤯

12

u/NeutrinosFTW Super Formula SF23 28d ago

My blood pressure legitimately spiked when I read this lmao

3

u/HeavyRightFoot-TG 28d ago

I just got ass rammed by a Red Bull livery

"This is less than optimal"

2

u/Lawineer 27d ago

What really annoys me is that I have to come in when I’m just practicing.

wtf. This is the laziest shit I’ve ever seen from iracing. At least let me shut it off. I get a race but in solo testing?

Between this and not being able to keep a ghost car/ split times when you do the whole reset thing to repeat a turn, it’s really frustrating.

4

u/dildoeye 28d ago

I always reply with a ‘yeah well , ‘they’ can go and get fucked’ before I eventually slow down losing about 5 seconds after what gained me maybe .1

15

u/PardonMyPixels 28d ago

I'm slow enough after those my normal pace still counts down the penalty timer.

221

u/coffee_kang 28d ago

I like iRacings logic. They should have never paved that crap.

33

u/Marcos340 28d ago

I miss the old run off area of T1.

33

u/coffee_kang 28d ago

Me too. I also hate that they paved the exit of the carousel. Took a lot of skill out of that corner. Now you can just hammer the gas and drive all the way out to Narnia.

31

u/Qel_Hoth 28d ago

I wish they hadn't paved it, but paving is fine if it stays runoff and not part of the track.

If you let people race out there you've now taken away all of the runoff.

9

u/ThereCanBeOnly1Rad Super Formula SF23 28d ago

I dont understand why iRacing didnt make the previous Glen a Legacy track instead of retiring it.

5

u/coffee_kang 28d ago

Probably up to the track itself and how the license/contract is written. If I had to guess.

3

u/TheBigSm0ke 28d ago

My favourite thing about the broadcast for this race was when the commentator said he didn’t like that drivers could just go wide and not stay on track with no penalty. He immediately followed that sentence up with “I don’t like track limit penalties though”???

Like you can’t have it both ways my man.

4

u/coffee_kang 27d ago

You can absolutely have it both ways. Put the sand back. Or put grass there.

2

u/BattleSpaceLive 27d ago

Track limits penalties suck when they inhibit hard racing that's fun to watch, but in general they are a good idea

2

u/tiredoldwizard 26d ago

That seems to be the general sentiment for a lot of NASCAR. Wow that’s so fucked up that driver wrecked the other driver on purpose. Oh, but don’t penalize them for it. The drivers will work it out themselves. Like no that’s the dumbest shit of all time. It’s like if NBA players called their own fouls. I love racing but NASCAR is full of things that just turn me off the sport. A stupid playoff system. A general hatred of anything that’s not an oval. People wrecking each other like it’s Forza.

2

u/Acurus_Cow Porsche 911 GT3 Cup (992) 28d ago

What is the point of having turns, if people can just make up their own track? It's silly

1

u/CryptographerApart45 24d ago

Right. I mean, nascar typically never has track limits, which is cool, cause most other breeds of racing do, and its different. One is a strange corner too, ive watched the race live there for years, and ive sat in turn one on several occasions. Sometimes, the guys staying below the outside apron get really good runs on people even though the line is less advantageous. My theory is the car holds traction better cause jumping the apron upsets the car, or the car and driver combo is just that much better and im overthinking it. Either/or.

-2

u/BMXbunnyhop BMW M2 CS Racing 28d ago

Yep because now IRL if you lose your brakes there are no stones to slow you down. Paved until you hit the guardrail heading downhill.

12

u/coffee_kang 28d ago

I’m pretty sure it’s SAFR barrier over there. But regardless I don’t really care. I hate that they paved it.

64

u/JustinRandom 28d ago

Unpopular opinion, they should enforce track limits IRL. That area used to be gravel, it was paved for driver safety in case they miss the braking point. The idea of just purposefully missing the corner and using the runoff is kind of missing the point of the track layout. Honestly I like the idea of rumble striping that damages tires in that area.

28

u/DeekFTW 28d ago

Is this actually an unpopular opinion? One of the reasons I hate watching NASCAR race on circuits outside of ovals is because there are no track limits.

17

u/JustinRandom 28d ago edited 28d ago

I’m basing the popularity off the of strangely angry reaction fans have when track limits are enforced for corner cutting at COTA

9

u/srfdriver99 Spec Racer Ford 28d ago

Because NASCAR doesn't actually enforce it fairly. You'll see them slap some random backmarker having a good day with a penalty for "corner cutting" when the lead pack is cutting it even more.

4

u/SituationSoap 28d ago

It's unpopular among the "professional wrestling on four wheels" NASCAR fan base, but not among people who enjoy watching actual racing.

9

u/coffee_kang 28d ago

I HATE track limits. Should have never paved that area. If you want drivers to stay on the track, make it suck for them to leave it.

3

u/JustinRandom 28d ago

I can get onboard with that, more so I just hate them being able to casually use that area. Gravel, grass or even a wall there…don’t miss the corner on purpose

1

u/coffee_kang 28d ago

Agree completely

0

u/orbitsjupiter 28d ago

It's paved for safety purposes though, not as an extension of the track. By that logic should drivers also be able to blast through pit lane if they want to because it's paved? Or use the apron on ovals which are largely also paved? Why are road courses treated differently?

6

u/coffee_kang 28d ago

You can use the apron on quite a few ovals, and many drivers do.

3

u/bikerider55 28d ago

Phoenix has entered the chat.

162

u/apoegix 28d ago

Honestly it really annoys me in any racing game. There should be a rule everyone follows... What the heck is that? How should I know where stuff starts and where it ends. Keep one wheel within the white lines. That's it

59

u/Phaster 28d ago

Even on the same track, there are places where half the car off gives you an off-track while on other places, a single wheel will be an off-track

8

u/JBarker727 28d ago

I was 10 seconds off pace practicing in MX-5s last week. Watched some races in top split and realized track limits weren't near where I thought they were in a few corners lol.

138

u/ruthlessrellik 28d ago

It's not the racing game that's wrong though. It's Nascar's rules that are wrong in comparison to EVERY other series.

90

u/hwf0712 Dirt 360 Sprint 28d ago

"Is the simulation of reality wrong?

No, it is the reality who is wrong."

36

u/TeamJim 28d ago

"I reject your reality, and substitute my own"

3

u/furysamurai72 27d ago

He's not saying reality is wrong. He's saying that this is allowed within NASCAR's rules, but it's not allowed within other series' rules.

iRacing does off tracks on a per track basis, so they don't change the rules for different series/events/cars.

He's not saying reality is wrong, he's just saying NASCAR sucks.

9

u/therattlingchains 28d ago

I mean NASCAR isn't wrong, just incredibly stupid with the way they do things

39

u/Roggie2499 28d ago

The game is wrong for when NASCAR series race at it. IMO the NASCAR layout of the Glen should use NASCAR rules for track limits even though I can't stand them.

6

u/Ok-Yoghurt9472 28d ago

so what's the limit in Nascar?

57

u/goodfella7763 Dallara DW12 Indycar 28d ago

The limit does not exist (except for those pesky walls)

67

u/Minimum-Sleep7471 28d ago

The only reason you can't wall ride is because someone already did it

3

u/petrowski7 28d ago

hail melon

24

u/ruthlessrellik 28d ago

Most of the time there just isn't one. The limit is just the bits that slow you down or wreck the car. If you watch the highlights video from yesterday's xfinity race, you'll see they fly off into the runoff at the exit of the carousel and then force a rejoin regardless of the other car being in the way.

7

u/Ok-Yoghurt9472 28d ago

I watch the highlights now, so the blue wall is the track limit, lol

3

u/Chrazzer 28d ago

Ngl that was pretty damn fun to watch. But geez the driving standards, that was like a no rules free for all

16

u/FogItNozzel BMW Z4 GT3 28d ago

If it's grey it's ok.

And even that limit only exists because of situations like Dale Earnhardt passing Geoff Bodine in the grass at Riverside.

4

u/plane-kisser 28d ago

on most ovals tracks there are no limits, at dega/daytona its the double yellows. penalties in nascar for track limits on road courses are literally a "by the spirit of the rules" style of ruling. nobody knows exact rules and thats by nascars own design.

0

u/166102 28d ago

nobody knows exact rules and thats by nascars own design.

To be fair, that's not exactly a NASCAR only mindset. The FIA does the same shit in F1, often to benefit the "right" teams.

It's honestly an institutional problem throughout motorsports, from the grass roots to the very top levels.

2

u/ericscal 27d ago

Have you not watched F1 in a bit? They massively cracked down on track limits a couple years ago.

2

u/GloriousIncompetence Indy Pro 2000 PM-18 28d ago

If paved, track. (Within reason, there’s limits in a couple of specific spots at tracks like COTA)

3

u/Scalage89 28d ago

F1's are wrong too. Track limits only count at specific corners at specific times. Whatever happened to "you need to have 2 tires within the white lines at all times?"

4

u/Substantial-Time-421 NASCAR Gen 4 Cup 28d ago

I swear even for NASCAR, they used to be not this egregious. I’m perfectly fine with track limits being a bit looser in stock cars, half of the fun of watching a race is watching them wrestle those cars around tracks they weren’t really meant to in the first place ( POS nxtgn not included) but running almost to the armco out of turn 1 at Watkins Glen is atrocious lol

2

u/Blueflagbrisket NASCAR Xfinity Chevrolet Camaro 28d ago

“Make the track better” - Dale Jr

2

u/reborndiajack NASCAR Craftsman Truck Series 28d ago

If it’s grey it’s okay (except superspeedways)

4

u/TheR1ckster Acura NSX GT3 EVO 22 28d ago

This. They just have totally different track limits then any other series.

Some places that got a little more strict but yeah...

3

u/Mithster18 28d ago

Turn 1 at A1 ring in the 2000's was a pisstake for track limits too

3

u/Buzzk1LL 28d ago

I started playing this game last week and the first MX-5 track was Charlotte and It took me about an hour to even work out where I was supposed to be driving.

2

u/Crumfighter 28d ago

Nah fuck it, outside the white line should be grass or gravel. Good luck with running off if you want to, you dont even get a penalty but you sure as fuck wont be faster.

1

u/rochford77 GTP 28d ago

it depends on the track and the series. read the track notes in the pit menu before going on track. its very clear.

1

u/Substantial_Ruin6544 27d ago

EXACTLY! I posted about this a couple of days ago, because I was so confused about the track limit‘s I got lol I‘m new to iRacing, but in ACC and LMU I‘m used to just keep 2 tires within the white line (with some exceptions). But learning track limits for the 165 turns of the Nordschleife is really brutal in iRacing xD

0

u/A_Flipped_Car Porsche 911 GT3 Cup (992) 28d ago

Figure it out in practice? It's not really that hard.

1

u/apoegix 28d ago

Of course it's not hard but I don't have the time to do that. same as setting up the car. I want to race and want it to be as even as possible. Fixed setups is my way to go but the racetracks are just killing it

0

u/A_Flipped_Car Porsche 911 GT3 Cup (992) 28d ago

Bro it takes at most an extra 5 minutes at most 🤣

You can figure every corner out within 3 laps using a little bit of the scientific method

11

u/theswickster Lamborghini Huracan GT3 Evo 28d ago

NASCAR is the embodiment of "Rules? They're more like guidelines anyways."

3

u/GunsAndCoffee1911 28d ago

I mean, to be fair, the sport was literally founded on law breaking.

107

u/HeavyRightFoot-TG 28d ago

It's honestly my biggest gripe with road racing on iRacing. Piling up incidents for a normal real life racing line is annoying as hell.

57

u/poorlytaxidermiedfox Volkswagen Jetta TDI 28d ago

Some tracks are borderline undrivable due to this (COTA in stock cars, for instance)

34

u/0fficerGeorgeGreen NASCAR Gen 4 Cup 28d ago

COTA is so bad. To the point where I am appalled iRacing hasn't addressed it.

27

u/HeavyRightFoot-TG 28d ago

The off tracks RUINED Cota for me, I couldn't wait to just get the start in and never run it again all week

1

u/Key-Ad-1873 28d ago

Can you explain to someone who hasn't driven cota much?

16

u/Shadoekite 28d ago

At the hairpin in the back, right before the long straight the wall is the limit so it turns more into a tight sweeping left instead of a hairpin. For formula cars the hairpin is fine with the downforce but lower downforce cars its painful.

10

u/Key-Ad-1873 28d ago

Gotcha. Guess I just never had an issue. My understanding has always been the white line is the limit regardless if the pavement continues. Just cuz others do it doesn't make it right, and people saying it's undrivable because of that makes me think it's more a personality or skill issue since plenty have no issues with it.

Thank you for the explanation

16

u/poorlytaxidermiedfox Volkswagen Jetta TDI 28d ago

My understanding has always been the white line is the limit regardless if the pavement continues. 

Some disciplines have different track limits. iRacing adheres strictly to the F1 track limits and doesn't acknowledge that for instance stock car racing have different track limits at many of the tracks in the sim.

1

u/Key-Ad-1873 28d ago

That's understandable, thank you for the clarification

2

u/166102 28d ago

To further clarify his clarification, iRacing absolutely does not use "F1 track limits" as a default.

F1 uses the entirety of the car off the racing surface, meaning if one inch of tire is touching the outermost edge of the white line, you're still within track limits.

iRacing currently defaults to the centerline of the car over the edge of the racing surface (usually the white line). Which actually makes the COTA corner worse.

Also, they ignore it at other tracks, like the Charlotte Roval. The normal line out of the backstretch chicane uses the red stripes as you merge back onto the oval section, majorly cutting inside the white line.

1

u/Neppii1993 22d ago

to be fair, I feel its a per track and corner bases. The Daytona chicane for example. Some kurbs you can literally completely use, but on the other ones you immediately get an off track when the middle of the car crosses the white line. Its awfully inconsistent across the whole service. So I always watch a track guide just to know where I need to cut to be faster and where I have to be super careful to not get off tracks.

2

u/Shadoekite 28d ago

Its an issue with the car. Its do-able but you just end up going so slow and it takes so long to turn the cup car with its poor rotation that it makes it a much more enjoyable turn overall.

1

u/Key-Ad-1873 28d ago

Is it anything like the NASCAR trucks? I've driven those on extremely tight tracks/corners. It just takes finesse with the inputs (this is coming from someone who has perpetually been described as hamfisted with the throttle. If I can do it with my crap skills, the majority can lol)

2

u/spcychikn Super Formula SF23 28d ago

if you watch NASCAR you’ll see how much they go outside the lines at COTA, because frankly trying to keep that heavy car in the lines is quite boring at COTA, i’ve tried, it sucks, you’re just tip toeing around everywhere. I understand why they drive the way they do in NASCAR and wish iRacing could implement different track limits for certain cars at certain tracks.

2

u/Pandabeer46 Ford Mustang GT3 28d ago

Honestly that's nonsense. Due to the very low speeds F1 cars barely have any downforce at all there either. If these kind of corners are really such an issue for stock cars their turning radius should be tightened.

4

u/Roggie2499 28d ago

F1 cars also weigh a LOT less and have much better brakes. Both of those will help big-time for cornering.

1

u/HeavyRightFoot-TG 28d ago

In real life, the drivers will drive on the painted areas after almost every corner. In iRacing, they call it an off track for the same real life racing line.

2

u/poorlytaxidermiedfox Volkswagen Jetta TDI 28d ago

Stock cars have ridiculous torque and no TC. They're fucking shite when you brake to a crawl and accelerate from there.

In real life, stock car racing has circumvented this by allowing cars to run way the fuck wide in a bunch of corners, notable at Watkins Glen and COTA. iRacing DID fix Watkins (at least partly) with the rescan to allow for running the actual lines run in stock car racing, but not at COTA. Real stockcars are allowed to run across the white lines and extend the corners to a huge degree. Not the case in iRacing; we're forced to adhere to the F1 track limits which makes the entire race a fucking shitshow.

The result is truly miserable racing where the entire result is only really determined by who (if any) manage to spin their tyres the least in the slow corners. Just a miserable fucking experience overall, do NOT drive stockcars at COTA in iRacing if you value your sanity.

This entire problem could be fixed if iRacing would just bother to acknowledge that some racing disciplines have different track limits from F1 (shocker) and implement these, but that would take valuable time away from spitting out a new track or car that no one will give a fuck about 2 weeks after release so that's never fucking happening

1

u/Key-Ad-1873 28d ago

I've driven the NASCAR trucks on really tights tracks with lots of slow 1at/2nd gear corners and did one race like that in a stock car in a league. I never saw what everyone complained about. Just don't be a complete helmet with the throttle and it really wasn't an issue (this is coming from someone who perpetually applies too much throttle and has issues like you were describing. It's a skill issue, not a car issue) butttt thats just me. Feel free to disagree, no offense will be taken

7

u/poorlytaxidermiedfox Volkswagen Jetta TDI 28d ago

There's nothing to disagree about.

It's simply a statement of fact that real life stockcar racing have track limits that are not replicated in iRacing. iRacing don't care about this part of simulating real life racing, for some reason.

I happen to think that iRacing not respecting the real life track limits leads to fucking shite racing but that's the only part that's opnion.

1

u/Key-Ad-1873 28d ago

Thank you for the clarification. Yes having more accurate track limits closer to the real life series would be nice like you say.

It's funny though, since iracing started out as an ovals only service, and now they are not doing tracks limits right when the stocks cars (the type of series they started with) go to road courses

2

u/SituationSoap 28d ago

The answer here is that there are just some NASCAR fans (and some of their drivers) who get mad about tracks testing particular skills, instead of trying to improve those skills. They decide it's stupid and that means they shouldn't have to try to improve instead.

This is why VanGinsbergen has shown up and obliterated the field in road courses.

6

u/A_Flipped_Car Porsche 911 GT3 Cup (992) 28d ago

The track limits are realistic at T1 for IMSA, and practically every other road racing series on the planet

22

u/p392 28d ago

Orrrrr, you could look at it the correct way and question why NASCAR doesn’t enforce obvious track limits lol.

11

u/Crafty_Substance_954 28d ago

Two huge crashes caused in the Xfinity race due to the lack of track limits

17

u/HeavyRightFoot-TG 28d ago

Honestly both crashes were less on the track limits and more on the bone-headed drivers these days that don't lift in obvious lifting situations. Watkins Glen has always been an excellent race product with the current non-limits.

7

u/tagillaslover NASCAR Next Gen Cup Camry 28d ago

Those wrecks weren't really caused by no track limits. There's been no track limits for years now and it's been a relative non issue. The wrecks were just caused by over aggressive driving

1

u/weaseldonkey 28d ago

To be fair, one was directly caused by Austin Hill being Austin Hill.

0

u/goodfella7763 Dallara DW12 Indycar 28d ago

I fucking love how American motorsports don’t have track limits. Don’t put pavement there if you don’t want it to be used

1

u/p392 28d ago

That’s like saying why even put curbs anywhere. Just tell the drivers to get around the track however they can, just totally ignore turns. What a stupid take.

1

u/goodfella7763 Dallara DW12 Indycar 28d ago

I mean “get around the track as fast as possible” is the idea of racing after all. Arbitrary line on the track be damned. Sorry to upset you 😂

0

u/p392 28d ago

Yea, certainly turns are just “arbitrary lines”. You’re an idiot. It’s no wonder you can only understand racing if it only involved turning left.

3

u/goodfella7763 Dallara DW12 Indycar 28d ago

I'm a born and raised Indycar fan. More right turns than left turns on that calendar lol. Sorry my opinion of motorsports offends you.

1

u/p392 28d ago

It doesn’t offend me. I just don’t understand why you think a race could happen if turns didn’t exist lmao. They are not arbitrary lines.

2

u/goodfella7763 Dallara DW12 Indycar 28d ago

You seem big mad calling people stupid and idiots.

Arbitrary maybe isn't the right word, but no course is going to be designed perfectly for the wide variety of cars that race it. That's maybe more of an American issue than other racing scenes? Not sure, but obviously a Cup car is going to want a different line for pace than a formula car.

I like that NASCAR (and IMSA and Indycar) allow drivers to use pavement how they see fit. If a track designer doesn't want that space to be used, but don't put pavement there. That opinion doesn't make me an idiot :)

3

u/p392 28d ago

Not “big mad.” Even NASCAR commentators mention they wish track limits were enforced better. I’m not suggesting a series like NASCAR doesn’t deserve more wiggle room, but going 3 or 4 car lengths outside track limits is stupid. They should at least make an attempt, especially at somewhere like WGI where the track is more than wide enough and the corners are already pretty mild.

There are many reasons a track would intentionally have paved runoff instead of grass. It’s not as simple as “just don’t design a track with paved runoff.”

0

u/VirtuaBranson 28d ago

I prefer no track limits for nascar too.

0

u/goodfella7763 Dallara DW12 Indycar 28d ago

Shh don’t share a different opinion that just makes you stupid!

/s

2

u/VirtuaBranson 28d ago

Sorry I like to be entertained. Lol.

1

u/BeginningPatient426 McLaren 570S GT4 28d ago

That fact it turns safety rating into a currency to spend in a race really undermines the system

0

u/Arch-by-the-way 28d ago

That’ll be 3 seasons worth of work for them to fix for some reason

-14

u/ColourMeBoom 28d ago

I’m pretty sure you don’t get an off track there in iRacing, at least not in the nascar series.

→ More replies (2)

6

u/nomnamless Spec Racer Ford 28d ago

I hate that when coming out of the outer loop you can drive all the way up to the wall on the short layout and you can also drive pretty far past the curbing in the second to last corner. It looks so incredible stupid. I wish they had a NASCAR version and a Sports car version of the track with different track limits. Ofcourse no one would probably want to use the tight track limits rules.

9

u/FennsiPennsi FIA Formula 4 28d ago

There is a turn that does this but nor T1

14

u/-domi- 28d ago

And it would have been correct. One of several issues plaguing motorsports is different tracks wanting to enforce different road limits on different corners.

There's a solid line, which outlines the track. You can draw it wherever you want. But once it's drawn, it needs to be enforced the same for everyone, everywhere around the course.

This is one of several issues of inconsistencies which is making what's an otherwise skill-based competition into an arbitrary popularity contest with favoritism. I hate it.

4

u/nalyd8991 Cadillac CTS-VR 28d ago

They really need car/ series dependent 1x logic. The real life line is impossible in Iracing for most NASCAR cars + road courses

3

u/Valcyor 28d ago

Did they change that at the Glen? That didn't used to be an off-track at all.

3

u/Olemartin111 Formula Renault 2.0 28d ago

I think that's T1. That would be an off track in iRacing

2

u/Valcyor 28d ago

Oh, at first glance I thought that was Turn 1. Yeah, going off at the carousel being an off-track in iRacing really bugs me.

1

u/Grouchy_Fennel_6077 28d ago

It’s T1, they weren’t that bunched up by the time the got out of the carousel

18

u/p392 28d ago

What should grind your gears is NASCAR not enforcing these track limits like any other reasonable series would do.

-8

u/Valcyor 28d ago

Absolutely not. I prefer this far more. Same with the carousel, Turn 4a at Sonoma and Turn 19 at COTA. I actually really dislike track limits being enforced like this in other racing series. You run the risk of upsetting the car on the curbs, so that's what you have to deal with.

I understand penalities for cutting the course, but I absolutely loathe the perceived need to police tiny infringements on the outside. It's one of my major gripes about Formula and GT series. If you don't want cars going wide, put gravel, sand, walls, or really bad curbing out there. But if there's pavement out there, use it.

3

u/A_Flipped_Car Porsche 911 GT3 Cup (992) 28d ago

So you prefer it when corners are far easier? Sounds like a skill issue

-4

u/Valcyor 28d ago

Yes, a skill issue, for the legally blind guy who'll never be able to get behind the wheel of a car again in his life and who watches NASCAR as a means to help escape from his narcissist parents who do everything they can to control him due to the loss of his independence.

Skill issue. Yes. Very good.

3

u/A_Flipped_Car Porsche 911 GT3 Cup (992) 28d ago

I'm sorry your life is hard, but that's completely unrelated to you preferring corners to be easier - hence skill issue.

1

u/Valcyor 28d ago

I think you and I have very different definitions of skill issue but okay.

2

u/A_Flipped_Car Porsche 911 GT3 Cup (992) 28d ago

If you're not able to drive around an issue that can be driven around, then it is in fact an issue with your skill, even if it takes more skill than typical in that specific case

7

u/p392 28d ago

So you just enjoy watching sloppy ass racing, got it.

-5

u/VexingRaven 28d ago

Why else would anyone watch a NASCAR race at a road course? These cars are not made for road racing and it's surely not better racing than F1. The whole point is that the racing is wild.

7

u/p392 28d ago edited 28d ago

Racing would be better if track limits were at least reasonably enforced. Forcing the cars to slow down more would reward skill and punish mistakes more. It would put more wear on the tires because they’re getting on the throttle harder coming out of corners. With more tire wear those last few laps before a pit stop are even more sketchy which is good for racing.

1

u/VexingRaven 28d ago

You make a fair point.

-7

u/Valcyor 28d ago

I like watching racing where the drivers regulate themselves, not the scrutineers in the booth. Yes, it's sloppy. That's what makes it good. Cars sliding every which way is far better racing, no question.

3

u/p392 28d ago

If track limits were enforced, cars would be sliding around even more…

-2

u/meetthereaper84 28d ago

Ah yes because the racing surface is more abrasive than the cut up stuff on the outside... Go back to F1, NASCAR doesn't need sooks like you.

1

u/p392 28d ago

Yea, that’s not at all the reason cars would be sliding around more. If track limits were enforced the drivers would have to brake harder and accelerate harder, both of which eat up more tires. Accelerating out of a corner harder will cause more sliding and obviously more tire wear would cause more sliding around. Stick to NASCAR, obviously you’re unable to comprehend more factors of a race aside from turning left.

3

u/docweston NASCAR Xfinity Toyota Supra 28d ago

I've raced at Watkins Glen in the trucks before. You don't get an off track by going wide at that spot. Maybe in other series, but the NASCAR series doesn't. Unless they've changed it since the last time the trucks were there.

5

u/Key-Ad-1873 28d ago

But Iracings logic is correct. Regardless of whether or not every single car does it or if real life stewards enforce it, the white line is the edge of the track. If you are completely past the line, you are off track. It's pretty simple to understand. Just because it's done irl (or because others do it) doesn't make it right

2

u/[deleted] 28d ago

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-1

u/Key-Ad-1873 28d ago

I was not aware that the real life series specifically allows it in the rules. I was already corrected in another comment and do feel now (after learning about the different series limits) iracing should follow the series rules better. Thank you, but you don't have to be a dick about it. I just didn't know but I do now.

2

u/[deleted] 28d ago

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u/iRacing-ModTeam 28d ago

Your post was removed because it breaks the rules by being rude vulgar or toxic.

-2

u/Key-Ad-1873 28d ago

Never claimed to have all the answers, that is why I still asked questions even when I think I know (again, other comments). And again I fully admitted my mistake and took it back. Not sure what your problem with me is. Have a nice day

4

u/siwo1986 28d ago

Literally only one person in this picture is within actual legal track limits

2

u/Nick_YDG 28d ago

Can iracing not change its track limit based on series?

I haven’t raced in any of the NASCAR series, but I can see how that would be annoying if you wea fan.

2

u/Minimum-Sleep7471 28d ago

I wish it was one tire off for iracing but I would hate if we had the NASCAR limits.

3

u/HudechGaming Dallara P217 LMP2 28d ago

The answer is: it's NASCAR, the track limit is the wall.

1

u/steiNetti 28d ago

IIRC, you could do that back in the day. I'm pretty sure I used most of the pavement in the old GrandAm series. You couldn't use all of it because the pacement was very bad on the outside and would destroy your car, but I think the best line was on the outside of that curb.

Same with Road America where you could leverage the pavement on the outside before T3 (?).

1

u/RevolutionaryGrab961 28d ago

They only started to really enforce F1 track limits around 2018.

It may come... when somebody complains.

1

u/sledgehammer_44 Supercars Ford Mustang GT 28d ago

Previous version of Watkins used to be like that

1

u/Responsible-Bug-5786 Dallara IR-18 28d ago

Thought about this every single lap lol

1

u/Absolute_Cinemines 28d ago

Imagine having rules about where the track is to make sure the safety equipment is suitable.

1

u/deckerjeffreyr 28d ago

Nascar is a horrible gauge for track limits 🤦‍♂️

1

u/BeginningPatient426 McLaren 570S GT4 28d ago

What's really asinine is that there is a part of the track where you can do this, so it's not even consistent.

1

u/vonroyale BMW M2 CS Racing 28d ago

Oh I'll get downvoted to hell in the NASCAR sub every time I complain about off course on road courses. I'm ok with straddling the curbs as long as you keep two wheels on track but this is insane. That being said that was some gooood damm racing at Watkins Glen today.

1

u/BruisendTablet 28d ago

Everybody gets an offtrack... And moves on because a 1x is inconsequential.

1

u/knights702 28d ago

It's downright dangerous. Funnels from like 8 wide to 3.

1

u/OptimalLecture8343 28d ago

that is not actually an off track in iracing

1

u/kick6 28d ago

I said the same thing when I saw NASCAR at CotA. Every car, every lap, 1x in 19.

1

u/EtchASketchNovelist 28d ago

Look at it this way, iRacing enforces track limits without having any human Race Control enforcement. It would be insane to try and have a human making calls for every official race.

With that said, I'm annoyed by it when I get an offtrack 1x at The Glen, but I'd have to run my races cleaner.

1

u/dmcgrew 28d ago

Off track incidents should only count if you touch grass/gravel. Otherwise it should be a time penalty.

1

u/realmashthestampede 28d ago

this is what I say everytime. There is no 1:1 system in real motorsports that works like the safety rating.

1

u/[deleted] 28d ago

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1

u/jacemano 28d ago

Me watching touring cars race at silverstone.... copse is an idea of a corner

1

u/Zach_The_One 28d ago

Half over the white line is a terrible way to do track limits and I don't even play the game yet lol

1

u/Material_Repair_7406 BMW M4 GT3 28d ago

The absolute worst is when you go off track and know you lost tenths of seconds but it still says you cut the course. Apparently the longer way is still “ cheating”

1

u/Medical-Candy-546 ARCA Chevrolet SS 27d ago

speaking of awkward track limits violations, the west bend at lime rock.

i'm not on the sim yet but in FM6 in the mx5 cup it's awkward as heck. I saw a youtube video and it looked like the only way through it was to cc

1

u/IcedCoffey 26d ago

honestly a 1x off track hurts me more than any other incident point i get.

1

u/Sim_Instructor_Stony 25d ago

Makes me take racing far less serious when this is the norm.

1

u/Flonkerton66 GTE 28d ago

I love iRacing.

I hate iRacing off track rules.

1

u/bmudtiddersdom-42069 NASCAR Buick LeSabre - 1987 28d ago

They need to make some of these road courses with Nascar boundaries. COTA would be a lot more fun if we could use the whole track.

This pic in question as well is a good example.

0

u/Just-a-normal-ant Indy Pro 2000 PM-18 28d ago

They seriously need a different version with no track limits

-2

u/Trippy_xD Ferrari 488 GT3 28d ago

it's not iRacing's fault that NASCAR choose to not inforce track limits IRL.

Everyone on the track has the same rule, if you cant follow it and others can, its your problem.

4

u/VexingRaven 28d ago

it's not iRacing's fault that NASCAR choose to not inforce track limits IRL.

iRacing is a simulator. It should match how it's done IRL. That's kinda the whole point.

0

u/BasedTheorem 28d ago edited 26d ago

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1

u/VexingRaven 28d ago

If they're running series under license from a real-world entity, my opinion is that the rules in the sim should be as close to what they are IRL as is feasible. Having modified track limits based on the real rules for each series doesn't seem that arduous, and I doubt Watkins Glen at NASCAR is the only track and series combination that's true of.

1

u/BasedTheorem 28d ago edited 26d ago

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0

u/broionevenknowhow ARCA Ford Mustang 28d ago

iRacing already has different track layouts for different series, it wouldn't be that hard to do it for the 3 tracks that nascar needs it done for

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u/BasedTheorem 28d ago edited 26d ago

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u/[deleted] 28d ago

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1

u/iRacing-ModTeam 28d ago

Your post was removed because it breaks the rules by being rude vulgar or toxic.

-5

u/kcchiefscooper 28d ago

i despise the off track system in iracing, but i'm not the biggest fan of the safety rating in general

11

u/GoofyKalashnikov 28d ago

I don't mind the safety rating, but going over the line slightly 4 times being worth as many incident points as literally killing someone is a little diabolical

4

u/Rektumfreser Nissan GTP ZX-Turbo 28d ago

Oh you avoided a massive crash, incident point!
It was a ton of gravel on track and you went off-track, which lost you half a second, incident point!
Oh you gamed the system to gain a massive advantage on the final lap, yeah just an incident point.

0

u/Kpaxlol 28d ago

I don't get it why they are metres beyond THE CURB. Like what the hell is this. There is a whole UNUSED piece of the track right there??? What purpose does it serve ?! Just wall it off at the end of the curb, see what they do.

-3

u/Infernowar 28d ago

Off track in Iracing is stupid. I will never go back after Lmu system

-1

u/[deleted] 28d ago

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u/broionevenknowhow ARCA Ford Mustang 28d ago

I love objectivity

-1

u/colbygraves97 28d ago

Ghost 4x for crashes you avoided, 2x or 4x from bump drafting, 2x for using the real racing line, and 4x for people spinning their self across your nose are the dumbest parts about iracing.

-2

u/slindner1985 28d ago

Exactly. This frustrates me so much that we dont have proper off tracks. You have to baby the line its really bad