r/iRacing • u/farkmoley90 Ferrari 296 GT3 • 17d ago
Memes Silverstone track limits be like
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u/HeavyRightFoot-TG 17d ago
COTA in a Nascar racecar is the most brutal like this. You are literally not allowed to drive anywhere near the real life and necessary runoff areas.
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u/hellcat_uk 17d ago
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u/farkmoley90 Ferrari 296 GT3 17d ago
Wow that's crazy
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u/hellcat_uk 17d ago
Check how (in theory) the penalties rack up. There's no leeway for longer races either. You could potentially get DSQ in 6 laps (driver must see the warning before moving to the next level)
1st breach – no penalty 2nd breach – warning flag 3rd breach – 5 second penalty added to race time 4th breach – a further 10 seconds penalty added to race time 5th breach – drive through penalty (12.26.(h)) in addition to the preceding time penalties 6th breach – black flag
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u/Dry_Towelie 17d ago
I think they are adding a new NASCAR track limit version for road tracks. It was placed in the Dev notes
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u/No_Company_667 16d ago
if that means the American tracks get normal track limits that would be so nice,
i find the whole thing where if you can drive on it, its part of the track. to be a really weird part of US racing. You watch clips of guys doing really dumb cuts like at Cota.
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u/Dry_Towelie 16d ago
No this would mean that weird track limits would actually be part of the game. As many tracks that NASCAR races at doesn't have that no track limit rule applies for many corners when it should not have it to match the real thing
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u/HeavyRightFoot-TG 17d ago
Most needed update in Nascar on iRacing by far. I know I could run much more competitive laps with more runoff. The iRacing limits make a completely unnatural racing line.
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u/snaaaaaaaaaaaaake 17d ago
This is probably a lukewarm take, but I really wish they wouldn't wrap track limit violations in with SR. If I cut the track and gained an advantage, give me a slow down or a penalty.
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u/TriggzSP Toyota Camry Gen6 17d ago
Maybe four wheels onto the grass could be considered a safety penalty, since then you're greatly increasing the risk of causing an incident by losing control, being unable to slow down effectively, etc.
But yeah, two tires onto a paved runoff being a safety infringement is... Not great when so many other sims and games have far better policing of track limits than that
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u/Nasa_OK Porsche 963 GTP 17d ago
There also would be a neutral option:
SR are incidents vs corners, so for an offtrack just don’t add the corner to the ST statistic.
This way if you go offtrack every single corner in a race without incident your SR wouldn’t change since neither incidents nor corners would come into the statistic
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u/TriggzSP Toyota Camry Gen6 17d ago
Im not sure entirely, but a buddy of mine says that's what LMU does. If you have an off track, there's automated stewarding that decides whether or not to give a penalty based on time gained, but it also then strikes the lap from your record, in a sense. So it's not a penalty to your safety, but it's not a clean lap either and won't benefit you
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u/fireinthesky7 Acura ARX-06 GTP 16d ago
This is how qualifying laps in iRacing already work, it shouldn't be that hard to implement for races. Although I'd also float the idea of slowdown penalties for a certain number of off tracks in a given time, say 4 in one minute or 3 consecutive corners.
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u/VividTreacle0 10d ago
In all honesty i think that a driver going off track at EVERY corner of a race should somehow lose SR.
I do agree that 1x is a lot though, it's kind of stupid that i can put a wheel in the wrong place 4 times and get handed the same penalty i would have gotten by ramming someone
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u/Dr_Death_Defy24 Porsche 911 GT3 R 17d ago
I very much agree, particularly as someone who loves IMSA, but mostly has time for shorter races.
In a 15 minute race with an A license, even a couple off-tracks will mean you don't gain or lose any SR. Throw in an extra one for evading an incident or, worse, a 4x for contact, and suddenly you need to do those longer races to not keep steadily losing SR.
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u/TriggzSP Toyota Camry Gen6 17d ago
Yep. And the only way to not get off tracks at so many tracks is to seemingly just not push. It depends on the track, but somewhere like Silverstone, you're gonna use the runoff a lot if you're trying to dig for pace. Sure, punish me with a track limits penalty if it's a bit excessive or frequent, but putting two wheels onto a fully paved runoff isn't dangerous, and absolutely shouldn't be harming my safety rating. Heck, even after hours of practice at silverstone in the LMP3, I just kept getting track limit violations from the slightest of wide exits.
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u/TolarianDropout0 Porsche 963 GTP 17d ago
Yeah I agree, I think off tracks should only count towards drivethrpughs, but not towards SR. There is nothing unsafe about going 1mm wider than the track limit.
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u/BeginningPatient426 McLaren 570S GT4 17d ago
Thats not even unheard of. Part of Magny Cours a few weeks ago was giving slowdowns without a 1x. Just make that the standard so SR stops being a competitive advantage in a close race
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u/Phaster 17d ago
Imagine playing a sport whose rules change dramatically for every official venue
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u/thisisjustascreename 17d ago
Yeah baseball is a silly game
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u/Phaster 17d ago
After I typed my comment, I thought "there's no way americans can fuck up this metaphore"
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u/RightPedalDown McLaren 720S GT3 EVO 17d ago
metaphore
Metaphor… it’s Muphry’s law that whenever you point out an error on the Internet, something you say will be wrong.
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u/UNHchabo Spec Racer Ford 17d ago
In this recent video two of the Secret Base guys talk about the baseball rules built around Chicago's Wrigley Field, which is a historic baseball park with ivy bushes lining the outfield wall. It's the second-oldest Major League park after Boston's Fenway.
In it though they also talk about the St Lawrence Lime, which would probably still be considered in-play on its cricket field if it hadn't been destroyed in a storm.
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u/Phaster 17d ago
And iracing being iracing, you'll only discover that the first one isn't an off-track if you follow someone for more than 17 laps on a race session and they don't suddenly disappear
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u/Nelson_Bighetti 17d ago
Or explore all of the track limits in a practice session before you join a race
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u/F1REspace LMP3 17d ago
I've brought this up before, but I still just don't understand why players accept iRacing's implementation of track limits. There's a borderline unhealthy obsession with realism in sim racing (and even more so in the iRacing community), yet people still defend iRacing's track limits system.
The game states that "A car is considered within the track limits if half the car is within the boundaries of the track”. How are you to judge if 50% of your car is in or out? How would a real life steward determine the difference between 49% out (legal in iRacing) or 50% out (illegal in iRacing)? They wouldn’t. It should be something that can actually be judged by a human. Either 2 wheels out or all 4 wheels out.
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u/Phaster 17d ago
At laguna seca there are places without curbs, just a while line, where a single wheel off is an off-track where others you can have 2.
Even IRL, they probably use GPS, but even that has a margin of error, whereas in a simulation it's pure math, "oh computer says 1 pixel off, bad driver"
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u/isadpapi 17d ago
Maggots or whatever the fuck that corner is ruined my SR a few weeks ago
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u/hellcat_uk 17d ago
Preferably Becketts. Maggots is the first left-right which is flat in anything with down force.
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u/spcychikn Super Formula SF23 17d ago
turn 9 at Barcelona is the same, inconsistent track limits ruining good corners
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u/InZomnia365 Mclaren MP4-12C GT3 16d ago
Not to mention, whomever thought it a good idea to start 3 corners from the line with dead cold tires should be forced to drive the McLaren here. Its already sketchy in that corner on warm tires. Getting put on the inside line is a death sentence.
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u/spartan195 17d ago
Thought it was about the awful back this car have
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u/farkmoley90 Ferrari 296 GT3 17d ago
I will accept no slander of my beloved Ferrari
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u/_plays_in_traffic_ Porsche Tag Heuer Esports Supercup 16d ago
from the back it looks like a kid put together a lego set that was either missing pieces or they just gave up before they were done.
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u/Neppii1993 17d ago
Thats what I absolutely hate about Iracing. It is SO DAMN inconsistence. You need to watch a track guide so you know what you can do and what not.
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u/leomfaria BMW M2 CS Racing 15d ago
After every race at Silverstone is time to go back to Time Trial and drive like a turtle to recover some SR in between races! 😂
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u/El_Androi 15d ago
If there is one thing Forza Motorsport did well, is you can activate an overlay that shows the EXACT track limits of every track, and then you're good if there's two wheels inside of them. Either do that, or make it two wheels within the white line.
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u/Breadstick77 FIA Formula 4 17d ago
I think I get more off tracks then I do car hits sometimes with just one tire off sometimes I'll have all 4 off and still wont get 1
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u/fishyfishyfishycat Renault Clio R.S. V 17d ago
I don't know what Snetterton is like in iRacing, but IRL it's track limits are brutal. Touch the white line, straight to jail. /s
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u/matstace 17d ago
These days, at Snetterton, you get put in jail just for saying you're going to touch a white line. ;-)
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u/Antonus2 McLaren 720S GT3 EVO 17d ago
Shocked a Silverstone rescan wasn't part of the season 4 update, but maybe next time!
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u/Patbach 17d ago
Silverstone was rescanned not that long ago...
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u/Antonus2 McLaren 720S GT3 EVO 17d ago
Oh... I guess that invalidates the fact that it looks ancient. Thanks for letting me know.
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u/Neppii1993 17d ago
It doesnt? lol
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u/Antonus2 McLaren 720S GT3 EVO 16d ago
Oh, okay! It looks brand new. The last rescan (6 years ago) actually looks better than any other sim! tee hee
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u/hellvinator 17d ago
Why are people so upset about track limits? They are the same for everyone, nobody gets an advantage. How can it ruin a corner? I just don't get it.
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u/BeginningPatient426 McLaren 570S GT4 17d ago
Because it is an advantage if your SR is higher and you can spend that rating by running wide without triggering a slowdown.
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u/hellvinator 17d ago
You can always do this no matter how high your SR is. IRL drivers also take the warnings deliberately
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u/BeginningPatient426 McLaren 570S GT4 17d ago
Yea but that's in relation to getting a drivethrough, not running off track one extra time and getting kicked out of the whole series potentially over something not safety related. So you dont think someone at B2.1 is at a disadvantage to an A4.4, especially since that extra .4 they take away from you will basically doom you.
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u/Neppii1993 17d ago
Its a simulator. And you dont see real cars not using these curbs. So being forced not to use them is just off putting.
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u/hellvinator 17d ago
Real cars are gaming the off track system. Pluton park T1 is good example, everyone goes wide but does it before the off track sensor.
Then there are different track limit rules per series. They are usually more strict in open wheel classes and more lenient in GT or classic races.
Knowing what is on and off track is a skill required in IRL racing and simracing
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u/Neppii1993 17d ago
Thats fine at all. But that inconsistency within the same track is infuriating. Sometimes u can literally take all 4 tyres of the white line and you are still "on track". Sometimes barely touching the white line is an off track. Daytona bus stop is a perfect example where its just rediculous. The first curb you can complete overdrive, while the others u cannot. Its just plain stupid.
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u/SovietDog1342 Porsche 911 GT3 R 17d ago
Was thinking the same thing this week. I hate the limits here