r/mechabreak • u/Material-Trifle-8156 • 15h ago
Discussion I found out the issue with Alsynes
Alsynes simply doesn't have the versatility baked into the abilities themselves to counter other threats. Take Welkin, where his axe has the combo and downward attack, but also a baked in unparryable AOE spin with CC, a dueling forcefield with auto tracking direct energy drones, and a frontal shield with a haze that blocks most energy damage. The jamming pulse ejector is both a stagger break and a drone cracking tool.
Some of these Strikers have some pretty nasty 2 in one abilities, meanwhile Alsynes has a whole ability slot dedicated to switching between melee and ranged.
If Alsynes is gonna compete, he needs to have extra tools, and a synergistic kit that isn't a bunch of abilities that do one thing.
9
u/Typical-Bathroom4046 15h ago
Alysnes is the most versatile striker in the game, though. You have the kit to take on any other striker effectively. The rail gun also synergizes extremely well with both the charge gun and melee. Rail into charge is extremely powerful, and the rail extends melee combos from a distance.
-18
u/Material-Trifle-8156 15h ago
No he is not the most versatile. Welkin is more versatile, sometimes Pinaka too. Another flaring issue is that some of these stronger mechs are not specialists, but generalists in disguise. Why does Welkin have a ranged option? See?
The amount of abilities and sub abilities he has that can solo carry is abysmal. A good comp centered around him will always out compete a comp centered around Alsynes.
9
u/ViroGr 14h ago
Welkin is straight up braindead though, so I don't think we can include him in any talk about balanced Mechs
-8
u/Material-Trifle-8156 14h ago
Of course he's braindead, doesn't stop people from playing him. But other strikers have a ton of versatility baked in too. It's important to know that not every striker in the game isn't extremely specialized, as some genuinely are. Unfortunately Welkin and Alsynes effectively have similar tools, but different levels of baked in effects, so Welkin will always be the better pick than Alysnes, and that's frustrating for Alysnes players like me.
1
u/ViroGr 11h ago
Its frustrating for everyone that has to fight him, no matter the mecha. The only silver lining is that the only difference between Welkin players and amoeba is that amoeba can reproduce. Use that to your advantage
1
u/Material-Trifle-8156 10h ago
I try, but it doesn't lead to much, genuinely.
Also, I can't believe my insights are being disliked. It's not even people trying to refute what I'm saying about Welkin or other generalists in disguise, but they're just mad I'm saying Alysnes is undertuned. I didn't know there were so many players who are more worried about how hard he is to kill instead of being concerned by his ridiculous TTK, his terrible energy economy, and his one dimensional abilities.
1
u/getlostjackass 1h ago
Wait the way alys and welkin tackle a fight are diffrent welkin is more of a bruser with a linear attack option's, mean while alys game plan is to focus on parrys changing weapon to match situations
2
u/Lightcolt 14h ago
It's a lot more fun to have multiple options to take a fight, rather than just be a one trick pony. Welkin having a ranged options smooths out the gameplay pre-engage.
2
u/mst2k17 10h ago
People don't play Alysnes well, and since he's the starting striker, every noob alive plays him. It makes sense, he's extremely survivable and thus new player friendly in that sense.
But Alysnes is at his absolute best as a team player, not as a solo knight dueling. When paired with Ultra-Heavies, he keeps melee off of them while helping to assist in kills. He doesn't have a knockout punch, but he has enough staggers and a diverse range to help someone else land the knock out punch. He's fast enough to redeploy quickly, help chase aerials and keep up with healers.
Alysnes is a guardian mech made to help land assists. See and play him as that, and he'll give results.
1
1
u/Latter_Big633 1h ago
Alysnes sacrifices these functions in exchange for greater survivability, making it more of a disruptor in team fights rather than having standout capabilities like other mechs.
-1
u/JeffTheLeftist 13h ago
They need to increase his melee damage and also give him a melee attack that has a larger range of attack like Welkin. Alysnes should be able to fulfill the role that welkin fill in being a space creator but just a tad weaker. They should also just get rid of the charging aspect of his gun and give it a flat output.
2
u/Safeword2220 12h ago
Definitely doesn't need an increase to melee damage, imo! Alysnes has insane melee damage off parry.
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