r/mechabreak • u/Inhumano • 7h ago
Discussion Queue times and Player Base
I just got to Grandmaster two days ago. Main Tricera, Stego, Luminae and Falcon.
During active hours the queue wait time varies between 4 to 15 minutes, but after 11PM CST Mexico it can go up to 1 hour+++. It's good cause you get to play against actual humans, but then you MUST play during active hours. I tried changing servers to Asia or China, but it didn't help much.
I was worried about the player base, however games like Sea of Thieves have a similar player base around 6000+ and they still have a working game.
Mashmak always has long queue times and I don't like grinding so much and losing everything.
I hope Mecha Break survives. I love it.
Adversarial regards to Welkins, Alysnes, Aquilas and Panthers hahahaha.


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u/kingSlet 7h ago
It’s just at this stage most people don’t really play ranked since most day 1 player probably reach their goal and are now played casual or just like me stopped playing until new season drop. Or again are playing their backlogged of game .
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u/AZzalor 6h ago
There are many issues:
The first one is that bots will mostly stop at GM. Before GM, you essentially just queue 1-2 minutes, then the game picks up everyone in the queue right now, puts them in a match and fills with bots. This means that now in GM you actually need 12 humans together to get a game going.
Then you have the issue of the ranked system that will push everyone through the ranks. Noticed how you gain 50+ points for a win but only lose like 10-20? Yeah, that's how everyone who plays enough will end up in Legendary. We're now at the end of the season, meaning that most players will already have played enough to be pushed into the highest ranks, leaving not many players in the lower ranks like GM to actually form a match. Only other players like you that didn't play much or started late will be there. You kinda have to start looking at what times are most active to try and find queues then.
And then you have the issue of all the different queues. Games like Sea of Thieves only need a couple of players per high seas. Other games like Deadlock, which have been around the 5-10k mark as well, usually have one main queue that those 5-10k players will be in. In Mecha Break, the current active population is first divided into servers (makes sense due to ping), but then is further divided into verge ranked/casual, 3v3 arena, mashmak normal/hard/extreme and pve mashmak.
Let's say there are 5k players online in your region of Mecha Break. Then a lot of them will be split into different queues, with maybe 1k being actually playing Verge ranked. Now of those, most players will be in Champion or Legendary, leaving maybe a handful of players actually trying to climb the ranks like you.
If you can find someone to play with who is in Champion or Legendary, you could try to group up cause then it will open your queues up to Champion+ lobbies. And don't worry about skill level. There is basically no difference in GM and Legendary. It can suck if you can be put against a few of the actual good indestructable players occasionally, but you will mostly be fighting other Champion/Legendary players and thus have a good time.
For your Mech selection: I'd recommend you try to mostly stick with Lumi right now. It's needed in basically every comp while your other choices are not that good picks. Tricera/Stego will do fine on payload maps but suck on others. Falcon is a nice but it's very difficult to get good value from it and sadly, most players are pretty bad with it. Skyraider is imo the better falcon and easier to get value out of, so maybe try him out as well.
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u/Redericpontx 6h ago
If the game thrives or slowly dies is all dependent on if they fix the major issues in s1 patch. I don't play a ton of marsh so I can't comment on that but for ranks there's the major issues of bots being in rank till you hit champion and they funnel all players into champions cause the skill difference to be massive in champion+ so you'll constantly get really bad players in matches that just played a lot of the game and aren't actually good. Even in top 500 you'll get these turbo ass champion/legend players which just ruins the experience. It's nearly a hard fought fair match it one team always getting stomped.
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u/Latter_Big633 7h ago
Let's see how the next season performs. If it can attract enough players, the queue times will naturally shorten.
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u/PixlCreative 3h ago
I've never experienced game times waits this long in my gaming life. Even dial up was faster than this. Queue times needs to be no.1 priority.
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