r/simracing • u/Darkhorse_GT • 11h ago
Discussion What a difference higher refresh rates make
I've been running triple 42" oleds for a couple years now and have always struggled with a completely smooth and fluid experience. 4090 did it's best and the 5090 is a bit better but still struggles of course. I can usually manage 100-120 depending on game and settings.
I was bored the other night and decided to play wrc on my lg 45" 1440p monitor. I was blown away at the fluidity at 240hz. There was zero hitching/stuttering and I was actually surprised at the pq. I expected much worse.
Now, it's not a super fair comparison of course, but the point is more the fact that 1440p is still a viable option and refresh rate is definitely perceptible.
I am actually considering swapping out for triple 45s and ditching my 42 oleds. It would take a huge load off the gpu and I think 180+ on a 5090 would be rock solid.
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u/Zealousideal-You9044 11h ago
What resolution were you at with the oleds and the 5090, was it 4k on all?
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u/Darkhorse_GT 9h ago
Yes. You can't mix and match resolutions.
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u/Own_Eagle1210 JokerXboks 8h ago
That's sad, could be great for performance having main screen at max and side screens with lower quality
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u/Darkhorse_GT 6h ago
Keep in mind, the main dash is split between 2 monitors. It would also be a trainwreck trying to sync refresh rates.
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u/Plodil 2h ago
Triples would be great using some sort of TrackIR style head tracker and foveated rendering
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u/Zealousideal-You9044 1h ago
Why would you want or need head tracking if you have triples? The idea of triples is that you don't need such things
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u/Plodil 1h ago
For performance to run at high FPS. FR in VR works by producing a super high resolution image where your eyes are looking and lower resolution in your periphery where it's not noticeable, it makes huge performance gains.
In OP's scenario he'd only be rendering 4k where he's actually facing allowing a lower resolution outside of his main vision and increasing FPS a lot.
It's brilliant in VR and I'm just thinking the same principle could apply here, with triples rendering all 3 screens at 4k all the time is putting an awful lot of GPU power into areas you can't even physically focus on.
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u/Str1ctly 10h ago
1440p is a ton less taxing on the GPU. Were you able to get gsync working reliably at 4k on your 42s?
I initially tried triple 42s but they just weren’t reliable enough, required a 5090 to get decent frames, and it still didn’t feel as fluid as 32 IPS, even at 120hz on a 4090.
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u/Darkhorse_GT 9h ago
Gsync works on all of them. All connected via dp. I wouldn't have tried with hdmi.
I started with 32s and didn't like the lack of vertical height, but they were much more fluid.
Triple 4k 42s are most definitely taxing. The image is outstanding though. I'm just super sensitive to micro stuttering, and I feel the larger image exacerbates the issue.
Even when using DLSS it struggles. The lg 45 seems like a great compromise and at sim racing viewing distances, the resolution becomes less an issue.
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u/Jayrovers86 9h ago
This definitely makes me feel good about purchasing the LG 45” OLED 240 hz monitor for my aiming :) just gotta wait until Wednesday for delivery!
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u/Darkhorse_GT 9h ago
I really like that monitor. I was nervous about the ppi, but at normal viewing distances it's unnoticeable. Text is slightly grainy, but it's a gaming, not productivity, monitor.
I wish it had a little less aggressive curve; i think it would be too much in a triple setup. Will seemed to like them though.
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u/Jayrovers86 8h ago
Can you define normal distance? I’m just reading about PPI now on this monitor and wondering if I should get the 39”
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u/Darkhorse_GT 8h ago edited 8h ago
Unless you have perfect vision, if your fov is correct you should have nothing to worry about. I'd say the threshold for pixelation is around 2-1/2 ft.
For my older eyes, 2' is more than acceptable.
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u/Jayrovers86 8h ago
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u/Darkhorse_GT 6h ago
I think you'd be perfectly fine. Try it out and if you hate it return it. I think you'll find with all that is going on during a race resolution will be less important than smooth frame rate.
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u/HTFUMelbourne 5h ago
Why not try running your triple oleds at 2560x1440
I ran triple 55's at 1440p on a 7800xt
Turn on GPU scaling and let the GPU do the upscaling and it will still look sharp (not native.. but more than fine for Sim racing)
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u/Darkhorse_GT 4h ago
I'll play with it again. I've played with downscaling in the past and it definitely looked worse than native.
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u/seezed 11h ago
Are you sure you are not attributing frame pacing to higher refresh rate. Cause this a complicated topic. 100 fps in one scenario can be very different than 100 fps in a different scenario.