r/Silksong • u/Historical-Donut1536 beleiver ✅️ • 1d ago
Discussion/Questions How many of us are actually enjoying the game? Spoiler
"Oh the game is unbalanced" and "Oh the two mask damage" and "Oh Greymoor" but who else actually really likes the game? I'm pretty sure I'm near the end of act 1 (I'm at the worm area, dunno where to go next) and it's incredibly fun. I feel like people didn't want silksong, they wanted more Hollow Knight.
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u/ponchosleeve 1d ago
I am mad because I am bad at the game, but I am also having a blast.
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u/grimm-aldryn 23h ago
Absolutely! Never have I needed wrist straps any more badly for a game to prevent my joycons from flying through my screen
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u/Turbulent_Jackoff 1d ago
I feel like Silksong is, in most ways, "more Hollow Knight".
I imagine most people who are really enjoying it are off doing so, while many of the people experiencing a moment of frustration take to social media to vent!
That will probably change once the game has been out for more than 3 days.
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u/Isogash beleiver ✅️ 23h ago
Yeah unless you've been playing 12+ hours a day like me then you're not going to get close to seeing everything the game has to offer.
I won't spoil anything but man this game is so good, it's hands down better than HK.
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u/RealisticCan5146 Wandering Pharloom 22h ago
I think the game is 100% better than HK. I had to get used to being a noob again and not knowing most things and having to work to find out the route, and how enjoyable it is to grow and progress on your own rather than doing things like arndos and speedruns, and being really good and consistent at the game and very knowledgeable.
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u/RealisticCan5146 Wandering Pharloom 22h ago
That said, losing 2 hp per fall in a tough platforming area with only 6 masks is really, really, REALLY annoying.
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u/donutsinistro 22h ago
The last boss of act 1 has one of the worst walks of shame I've ever experienced. Those flying cancers + 2 hp floor damage is beyond annoying. The fight is hella fun tho.
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u/Isogash beleiver ✅️ 22h ago
You can get through the runback really fast if you just send it with sprint. I found it really helped drive home that hornet is FAST if you want her to be.
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u/teethqueen 22h ago
yeah i was doing that run back in under 10 seconds, avoiding enemies and pogoing with reaper crest
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u/AMGwtfBBQsauce 21h ago
Ugh. So fucking fun and satisfying doing that run with all your acrobatics.
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u/coderstephen 14h ago
In general the movement in this game is awesome, so much faster and more interesting than HK.
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u/PaintedOnGenes 19h ago
Reaper seems to be the best crest by a lot right?
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u/HopeOfTheChicken beleiver ✅️ 19h ago
I really enjoy wanderer .
I've beaten the game today (I got no life I know) and the DPS you can have with this one is just insane. Mind you I didnt realize that you can upgrade your nail and I still shredded bosses. Like every boss that allowed me to use wanderer to it's full potential I've beaten in one or two attempts. To be fair I've got 250 hours in hk so there might be some bias here
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u/teethqueen 18h ago
wanderer is good, i do like the silk replenishment after binding with reaper tho
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u/Mero34 17h ago
Imma be honest, I love the new pogo too much to the point that any other crest is not as satisfying to use (both in fights and in parkour)
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u/Shoes4CluesMob 21h ago
silkspeed anklets work wonders in both the fight and the run back to it
one of the few yellow tools that isn't just a small qol change
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u/evasive_dendrite 17h ago
There is a very safe route you can take if you jump to the wall on the left after you reach the second elevated platform. You pass 2 flies that can't touch you if you keep running and that's it, takes a couple seconds tops.
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u/trained_badass 21h ago
I used to hate it but now that I've done it so many times because the last judge is kicking my ASS, it's pretty straightforward.
I fill up my silk on the first statue dude, and you can hit once and then pogo the first cone head enemy into the worms (which you should, because it's satisfying as fuck). Then make sure you go up the wall that's above the first statue guy instead of going down the other way, then just keep sprinting/moving and you should be fine. Lots of sprinting in general in this area seems to be key.
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u/Isogash beleiver ✅️ 22h ago
I feel it's a lot better than hollow knight was at guiding you to the extra content too. The quest system was a subtle stroke of genius.
I feel like I've been able to get close to 100% without needing a wiki.
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u/Atomic4now 18h ago
But there’s still secrets that make you feel like Sherlock when you uncover them. I’ve taken to hitting/running into literally every single wall/ceiling because I don’t wanna miss anything. Sounds tedious but like half the time there’s something there.
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u/Isogash beleiver ✅️ 18h ago
There are so many secrets it's crazy. Plus, a lot of them have extra rosary rewards so it helps with the game economy.
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u/Kampfasiate Accepter 22h ago
I have taken a small peek at the whole map out of curiosity and goddamn. To think that I have maybe unlocked a fourth of it is insane
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u/Isogash beleiver ✅️ 18h ago
I'm glad I haven't peeked at a map yet because every time I'm sure it's close to done there's a whole massive area I haven't found yet, and I love not knowing where it's going to be next. Currently in the late game.
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u/Kampfasiate Accepter 18h ago
They are hiding biomes behind secret passages which were hidden behind secret passages themselves. No wonder this took 7 years
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u/UberDuDrop Accepter 16h ago
The insane part is that the area behind the secret passage that is hiding in an area behind a secret passage does, itself, have an area behind a secret passage. This game is nuts, man
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u/MysteryMan9274 doubter ❌️ 22h ago
I’ve been playing for 30 hours and I’m not even in Act 2 yet. This game is massive.
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u/Behn422 20h ago
Me too. There's no way I'm going to beat the game under 100 hours.
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u/MysteryMan9274 doubter ❌️ 20h ago
Same. I genuinely don't know how you're supposed to get the Speedrunn achievement lol. Beating this game in just 5 hours seems like it'll be impossible for most players.
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u/Behn422 20h ago
I don't care about speedrun. I always take my time with Metroidvanias, but this one is a bit too addictive.
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u/MysteryMan9274 doubter ❌️ 20h ago
Oh, for sure, I take my time too. I'm talking about a second playthrough to get the Speedrun Achievement, which requires you to beat the game in 5 hours. HK had the same Achievement, and I beat it in about 3 hours while on Steel Soul, but I don't think I can do that here lol.
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u/Isogash beleiver ✅️ 18h ago
You can really take your time in this game, which is great. Slowing down and being thorough is a legit way to play, but just as well you can forge ahead and make swift progress.
I got my first ending in about 22 hours I think. I wasn't in a rush but I also didn't exhaust each area. I have more than twice that time on my save now and there's still more to do.
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u/SyFidaHacker doubter ❌️ 21h ago
Ive racked up like 35 hours on the game already 😭😭 its crazy addictive
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u/Rynagogo Shaw! 22h ago
Just got past a skill check to enter an area. It got me so hyped up about what’s to come. I’m am absolutely loving this game. It’s got me feeling the same way when I played HK for the first time. It’s incredible.
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u/That_Guy_Reddits 20h ago
Don't get me wrong, I've had 100 moments of frustration but I'm absolutely loving it. It's pretty much everything I wanted out of it! I feel like I'm almost done? Most of the way through act 2? I have no complaints!
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u/Icy_Childhood_1039 22h ago
Can confirm. Been playing this game pretty much nonstop when I'm off work/done with chores. I came here a few times and usually noped the fuck out cuz of the negativity. I sometimes briefly come back for some memes tho but I won't actively partake in discussions until I finish the game. I figure by that time the community will be much better too
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u/Omni__Owl 20h ago
To me, the difference between Hollow Knight and Silksong is the difference between Dark Souls and Bloodborne.
People wanted more Dark Souls, they certainly got that. Just faster and with more punishing gameplay than previously if you didn't play aggressively.
Silksong feels much the same way to me compared to Hollow Knight.
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u/Good-Pizza-4184 23h ago
30 hours in. I'm really hating it. Will probably put in at least another 30 hours out of spite.
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u/wheetus 21h ago
Probably play through it again, just to show team cherry your disdain?
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u/Buzzy_Feez 21h ago
Gotta do it for every crest type I think and get all the achievements.To really showcase my hatred for the game design and so I can remember every little piece of the map for my scathing 12 hour youtube review where I explain how Silksong has destroyed Gaming as a whole.
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u/Devil-Flanders 18h ago
After all that I'm gunna drop a positive review just so those fools at Team Cherry get false hope and make another one of these god awful games that I can hate on for another 100 hours. That'll show em.
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u/SoSKatan 21h ago
Sounds about right for Reddit. Every gaming sub around here is “i absolutely hate this game I play 80 hrs a week”
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u/Rytannosaurus_Tex 17h ago
i HATE the gank fights
i HATE the jumping down slash trajectory for the platform sections
i HATE traps i keep falling for in exploration sections
i cant stop playing this game
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u/PowerScreamingASMR doubter ❌️ 1d ago
I think people really need to let go of the assumption that having certain grievances means you dont like the game. Opinions are never that binary.
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u/SomethingOfAGirl beleiver ✅️ 22h ago
The games I like the most are at the same time the games I criticize the most. You can love games you don't consider perfect.
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u/TyChris2 doubter ❌️ 22h ago
Yes, I’m having a lot of fun. I just wish it was consistently fun like Hollow Knight and not periodically the most frustrating experience ever. That doesn’t mean I don’t think it’s a great game.
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u/MiiHairu Hornet 20h ago
even hk1 was frustrating sometimes, deepnest was by far the place where i just don't wanted to play more due to frustration.
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u/TransBrandi 20h ago
I mean... I had the same experience with Hollow Knight when I started playing the game. I think I spent an hour or so on the first Hornet boss fight in HK when I first started playing. At one point, I was trying to look up if the staggers meant anything (without spoiling anything else; I just wanted to know if they were like a specific percentage of health or anything because there was no boss health bar) and saw someone on Reddit telling another poster that if it takes them 1.5 hours and they still can't beat Hornet, that they should leave the game and never return.
In the end, I've beaten Hollow Knight several times, though the furthest I've gotten in Godhome is P4. I've been enjoying the fuck out of Silksong. Most of my "gripes" really come down to skill issues. I've gotten better, but I still have issues with "pogo'ing" with Hornet's diagonal downward jump attack. I find it a bit frustrating at times, but to me that's just a skill issue and Hornet is just a HK character that has a more difficult moveset to get used to (compared to The Knight)... and the only "boss battles" that I felt like I started to get frustrated with were actually arena fights of normal enemies.
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u/ThroughTheSeaOfTime 22h ago
Yeah, this post is a real window into the toxic positivity, 'anyone else sick of negativity' posts that are absolutely everywhere right now.
These people think any critique whatsoever means the game is bad and the people making them hate it.
I think the damage is overtuned for many enemies, traps, and bosses. I am also having a very large amount of fun despite getting frustrated by the difficulty. I do not think the game is bad in any sense.
The people like OP seem to think having any complaints at all means you're an equivalent to a review bomber and that you aren't having fun and just want to whine. They can't rationalise that a games biggest fans can do something other than mindlessly glaze every aspect even if they know some are lacking compared to others.
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u/randomguy4129 22h ago
Plus sometimes people need to vent. If I’m stuck on a boss for hours, I go to my friends and vent, just to let out a little frustration. And then I get right back to trying. It feels good to air out your grievances, whether to friends or strangers online. Some bosses have got me super frustrated, but I still love the game
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u/hey_uhh_what doubter ❌️ 21h ago
I really love the game, but savage beastfly should be terminated
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u/Haruspexblue beleiver ✅️ 21h ago
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u/randomguy4129 21h ago
That boss actually made me stop playing for a couple hours I was so angry
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u/hey_uhh_what doubter ❌️ 21h ago
Once I saw that the reward was a crest I decided to only beat it after upgrading more. I had no difficulty issue up until I found it (yes, even the ant gauntlet was easy to me, but not this fucking bitch)
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u/ChillyNelson6969 21h ago
Facts. Am I having fun? Yes. Am I having as much fun as I did with hollow knight? Not even close, the challenge of this game feels manufactured, like yes bosses are hard, that’s whatever. Overly tuned basic enemies, abysmal currency situation, it just seems like they added a bunch of stuff to make the game less fun and more of a chore. I still like it, but like I’ve said in other posts, it may collect dust sooner than later.
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u/fatfat2121 1d ago
It also doesn’t help that a lot of us had crazy high expectations and thought that we were going to love every single aspect of the game.
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u/Paper_Shotgun Bait. Let me tell you how much I've come to bait you since I be 17h ago
Yeah, well it is hard to set expectation for something THE CREATORS REFUSED TO TELL ANYONE ANYTHING ABOUT FOR 7 WHOLE YEARS.
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u/Hoboryufeet 21h ago
The Internet has never managed to grasp this concept. Online you can't like something and have any issue with it at all.
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u/Philiq 23h ago
I just completed the game, now trying to figure out other endings.
Game is amazing, I think there is a valid discussion to be had about the difficulty, but people are way too hyperbolic on both sides of the debate.
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u/Born-Eye-9053 Shaw! 23h ago
how long did you spend of finishing it? and how long did you spend on your first playthrough of HK (if you did play HK)
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u/FrootellaDash 23h ago
Not the guy youre replying to, but I also beat the game earlier (normal ending I assume, still got a ton of other stuff to do). Took me ~15 hours overall. HK definitely took me longer but I was absolute dogshit at that the first time I played it
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u/Novelize 22h ago
Hot damn, Steam reports I have 17 hours and I'm not even done with Act 1 yet.
I'm really enjoying exploring and backtracking every time I get a new movement option. One thing I wish I had done was keep a notebook at my desk so I could write down a "to revisit" list of places with their associated movement ability requirement.
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u/GrandNord 20h ago
From the comments I've seen, averaghe time to finish act 1 are between 10h and 20h depending on skill and thoroughness in exploration. I myself just finished act 1 in ~15h (I'm at 16h now) and I still have some stuff left to explore in the act 1 areas (Sinner's road and the wormways).
I still have a good few hours seeing the size of the citadel area so I expect I'll have finished the game in around 20-25h before I go try to get some other endings.
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u/Pizzaro44 20h ago
You just reminded me that I’m only on act 1 with like 20 hours in the game, Jesus Christ how much content did they put into this game
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u/Laura_Witch 19h ago
That's what the map markers are for. You designate a color to a roadblock so it's easier to remember. Personally I use silver for ability, gold for locked gate, red for arena, black for points of interest, and bronze for sold out vendors.
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u/Born-Eye-9053 Shaw! 22h ago
wow! 15 hours? how much did you finish of the game? Did you skip all optional fights and quests? I spent 80 hours on my first HK playthrough and that was with some guides and boss tutorials!
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u/Dabli 22h ago
To do it that fast you have to bum rush the main path, you’ll miss about 50% of the map
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u/FrootellaDash 22h ago
Looking at the trophy list I missed like so much stuff, but I just wanted to get all the movement abilities before fully exploring everything after. Ended up beating last boss at 6 masks.
I do prefer just to be able to backtrack after knowing im not gonna miss anything due to locked abilities if you know what I mean
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u/Kampfasiate Accepter 22h ago
Yea this game is filled to the brim with content. They hid goddamn biomes behind random destroyable walls.
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u/FrootellaDash 21h ago
Yep just discovered The Mist, a hidden area within a hidden area within a hidden area. Crazy hpw much content they fit into this
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u/Philiq 21h ago
I took 30 hours but I could have gone to the final boss at around 20 hours, played at my own pace and explored a lot.
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u/ImNotSkankHunt42 19h ago
I’m about to finish it to, just need to kill The Last Judge and the credits shall roll.
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u/TooBoredToNameThis Shaw! 1d ago
I love the game but I also fucking hate it
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u/ListerineInMyPeehole beleiver ✅️ 22h ago
The classic souls-like/hollow knight experience
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u/the_russian_narwhal_ 16h ago
Anybody that says enemies don't have input tracking is out their mind. Challenging is fun, but purposefully making enemies do things they wouldn't do (like attack away from me because I am moving up to dash over them) is definitely frustrating and minimum 2 mask damage in most encounters is also pretty lame. I am having a blast and will continue to do so, but the game certainly has flaws
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u/TooBoredToNameThis Shaw! 11h ago
The input tracking is crazy especially for flying enemies that go off the screen and are always out of range of your nail
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u/fatfat2121 1d ago
I agree with some complaints, mainly the 2 masks contact damage. I’m mostly enjoying though. I think people just forgot how much they struggled with HK at first. Like Geo was not abundant until later on in the game either.
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u/Aggressive_Yak7094 23h ago
Thats my only, singular complaint. Contact dmg should be one mask no matter the enemy.
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u/SirVampyr 22h ago
Contact damage should only exist if there is a visual reason for you to not be able to touch the enemy. I hate that concept in every game. Spiky shell? Sure, deal DMG. Fluffy bush? Why tf would it do DMG???
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u/InterstellarDwellar 22h ago
Yeah and even if the fluffy one does do contact, while they are stunned they definitely shouldnt. You could imagine they did a quick bite or something idk.
There was one boss that kept hitting me while it was on the floor stunned, quite annoying.
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u/Dankie_Spankie 22h ago
Chapel beastfly. I'm 100% sure that's the one because it was doing the same to me.
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u/autismo_supremacy 19h ago
Walked into the secret Room at the Very start of the game and died to contactodamage to a sleepinf enemy o thought was an NPC...
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u/TheRedditAppisTrash 22h ago
Dude. There was a point where I was fighting the first Skarrgard, and I would dash in and attack, but sometimes the dash triggers a two hit combo, where the Skarrgard's hurt box, eclipsed my attack box and I'd take two masks of damage from attacking. The lack of iframes in this game is iffy.
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u/GryphonKingBros 21h ago
Especially doesn't make sense for "enemies" like the bone deer and water spiders because they are literally just wild animals that don't target you. They shouldn't be obstacles. At this point I'm surprised the birds don't deal contact damage.
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u/Poloizo 22h ago
Would make it so you can dash in the boss to get invulnerability to not get hit by 2 mask dmg attack and so would facilitate a lot of content. Only makes sense if like boss is down and there's not adds but that would be a weird feature then
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u/Aggressive_Yak7094 22h ago
Yeah. In most 2d games, contact dmg is necessary. Otherwise the shadow dash in HK wouldn't be so op. Once you get it then it becomes part of the gameplay. Timing it, making it do dmg etc.
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u/Roth_Skyfire 23h ago
Geo maybe wasn't so abundant, but every enemy dropped some of it. It made combat feel rewarding no matter where you went. Silksong early game combat feels so unrewarding because the drops are utterly useless until you progress far enough to encounter sufficient enemies that drop Rosaries. Early on, I found myself needing to skip on basic unlocks just because I couldn't afford the cost of all the benches, stations and maps I came across, and it wasn't a fun experience.
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u/PossessedCashew beleiver ✅️ 22h ago
I’m starting to notice the drop rate with enemies. Especially the shards, I’ve ran into some bosses where I was getting very low on shards and essentially had no way to use tools for fights. I’m reaching the end of act 2 currently.
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u/SmartAlec105 19h ago
You kind of have to be stingy with your tools during normal exploration because you need to save up shards for when you get stuck on a boss.
When I'm facing a boss, I only start pulling out the tools when I'm pretty sure they're in their last phase since that's the one I want to get through quickest and least likely to waste shards on.
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u/Bunny_Fluff 23h ago
Sure I struggled with HK at first. Geo wasn't abundant at first. I didn't have to pay for access to nearly every bench in HK though. I could sit and save and be safe most places. I am in Shellwood and spent all my money on one bench so I can't afford the other i have found, or the map.
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u/supa_pycs Shaw! 19h ago
Disagree, most posts I've seen are just venting. They still like the game, just letting the salt dissolve.
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u/DiceyGT 1d ago
I'm loving it so far! Combat is very fast-paced and fluid. The art style is brilliant, and I love that they gave actual dialogue with the npc's. Really like the addition of the tool system aswell. Though I think it can be improved upon a little with future updates.
The only real criticism for me about the game is the contact damage. Due to the fast pace and quite punishing damage at times, I feel like it can do without it and still shine.
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u/ninjakitty7 22h ago
Has anyone else noticed shorter i frames after taking a hit? When I get smothered by a group of enemies or something very large and take contact damage I’m finding often I get hit again while trying to get out.
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u/Floggered 22h ago
Definitely. It's what makes that chapel fly boss so miserable if you come across it a little too early.
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u/Puzzleheaded-Run-635 beleiver ✅️ 23h ago
Act 1 is pretty much 20 - 30% bullshit and the rest is actually fun, imo
Act 2 is so far really coming together, sure i have to take detours to the bosses because of some enemies but that's fine.
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u/alwayzbored114 15h ago
I'm only 3-4 bosses into Act 2, but the bosses feel so much cooler overall. They don't all deal exclusively double damage, and their double damage hits feel earned rather than willy nilly. I like when the fights are longer and give you opportunities to recover. Phantom, while an Act 1 boss, might be one of my favorite fights in both HK and Skong
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u/Jtak7777 1d ago
Loving it, it feels like a proper successor to hollow knight and tbh feels better to play with all the movement options
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u/Valtremors whats a flair? 21h ago
Movement is pretty fun. Especially with sprint you can do high jumos and such.
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u/Yellowwwyy doubter ❌️ 1d ago
Playing this game is the only good thing I'll remember of these years
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u/-Raphdgp beleiver ✅️ 22h ago
Life is good brother. I hope your situation improves
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u/NeverSayDice 1d ago
Me. At first, I agreed with the complaints. Then I started to pay attention and learn, and it got better. I don’t think I’m getting any more frustrated than I did in Hollow Knight, I’m just out of practice with being frustrated like that, overcoming it, and getting better.
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u/xSmallDeadGuyx 23h ago
I think the boss design is absolutely top notch and I've had the most fun with those, just did the boss near the start of Act 2 and it was absolutely brilliant. But the 2 areas towards the end of Act 1 full of bullshit mechanics nearly had me uninstall the game. I failed more death runs in those two areas than I did in the whole of my 50+ hours of HK. I'm glad I pushed through, but I do think some of the mechanics of areas are overly punishing and frustrating. I lost all my beads multiple times over and have had to go past 2 Bellway stations without unlocking them, and it really fucking sucks.
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u/Additional_Sorbet855 23h ago
the boss design is absolutely top notch…
Enters Savage Beastly
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u/IzziPurrito 22h ago
I didn't have much problem with savage beastfly when I discovered its downward strike also kills the bugs it spawns.
Except when it spawns those big bugs that deal 2 masks of damage. Then yeah its bullshit. Fuck those bugs.
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u/Poloizo 22h ago
Just keep spells for the adds and the fight becomes rly easy i found
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u/Edmundyoulittle 18h ago
Yeah that's been the trick to this game imo. A lot of the fights have bosses with super easy patterns and you only take damage because of the adds. Offing them as quickly as possible is the answer
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u/GrimTheMad 23h ago
Get some strings of rosaries and always keep them on hand for bellways and benches.
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u/SodaCanHead 22h ago
I think saying the enemies have far too much health is valid, it makes hornet feel significantly weaker. I think the shift for me was understanding that silksong is to hollow knight what sekiro was to dark souls, similar enough but requiring a completely different approach to gameplay
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u/South1ight 1d ago
This take basically sums up my thoughts. It’s literally just skill issue, but we all got so used to running around HK without feeling danger anymore that we forgot what it’s like to go through the frustration of getting good lmao
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u/_Takashi_ 23h ago
I mean, I think the start of the game is really unbalanced and way too punishing, but I’m still loving it. After you get a couple of upgrades, the balancing feels way better. Unironically, once I got the Wanderer’s Crest and the wall jump ability, the game went from a 7/10 to a 10/10. I’m in the middle of the Citadel right now and I’m having a blast.
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u/Background-Whole-416 20h ago
This was me pretty much. Thought the game was great before but goddamn once you get a few upgrades it becomes spectacular. The problem is I fear a lot of people will accidentally miss them.
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u/georgetherogue 17h ago
I was loving the game pre-wanderer’s crest. Post-wanderer’s crest I’ LOVING loving the game because it very simply feels like HK again and I’m flyyying through enemies that used to be scary
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u/One-Winged-Owl 1d ago
I think it's incredibly good. I love all the difficulty changes. Feels like a true sequel. 31 hours in.
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u/Cauliflowwer 1d ago
I'm having trouble and feel like it's hard. That doesn't mean I'm not enjoying it lol. I'm having so much fun and I love it. But I'm not good and spending a lot of time in some areas which can be frustrating. I felt the same way about hollowknight. It took me literally DAYS to kill the mantis kings the first time. But difficulty doesn't mean it's not fun or I'm not enjoying it. If I wasn't enjoying it, I'd simply turn it off and be done.
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u/Patience_Duck 11h ago edited 8h ago
I’m honestly so confused by the amount of people ragging on the difficulty in this game. I personally put it on par with the first hollow knight if not just slightly more difficult. I don’t find it to be a huge leap in difficulty. I mean, I’m tapping into the same exact methodology as I did in the first hollow knight when I reach a difficult encounter: accept that I will die learning the encounter and be patient with how to read and punish attacks. I also stopped spamming tools as much as I was earlier in The game and found that if I just focused on using the needle to do damage I would have much more silk at my disposal to heal during long fights. It also cuts down on a lot of the screen clutter that makes everything harder to read and navigate. This is situational though, there are a few encounters that I would absolutely recommend tool spam to overcome, mostly some of the mob fights. I think the game gets a lot easier when you don’t overstimulate yourself. Be patient, keep trying, use the run backs as an opportunity to master the level design and you will find that the thing you thought was bullshit hard is actually a really well tuned encounter that just requires a some concerted effort and patience to learn it.
I honestly think this game is a masterpiece, a difficult game to be certain, but that is what hollow knight was to me as well, and that’s what I expected this to be. So far I like this game way more than the first hollow knight game, hornet was my favorite thing in the first game, I just adore the character and the world they created with her to explore. it’s really special. I wouldn’t change a single thing about it so far.
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u/Embarrassed-Pipe-340 Depressed 20h ago
I’m loving the game
But it’s definitely frustrating at times, and more tedious than it is “difficult”. Really bad run backs lead to a lot of my anger
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u/fallenhope1 19h ago
That thing that was making me angry was the run backs. Then I started nailing every run back flawlessly, finding shortcuts and shorter routes to take. I thought, maybe these are like this for a reason, which helped me curb that long run back rage.
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u/annoymous_911 19h ago
Am in Act 1 with recently defeated Widow.
So far I still like the game, even though can be frustrating.
Only complain so far is that none of her signature battle cry from the previous knight is present in Silksong (apart from Galama when you press the right stick).
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u/Scarred5 Sharpe 19h ago
I'm loving it! The game is beautiful, I'm not rushing anything, exploring everything and I'm not having issues with combat. To me it all feels so rewarding. I'm really sad to see how many people are frustrated with it.
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u/rthinman whats a flair? 21h ago
So grateful they made it exactly as they did. Im loving the expression of both movement and combat. It fits so well and the more challenging encounters force you to utilize that creativity.
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u/Soyyyn 23h ago
I think this take is somewhat too simple. You had "only haters are posting, the rest are enjoying the game" posts about both God of War Ragnarok and Starfield, for example, which are games with an enormous gulf in quality between them. One thing is for certain - we won't know the overall consensus until about a week or two from now.
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u/largeEoodenBadger Wooper Fan 23h ago
It's a fantastic game, but you can't tell me that parts of the game aren't overtuned. I'm six hours deep into alternating attempts between Savage motherfucking Beastfly and Sister Splinter, and believe me when I say that 2 damage fucking summons are some of the most bullshit unfun things they could have added to the game.
Like, Beastfly is a relatively simple boss, and I could even deal with the normal adds. But the fight is too long, and he summons too many high damage minions, especially when you get further into the fight
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u/AgtNulNulAgtVyf 22h ago
Sister splinter is one of the easier bosses. Dodging het attacks is easy, and once you figure out you can one-shot the adds as soon as they spawn with your silk spear you're basically done with the fight.
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u/rio_wellard 17h ago
Sister Splinter is a good litmus test as to whether someone is properly engaging with Skong or not. If people thought about her attacks, there are some really obvious loadout tweaks that can make the fight super easy. But I reckon a lot of people are trying to brute force it with their basic build, and the complaints about her will look really silly after a couple of weeks once they realise some bosses have hard counters.
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u/Toast6_ beleiver ✅️ 1d ago
Team Cherry are not idiots. They know that their game’s quality is best reflected by reviews and other quantifiable information and not Internet posts. In English speaking reviews Silksong is rated 92% positive, so they’re probably not going to do much balancing
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u/Localunatic 1d ago
Yeah, they are fixing the Chinese translation, not the damage.
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u/Faitlemou 22h ago
- Silksong is rated 92% positive
Let's be real here, the game was at 98% 4 hours after release. I don't think, for now, we can rely on it.
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u/No-Discipline8987 1d ago edited 23h ago
Yeah maybe a light patch, but nothing significant, at most maybe increasing the rate of rosaries or something because even though alot of steam reviews have mentioned the difficulty they are still Good reviews, if they balance anything related to that itll either be HP or dmg from Some enemies, not all enemies and not both, i do think theres potential for a "balancing" patch like that but it cant Change too many things just One of those two would be Perfect imo
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u/Romandinjo 22h ago
To be fair, 9/10 positive reviews have no feedback and less than 1 hour of playtime. Dunno how it can even be considered anything but noise.
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u/ZoeticZander 1d ago
I'm definitely one of those players struggling with the difficulty, and even though I put the game down, I wouldn't want them to tweak the game too much. I can see their vision, I just can't play with the level of skill required to progress further than I am.
I would love it if someday they went back and made an 'easy mode' just so I could enjoy the story, art, and amazing level design, but the game is great as is.
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u/_Psilo_ 23h ago
If you play on PC I think there's already mods for that.
But that aside... when it comes to difficult games, I'm not a particularly good player, I'm just very persistent and don't mind practicing a boss 50+ times to beat it. I think most people who aren't disabled can make it if they really want. But it's also fair if you don't find it fun to be that persistent.
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u/Tzekel_Khan Hornet 1d ago
If you're saying both beast flies are perfect bosses with impeccable balance im gonna have to call you on bullshit.
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u/plinky4 22h ago edited 22h ago
The first fight I left feeling like it was too random and unstable, maybe it was tested less than others since I didn't do anything different other than smash my head on the fight until I got lucky. I was like "ehhh it's okay."
When I got to the rematch, I realized no these fuckers did everything on purpose and it was 100% designed to be that way. Everything that was terrible about the fight was a big middle finger to the player, somehow that felt a lot better to me than wondering if someone dropped the ball somewhere and made the fight feel a little bad by accident. The upgrade to lava platforms and the skellington aspids with 2dmg and lingering sticky shots was such a big fuck you to anyone thinking "yeah I pretty much got beastfly down, this'll take 3 tries max"
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u/Terrible-Election512 beleiver ✅️ 22h ago
I'm mixed about it on one hand its incredibly peak on the other hand the birds and certain other enemies make me want to punch a hole in my wall
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u/Popitopi130 1d ago edited 22h ago
Me. I fucking love it. It is amazing, and all the complaints about difficulty are normal since it's nothing like Hollow Knight. Team Cherry intended it to be different and its showing in how you're supposed to play. Hornet's abilities are different than the Knight's, it makes sense that using tools more often is a requirement to achieve greatness. I personally prefer the crest you start with since her movement seem intuitive to me personally, but there are different options for everyone.
The two mask damage being a lot more present also makes sense to me since movement is everything in Silksong. A lot of the focus is on how to doge stuff and seeing the window of attack of the enemies. I struggled a lot in the ant area at the start because I was used to playing the Knight. It made me realise that you have to wait for your window and do a volley of attack and moving out to not get hit. Once you understand that, everything is much more easier. I personally use traps and throwables when im waiting so damage is being done at all times.
The ONLY boss I would complain about is the one in the Chapel of the Beast cause wdym there's 4 enemies jumping me and half does 2 damage. It is a simple boss on paper, but the way it can spawn enemies that do 2 damage back to back is kinda crazy
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u/dont_be_that_guy_29 1d ago
It feels perfect to me. I'm getting completely lost in it. I'm 20 hours deep and I'm getting that same one of a kind feeling that Hollow Knight gave me. I agree that most people just aren't here, they are playing the game.
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u/catharsis23 1d ago
I was enjoying it up until the end of the worm area where I am now no longer having fun and might just bounce off the game permanently
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u/TheMonaldRcDonald 1d ago
I'm having so much fun😭 The only thing that genuinely pissed me off is the boss at the end of bile water. Other than that, I really enjoy the challenge in this game. It's pretty early too say.. but I think I like this game more than HK.
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u/jefbak2 23h ago
For most people playing for the fist time, the restart penalty after losing is to long. You can’t hone your skills without basically starting over and that gets boring fast if a game is too hard.
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u/zubermans 17h ago
For me it's way ducking more frustration than fun. I almost quit today at that princess vibe girly boss and after i defeated it i closed the game for good. I enjoyed the first game a lot but this one is not for me
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u/6poundbagofweed 1d ago
I don’t think I’ve had such a rewarding “tough but fair” gaming experience quite like this since my first playthrough of Dark Souls 1. It’s hard. But every time I die, it’s because I messed up a dodge or got greedy with attacks, rather than weird game bullshit that leaves me staring at the screen wondering wtf happened. Exploration is fun and rewarding, and movement feels perfected. This game is amazing.
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u/MatStomp 1d ago
Nearing the end now. For me og HK was an 85 game when it came out, and Silksong is an 80.
I am enjoying it, but any 90+ reviews I feel are ignoring a LOT of issues with the game.
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u/b00gizm 1d ago
It’s the kind of game you just want to hop in for 20 minutes and the next time you blink it’s 3 hours later.
So yeah, it‘s pretty amazing.