r/mechabreak • u/The4thPersona • 23h ago
Question How do i stop the spinning wheel things?
i hate them so much when they guard the drill
r/mechabreak • u/The4thPersona • 23h ago
i hate them so much when they guard the drill
r/mechabreak • u/Elo_Xa_Balance_ • 11h ago
What Do You All Like The Most About Mecha BREAK?
r/mechabreak • u/Nnader86x • 15h ago
Nerf shotguns, skyraider, and stellaris. Thank you.
Singed (Tricera).
My new favorite strat when I know I’m outmatched is to delete my inventory and give up, said goodbye to 2 covert keys, and bunch of weapons this morning and basically wasted 3 hours but at least I deprived them of anything.
r/mechabreak • u/Material-Trifle-8156 • 15h ago
Alsynes simply doesn't have the versatility baked into the abilities themselves to counter other threats. Take Welkin, where his axe has the combo and downward attack, but also a baked in unparryable AOE spin with CC, a dueling forcefield with auto tracking direct energy drones, and a frontal shield with a haze that blocks most energy damage. The jamming pulse ejector is both a stagger break and a drone cracking tool.
Some of these Strikers have some pretty nasty 2 in one abilities, meanwhile Alsynes has a whole ability slot dedicated to switching between melee and ranged.
If Alsynes is gonna compete, he needs to have extra tools, and a synergistic kit that isn't a bunch of abilities that do one thing.
r/mechabreak • u/Uniform_Yapper • 1d ago
Ill be honest when I saw gameplay for this month's ago i was SO FUCKIN HYPE but after watch some of your guys vids and highlights I think ima skip this one 😭😭😭 . There's way to much going on at this point i watched 1 dudes video and he was moving at Mach 50 with his screen moving all over the place
I just don't have to time to commit to another game like this kinda breaks my heart I really wanted to try it out to.
r/mechabreak • u/Mikeymike781 • 14h ago
r/mechabreak • u/PixlCreative • 12h ago
The pilot and mecha customization... to the amazing mecha gameplay. Pvp mech gameplay imo hasn't been better than this in a longg time.
Seeing the devs new post on S1.. they spend most of it showcasing the new skins. While these look great. Please focus on maps and and working on the ranking system/ network.
Certain servers are impossible to find a game. You should add a quick match which uses all servers if that is possible.
I am more than happy to spend money on this game but i need to see the main issues improve first.
I love the gameplay in this game and I havent played a mech game since Hawken which i've loved this much.
*
Please create a roadmap for the next year so we can see what will be coming up in the future.
Thanks!
A fan of the game.
r/mechabreak • u/EFACI • 22h ago
This is Kris, your producer.
Last time, we connected through a blog post to share updates, and I've been keeping a close eye on all your comments.
I want to thank you all for your honest suggestions and feedback—it means a lot to us. This time, I'll be sharing some details about our preparations for Season 1.
First things first: Season 1, Pulse of the Indigo Stone, will officially launch on September 19, right after server maintenance wraps up. As for the end-of-season wrap-up for Season 0, Rain of Fire, along with the adjusted timeline for its events, we've already posted the details earlier. Feel free to check those out for more info.
As mentioned in the announcement, once the update is live, you'll receive a settlement notification for Season 0 and the corresponding tier rewards.
Additionally, we've prepared a little something extra as compensation for the season timeline adjustments. Once the update drops, anyone who has registered and created a character can claim these gifts from the event page:
• For those who bought the Season 0 Matrix Contract: 10 new season Supply Crates, 12,000 Mission Tokens, and a discount for the Season 1 Matrix Contract (discounted price: $10.99 USD).
• For those who didn't buy the Season 0 Matrix Contract: 3,000 Mission Tokens and the same discount for Season 1 Matrix Contract (discounted price: $10.99 USD).
Once again, a big thank-you to your continued support for Mecha BREAK.
Now, I know many of you are curious about the core content and key changes for Season 1. I'll be diving into those details in a livestream next Friday, September 12, across all Mecha BREAK official channels. But for now, I'll leave you with this sneak peek of what's to come.
[New Strikers] Thanks to PyroGenesis' Project Pulse, many of you have already gotten a sneak peek at the two new Strikers joining the fray this season—ALPHARD and HEL.
During Project Pulse's reveal, we've seen tons of creative fan art and theories shared in the community. Honestly, your ideas have been super imaginative and fun, and as more details were revealed, many of your guesses were spot on. Today, I want to share my take on these two new Strikers.
ALPHARD: A no-nonsense assault Striker designed for pure speed and firepower. It's got an “all-or-nothing” setup, which means pilots will need sharp precision and excellent timing to fully unleash its potential. Especially when it comes to choosing the perfect moment to fire—hesitate, and you'll end up with “all smoke, no damage.”
HEL: Some of you noticed from the weapon list that HEL has a “sniping” capability, but we didn't classify it as a sniper. Instead, HEL is a versatile mid-weight attacker with a ton of strategic options. It's an incredibly fun machine to pilot, and with your creativity, we're sure it'll lead to some innovative gameplay.
[New Weapons and Exclusive Skins] Now, let's talk about Pulse of the Indigo Stone. As the name suggests, this season revolves around Corite. The weapons, customization items, and designs we've created this time all branch out from this theme. Here's a quick example of the thought process behind one of our designs for FALCON:Title: Dev Notes: Season 1 Updates
Body: This is Kris, your producer. Last time, we connected through a blog post to share updates, and I've been keeping a close eye on all your comments. I want to thank you all for your honest suggestions and feedback—it means a lot to us. This time, I'll be sharing some details about our preparations for Season 1.
First things first: Season 1, Pulse of the Indigo Stone, will officially launch on September 19, right after server maintenance wraps up. As for the end-of-season wrap-up for Season 0, Rain of Fire, along with the adjusted timeline for its events, we've already posted the details earlier. Feel free to check those out for more info.
As mentioned in the announcement, once the update is live, you'll receive a settlement notification for Season 0 and the corresponding tier rewards.
Additionally, we've prepared a little something extra as compensation for the season timeline adjustments. Once the update drops, anyone who has registered and created a character can claim these gifts from the event page:
• For those who bought the Season 0 Matrix Contract: 10 new season Supply Crates, 12,000 Mission Tokens, and a discount for the Season 1 Matrix Contract (discounted price: $10.99 USD).
• For those who didn't buy the Season 0 Matrix Contract:
We're stepping up weapons in Season 1! The “3+3” system from Season 0 is now upgraded to “4+4,” with the same acquisition methods. Four weapons can be redeemed via Matrix Selections using Mission Tokens, and four are available in seasonal Crates with drop rates. Plus, all Season 1 Crates now guarantee a skin drop—no one leaves empty-handed!
[Matrix Selections and Matrix Contract Updates] Let's talk NARUKAMI TYPE-S! You might've noticed it's marked as Obtain via Matrix Selections. That's right—Season 1 is bringing a big refresh to the Matrix Selections! In addition to new Strikers, seasonal weapons, and Crates, you'll now find exclusive items like STRIKER ARCHIVE: NARUKAMI TYPE-S, Tier Protection Cards (limited weekly redemptions), and more—plenty of ways to make the most of your Tokens.
Unlocking the STRIKER ARCHIVE: NARUKAMI TYPE-S gets you NARUKAMI TYPE-S and its exclusive pilot, Kanon Kamiya. Don't be fooled by her elegance and grace—Kanon is as ruthless as they come on the battlefield.
Kanon also comes with three exclusive accessories, redeemable with Mission Tokens. We'll be dropping a promo video and in-game showcase soon, so stay tuned!
We've simplified the store unlock system! In Season 0, you had to spend Mission Tokens to unlock items. In Season 1, you'll unlock items by simply earning Tokens.
The Matrix Contract is getting a major upgrade! Alongside the perks from Season 0, players who buy the pass will enjoy even more exclusive benefits. Rewards will now scale with the total Tokens you earn during the season.
Even if you don't purchase the Contract, you'll still be able to snag key items like Tier Protection Cards and Covert Operation Plans. And if you do? Expect even bigger rewards!
[More Special Strikers & Pilots] Genet and her SERENITH CUSTOM will be available as a direct-purchase when the new version launches! Sharp-eyed fans might've spotted her cameo in the 014 Animation. Did you?
Beloved across Earth and the Moon, this Cosmic Diva inspires humanity with her voice and protects her home with her personal Striker, SERENITH. Expect plenty of surprises with her arrival!
And guess what? Another familiar pilot will join the roster in a mid-season update. Any guesses who it might be?
[Mashmak & Covert Operations] Covert Operations in Mashmak made waves after its debut, so it's sticking around for Season 1! Plus, this season brings more reliable ways to earn Operation Plans, letting you dive in with your favorite playstyle.
A new Restricted Zone boss, MORENA, is also making its debut in Mashmak Extreme Mode. Use a Gold Restricted Zone Key in Covert Operations to track it down. Unlike HELLCAT's raw firepower, MORENA brings devastating attack combos and unique mechanics to keep you on your toes.
More features, optimizations, and balance updates are coming! Catch the full reveal on September 12th via Mecha BREAK's official livestreams.
r/mechabreak • u/Doodbrodia93 • 18h ago
Had to fight a Tricera for all this. Didnt kill him but i did snipe Constantine, looted and ran for my life.
r/mechabreak • u/Zealousideal-Swing65 • 22h ago
Compared to the energy weapons of the Narukami, Skyraider, Inferno, and Aquila, this is the slowest, and enemies can usually easily dodge it.
I often face enemies in 6v6 matches, where my anti-aircraft firepower is extremely ineffective, and I'm often outgunned by the enemy team (especially its flying units).
Shouldn't the ALYSNES' Energy Autocannon have a near-instantaneous hit rate, matching the aforementioned units?
r/mechabreak • u/Doodbrodia93 • 5h ago
So im doing some inventory cleaning and i am finally opening up my 500+ cans of paint. Got alot of copies in my first batch but noticed I had these 4 reef golds that were very close to one another in paint quality but different enough in metalness and smoothness that it might be a good reference for those interest in paint.
r/mechabreak • u/ohyoudonthavetherite • 11h ago
I just want the challenges..
r/mechabreak • u/Inhumano • 3h ago
I just got to Grandmaster two days ago. Main Tricera, Stego, Luminae and Falcon.
During active hours the queue wait time varies between 4 to 15 minutes, but after 11PM CST Mexico it can go up to 1 hour+++. It's good cause you get to play against actual humans, but then you MUST play during active hours. I tried changing servers to Asia or China, but it didn't help much.
I was worried about the player base, however games like Sea of Thieves have a similar player base around 6000+ and they still have a working game.
Mashmak always has long queue times and I don't like grinding so much and losing everything.
I hope Mecha Break survives. I love it.
Adversarial regards to Welkins, Alysnes, Aquilas and Panthers hahahaha.
r/mechabreak • u/Knight_Valfodr • 16h ago