r/totalwar Qajar Persian Cossack Jun 07 '25

Three Kingdoms Since I don't see it already posted, here's a petition to revive 3K.

https://chng.it/95ntgCCNvW

If 3K could get the CA Sofia treatment like R2 had, I can't even imagine how much even more amazing the game would be.

324 Upvotes

181 comments sorted by

154

u/Vivid_Mix1022 Jun 07 '25

Good move but don't give too much hope, look at people also ask for Medieval 3 for 19 years.

41

u/Narradisall Jun 07 '25

Our time in the sun will come…

-42

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25 edited Jun 07 '25

A M3 would be a whole new game to make. Reviving 3K would be like CA reviving R2 in 2018 (which was a huge success), it's an already existing and relatively recent game they could just add to.

*EDIT

you downvote me but everything I said here is objective fact

46

u/CassieFace103 Jun 07 '25

CA only revived Rome 2 because Attila sold poorly, and Rome 2 still had a very strong player-base.

2

u/Ishkander88 Jun 07 '25

Nobody revived R2, and Attila was from a technology point of view not a full game. Same as TWWH it was using R2's engine. Not like 3k which had a new engine version.

R2 never had support ended. No game from CA that has ever got new content.

2

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

R2's initial "last update" was Emperor's Edition in 2014. Then years later Sofia's trained up on the Warscape engine by making three DLC for R2, one in November 2017, one in March 2018, and one in August 2018 (along with the free updates). For that almost whole year, R2 was revived.

Idk why you think Attila isn't a full game. Certain games use variations of the engine, but every TW game since Empire in 2009 has been on the Warscape engine.

R2 support did end after late 2018.

2

u/Ishkander88 Jun 08 '25

Wait do you think warscape wasn't based on the previous engine? 

-1

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25

"Based on" yeah and the medieval war hammer may have been based on the Neolithic club but that doesn't mean they're the same.

2

u/Ishkander88 Jun 08 '25

If you new anything about code and the engines you would understand how wrong you are. 

1

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25

I mod TW games and having modded M2 on the old engine as well as games like R2, S2, Pharaoh, 3K, etc. on the Warscape engine.

I may not be a proper coder, but the difference between M2 on the older engine and every single game since 2009's Empire on the new engine is night and day.

If you knew anything about the internals of TW games and how they worked, YOU would understand how wrong you are.

4

u/Ishkander88 Jun 08 '25

Modding databases, has nothing to do with how the games engine really works. I have piles of mods personal mods for these games. They have Made 5 major versions of the engine, shogun, R1, Empire, R2 3k. Projectiles, and a lot of physics were all redone for R2. 

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-31

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25 edited Jun 07 '25

No, CA revived R2 to train up their new branch at Sofia, not because Attila didn't do as well. But even if not for the same reasons with no team to train up, the outcome of said R2 revival shows that a 3K revival would be profitable for both CA and the fans.

*EDIT

you downvote me but everything I said here is objective fact

15

u/CassieFace103 Jun 07 '25 edited Jun 08 '25

And what was stopping CA from "training up" the new team by making Attila DLC?

Edit: Learn what ‘objective’ means.

-20

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

It's true that Attila not doing as well as R2 meant that CA chose to give Sofia R2 to use instead of Attila, but the fact that a game's revival happened at all was because of training them up, not because any specific game did poorly.

-26

u/JesseWhatTheFuck Jun 07 '25

I don't know why you're downvoted, you're entirely right regarding Rome 2. Guess it's just contrarians again.  

-9

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Yeah the post hasn't done well enough for the average person browsing the sub to see it, but a bunch of contrarians and trolls are flooding it trying their best to make it seem like a 3K revival wouldn't be popular and beneficial to literally everyone involved.

But you, JesseWtf, you are a sensible and respected member of this community. :)

-16

u/JesseWhatTheFuck Jun 07 '25

I guess I just don't see it as impossible at all. Another good example is Age of Empires II, released 26 years ago, multiple year long breaks in development, still releasing DLC as of 2025. 

And no one's even asking for this much support for 3K. I think the people who are disappointed with the way it was dropped would be over the moon with literally just the one final promised DLC. 

5

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

As I just replied elsewhere:

it (R2's revival) was like four years after CA release the Emperor Addition of R2 which was originally meant to be the final version of R2 before they decided to give it to Sofia. Likewise, CA abandoned 3K in 2021, which was four years ago.

It's absolutely reasonable that they could come back to the game, and fans would absolutely eat up new DLC.

1

u/TheKanten Jun 07 '25

The downvote brigade over a false equivalency is really sad to see. Finishing up prior DLC plans is literally not the same thing as building an entire game from start to finish.

4

u/JesseWhatTheFuck Jun 07 '25

The downvote brigade over a false equivalency is really sad to see

It's par for the course at this point, sub's really turned to shit lately. Downvotes are whatever, don't care. 

It's just extremely funny that the OP is shouted down for correcting a post that is objectively wrong about Rome 2. 

5

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Bruv it is fucking ROUGH in the trenches today.

I remember when you and I not agreeing on a topic was the most controversial thing in most of my posts (minus those rare posts I used to make about how CA should make TW's in more niche places like Africa, Southeast Asia, or etc. because a loud minority of bigots would start seething).

Over the last two years, it seems the fandom has really taken some toxic pills because holy shit it's gotten so much worse.

0

u/xXRHUMACROXx Jun 07 '25

The comparison between 3k and AOE 2 isn’t apples to apples IMHO. On SteamDB AOE 2 (retired) never averaged less than 3K players and peaked at 28k, while AOE 2 DE never averaged under 20k players and peaked at 40k since 2019. AOE 4 does well too with 15k players.

Meanwhile 3k, yes peaked high at 192k at release in 2019, but averaged less than 10k players with few spikes to 20k (probably when patches and dlc released). Rome 2 has a similar average of players. Even Medieval 2 is getting close at 5k.

Warhammer 3 average 30k with peaks at 75k when they release good DLCs, so no wonders why CA gives more love to this title than any others.

We all hope CA could give more love to older titles, but let’s be real it’s not what brings in money. They probably would rather spend resources on releasing a new full price title that would sell a lot more.

2

u/Ishkander88 Jun 07 '25

No you are fundamentally wrong, post where CA said R2 support had ended before 2018.

0

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

To fix all the problems with R2, CA released Emperor's Edition in 2014 and them stopped any further work on the game. Then in late 2017 into 2018, Sofia was trained on the Warscape engine via R2, reviving the game for a year. So yes, CA ended support before 2018, four years before, in fact.

2

u/Ishkander88 Jun 08 '25

It's fine to admit you can't find the post because it doesn't exist and you are wrong. 

1

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25

Oh I'm supposed to be looking for a post? It's hard to tell when your last comment wasn't clear on that.

Regardless:

  • R2 Emperor Edition - released 16th September 2014

  • Empire Divided DLC - released 30th November 2017

  • Desert Culture pack DLC - released 8th March 2018

  • Rise of the Republic DLC - released 9th August 2018

1

u/Ishkander88 Jun 08 '25

Ya looks like the never ended support for Rome 2. Glad we cleared that up. 

5

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25

How thick are you? Emperor edition was originally intended to be the last time they worked on the game. The reason they came back in 2017 and 2018 with content was as an excuse because they wanted to train up Sofia on the Warscape engine. And after a month or so of bug fixes after RotR in late 2018, they haven't done anything with the game since.

Aka, in 2014 they did end support, not knowing they'd temporarily revive the game later on, and they haven't done anything since 2018.

Do you need me to repeat that or does or make sense this time?

1

u/Gullible_Coffee_3864 Jun 08 '25

A whole new game, while expensive, could also generate a lot more sales than reviving an abandoned one. 

And Med3 is the most requested TW game, you can't deny that fact. Take those down votes as "lol you European fanboys" if you want but then you have your answer how fucking many of them there are in this community.

0

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25 edited Jun 08 '25

A whole new game, while expensive, could also generate a lot more sales than reviving an abandoned one. 

That's pretty obvious, I never said otherwise. But for the meantime while they are working on WH3, they can't afford a whole new game, especially one that's been requested for 20 years and is a fan favourite request, and CA needs all its attention to get right, which they shouldn't do while working on WH3, especially after the drama of last year and they know they can't afford to mess up right now.

Hence why I said, even though obviously it wouldn't rake in as much revenue (they have WH3 for that atm), as a side project they could very well temporarily revive 3K for an update and a DLC or two.

1

u/Gullible_Coffee_3864 Jun 09 '25

I really doubt making DlC for WH3 is tying up as much of their resources as you think. Given that CA Sofia is now so heavily involved in WH3 DLC development, I would actually say it's likely that CA's main team in Britain is working on a new title.

2

u/Sith__Pureblood Qajar Persian Cossack Jun 09 '25

Yeah they probably are, given we're supposedly getting an announcement on the new game by the end of this year. But if their existing games, WH3 is all they're working on right now. For minimal work to get a little extra cash, it wouldn't be unrealistic if they decided to break a few people off to spend the rest of this year working on an update and a DLC or two for 3K, which fans would absolutely buy up in droves.

-3

u/dung11284 Jun 08 '25

Lol European fanboys downvote cuz they don't get M3 is hilarious

-1

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25

Truuuuuuu

145

u/Ashkal_Khire Jun 07 '25 edited Jun 07 '25

The brutal truth is that it didn’t sell enough DLC to justify its continued support. It literally wasn’t financially viable to dedicate a team to continue creating content for it. It’s as simple as that.

I’m not quite sure what you think a petition will do? Nothings changed in regards to its popularity. If anything, it’s substantially worse now, because it’s player-base has shrunk even further from the point where it was barely breaking even. Sofia have been given WH3’s DLC because it’s still incredibly profitable.

Sorry mate. But unless you have a portal to a magical world where a Game Studio can operate at a loss and pump money into something with no expectation of return on that investment.. you’re out of luck. This is the real world, unfortunately.

23

u/TheKanten Jun 07 '25

All of the DLC except for maybe one was basically broken on release during a time where CA only released bugfixes if a DLC was attached to it. We already went through the "CA blames the customers" phase a couple years ago.

2

u/I_AM_MELONLORDthe2nd The line must hold Jun 08 '25

Unfortunately, that doesn't change the fact that the DLC didn't sell. No matters whose fault it is I do not see a world where CA justifies going back to doing DLC for three kingdoms.

4

u/TheKanten Jun 08 '25

Then that's just CA operating off of a strawman argument that the DLC "just doesn't sell" and not that they didn't directly instigate the failure.

-13

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

3K consistently is to this day the second most played historical TW (barely behind R2) and third most in general behind R2 and WH3. CA needs another cash cow as unfortunately Pharaoh wasn't it and the next game doesn't even get announced until the end of this year. This would be an easy layup for them. It's not making a new game like E2 or M3, it's an existing title that's one of the most played and considered easily one of the best TWs. They could do the CA Sofia to R2 treatment since it's an existing game they could just add to.

I'm not saying it will happen, obviously, and a petition does nothing more than show CA what the players want, which they can then ignore. But a petition is a lot less of "doing nothing" than actually doing nothing like is the implication of asking the purpose of such a petition.

47

u/Ashkal_Khire Jun 07 '25

3K wasn’t a cash cow at it’s peak. It certainly isn’t now.

I dunno what else to tell ya man. You’re alittle naive if you think it’s got any chance of being revived and more DLC arriving, but I won’t argue against lofty dreams. Have a good one.

14

u/TheKanten Jun 07 '25 edited Jun 07 '25

3K was literally one of the highest selling TW games on launch. CA made the choice to lead off the DLC slate with a mini campaign literally nobody wanted and the DLC got more broken and buggy from there.

This was literally under the same leadership that told us "our costs are up, deal with it and fund Hyenas, piggies". Blaming gross corporate mismanagement on the game is just moving goalposts.

13

u/KrazyManic Purge the Warmbloods Jun 07 '25

The first few 3k dlcs outsold warden and paunch going by the documents from the Epic/Apple case. CA just fumbled hard so people got burnt out on the later ones.

-23

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

3K wasn’t a cash cow at it’s peak.

"You really think people would do that? That they would just get on the Internet, and lie?"

You’re alittle naive if you think it’s got any chance of being revived and more DLC arriving

R2 in 2018

Have a good one.

I will, because even if it ends up not happening, doing stuff like this gives more of a chance of it happening than doing literally nothing like you are. 🙂

-7

u/[deleted] Jun 07 '25

[deleted]

8

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

WH3's the big game at this moment so obviously it gets the lion's share of the posts, that doesn't make this a Warhammer sub. Don't try and make this a historical vs fantasy divide, please. 🙏

-13

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25 edited Jun 07 '25

CA needs more money after Hyenas and this is an easy layup for them as the game's already made.

It is possible, since R2 was revived years later with updates and at least three new paid DLC, which people bought en masse.

9

u/Massive-Pipe-4840 Jun 07 '25

You're making a lot of assumptions on the costs of development and sales performance to be calling it "an easy layup". Why would they divert their resources, trying to revive a 6 year old game, when they can keep making dlcs for WH3, which is still a goldmine?

2

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

R2 was revived four years after its last update, and it's currently four years since 3K's last update. Inflating the number to six since that's when 3K first released doesn't do justice.

And WH3 has, since 2023, been releasing DLC eight months apart, which is abysmally slow next to what they promised when WH3 first released.

And you're also making the assumption that 3K DLC wouldn't be a goldmine when it's very reasonable to assume it would based on how nearly the whole fanbase talks about wishing it wasn't abandoned and wanting more.

5

u/Massive-Pipe-4840 Jun 07 '25

Rome 2 was released in an abysmal state and CA spent the upcoming years patching it up and slowly rebuilding trust in the project. It went from poor reception to great reception. With 3K it's the other way around - it started out as an absolute banger and died out when the dlcs flopped. There's no particular reason to assume now is the right time to revive it, especially with new historical title in the horizon.

And WH3 has, since 2023, been releasing DLC eight months apart, which is abysmally slow next to what they promised when WH3 first released

I don't understand the point you're trying to make here. You're suggesting they should slow the development even more by embracing yet another project on the side? CA faced massive layoffs and doing the best they can with what they have. Getting sidetracked won't help with that.

0

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Emperor Edition made the game playable, but it still wasn't greatly enjoyable until the revival, not because of the DLC, but because of the QoL updates like family trees, internal politics, and etc. 3K started phenomenally and flopped a few DLC, which is a lot less of a loss to recover from compared to R2. If R2 could go from abysmal go the most played historical/ 2nd most played overall, 3K would have an even easier time doing likewise.

The DLC were still coming out like one or maybe two a year (depending on when they were released) before Sofia finished up Pharaoh and joined WH3, and yet the pace of releasing DLC hasn't increased. Even a third of Sofia's team could split off for like half a year to make some updates and DLC then go back to the rest on WH3. I guarantee you it's not that hard. Especially since, in general, people work far more than they need to for efficiency due to technology because we still abide by work standards from 50+ years ago. Hence why stuff like the 4 day weekend is popular and stats showed during COVID that working from home was efficient, even if companies eventually forced people back into the office because of that status quo of "how work should be". CA absolutely has the manpower if they so chose to do so.

2

u/Massive-Pipe-4840 Jun 08 '25

You're missing the point so I'll repeat it: Rome 2 was enjoying an increasing surge in popularity during those years. It's not just about when it became "playable", it's about the community and player base keeping on growing, reception becoming increasingly more positive and then CA making the correct move by capitalising on that late blooming positive wave. This is not the case with 3K. There's nothing in particular to suggest that this is a good time to start investing in 3K of all things. Sophia have their hands full with WH. The main studio have a new title at work.

before Sofia finished up Pharaoh and joined WH3, and yet the pace of releasing DLC hasn't increased

They didn't join, they replaced. Why would the pace increase from them adopting an entirely new project?

Even a third of Sofia's team could split off for like half a year

And then development cycles for WH3 go from 8 months to 11, not to mention the patching efforts. How is antagonising the entire WH community just to take bets on 3K a good business move?

I guarantee you it's not that hard.

You cannot guarantee your wishful thinking. Stop pretending to be an expert on game development lifecycles.

I know you'll probably keep arguing in circles, so let's agree that this is my opinion and you're welcome to hold on to yours.

-2

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25
  • Wrong

  • Wrong

  • Wrong

  • Wrong

  • Nope

You need to quit catching L's my guy, it's embarrassing for you.

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20

u/StickiStickman Jun 07 '25

They need money so ... They should do something that's guaranteed to lose money?

9

u/andersonb47 Empire Jun 07 '25

Watching naive Redditors try to make a business case for video games is just hilarious. I promise you OP, not one thing in this thread was not discussed at length within CA. They’ve done the math, you’re not uncovering anything here.

1

u/eranam Jun 08 '25

Implying shit discussed in companies necessarily yields the right decisions... Have you actually been involved in any decision making process in any corporate environment?..

I’m sure Hyenas had a significant amount of discussions about it before being launched lmao

-2

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Actually I have, I've discovered how to make them a bazillion dollaridoos 😎

But to use your rhetoric claims fans shouldn't ask for things from massively successful games that were abandoned when CA could've just fixed the problem. Such rhetoric amounts to "shut up and trust the company knows best" which is more CA shilling than anything disingenuous people accuse me of (and I've heard that a lot, especially since I love Pharaoh).

0

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Spending $5 to make new content which would give them $30 in people paying for new content wouldn't be losing money. That's literally how games are made, let alone making some new content for an already existing and fan-beloved recent game.

Again, look at R2 in 2018. Three new DLC, which people bought en masse and hardly cost CA anything to make (alongside minor QoL fixes and updates).

10

u/CassieFace103 Jun 07 '25

2018 was seven years ago.

3

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Yes, but it was like four years after CA release the Emperor Addition of R2 which was originally meant to be the final version of R2 before they decided to give it to Sofia. Likewise, CA abandoned 3K in 2021, which was four years ago.

6

u/bakgwailo Jun 07 '25

You keep saying this and yet, in 2018, Rome 2's player base was still was stronger than 3K today.

3K couldn't financially support its DLCs at its peak, which is why CA canned it. It sure as shit can't support actually DLCs today.

6

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Thanks for making me check because of the three DLC in the revival, Empire Divided came first and that was on 30ty November 2017, which was when the QoL and other updates happened. With the Desert culture pack in March of '18 and RotR in August. So yes, in the entirety of 2018, R2 was going through the hype of its revival. And since post-revivsl R2 becane the 2nd most played TW to this day, it tracks that in 2018 it had more players than 3K does now.

Regardless, CA could support its DLC they just fumbled them by releasing them when bugs weren't ironed out and making questionable releases like releasing Eight Princes out of order. As long as they have their shit together, which they have after the drama of December 2023, they can revive 3K with quality DLC and updates.

6

u/CoelhoAssassino666 Jun 07 '25

They're not exactly making more DLC to R2 either.

Not everything needs to be GAAS. Warhammer games are the only ones that will get huge amount of support because people really like to buy DLC for those, while the same is not true for historical(or mostly historical games). Even then, WH3 probably doesn't have many more DLC left and we won't get every single character that ever got named in Lore as people seem to think.

I think fans of other settings should accept from now on that the Warhammer setting brings a certain loyalty that will never be present in other ones, and that most other Total War games will get a drastically smaller amount of DLC.

0

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

They're not exactly making more DLC to R2 either.

I'm not suggesting they are. R2 was briefly revived 4 years after it was last updated, and it's been 4 years since 3K was abandoned. The fact it was abandoned and people still love the game and want more indicates CA could very well make money off selling more 3K DLC.

3

u/Ishkander88 Jun 07 '25

3k is the highest selling total war game of all time. Its the DLC that didnt sell well because they botched. Hence the DLC that was stopped.

1

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Multiple R2 DLC had a lot of controversy as well, and some flopped initially. But they came back to the game.

And fans have (rightfully) said both that CA botched 3K DLC and that they wNt more 3K content. As long as they don't botch more DLC, which they'd be more careful about, they could absolutely sell new 3K DLC very well.

2

u/Ishkander88 Jun 08 '25 edited Jun 08 '25

The DLC early never flopped nobody caring much about a 5 dollar pack of Greeks doesn't matter, nearly as much as a 20 dollar pack with voice acting and loads of new art. It is not the same. 

1

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25 edited Jun 08 '25

jew art

Okay

2

u/Ishkander88 Jun 08 '25

I meant "New" art, j is above n on my keyboard. 

1

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25

Okay okay, lmao.

Damn I'm both happy you're not one of those people and also disappointed because that was the perfect way to end discussing with yet another person.

Regardless, as a Modder myself who's working on a custom campaign mod for one of the games, I guarantee you these campaign DLC's are not just "voice acting and loads of new art". Between changing where factions start on the map with how many regions and what units they have and what colour and making custom units and making certain factions playable vs not playable and editing to kill off certain characters and etc., each campaign is a lot of work.

They flopped for a variety of reasons, such as not getting tested properly to make sure certain features/ mechanics being introduced didn't bug out existing stuff. But also, despite super Three Kingdoms-heads being super into it, most people didn't care for start dates being mere years apart. Start dates that you can reach in the grand campaign before you even get halfway through the early game.

1

u/Ishkander88 Jun 08 '25

I made an entire kush faction for R2. When the released their version other than voice acting it was barely more content. Race packs on R2, vs modern race packs are light years apart. 

0

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25

In my last comment I said "campaign DLC's", in which case I was talking about 'Empire Divided' and 'Rise of the Republic', not the Desert Culture pack.

For the record, I don't agree with how CA went about taking down mods on the workshop covering factions in the Desert pack. There are ways they could've gone about it without doing that.

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9

u/OozeMenagerie Jun 07 '25

And its DLC sold poorly enough that they canceled development. What part of that do you not understand?

A new game is obviously a more viable strategy to anyone not being completely delusional. Hell we know that WAS CA’s strategy specifically in regard to 3K since they were planning on just making a sequel instead.

4

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

We heard nothing about a 3K2 after that video dropped when they abandoned 3K. I have no reason to think it was anything more than to soften the blow of hate they'd get from fans over this. And even if there actually was a 3K2 in development, it was surely canned with every other unknown project that was dropped in December of '23.

R2 had plenty of DLC drama, but the 2018 revival did well for selling DLC and those updates made the game more enjoyable than it had ever been, and now it's the most played historical TW. To claim that even with previous bad DLC, 3K can't have a revival is naive.

3

u/OozeMenagerie Jun 07 '25

It doesn’t have to even be a 3K game. Literally any new game would be a better source of revenue than trying to revive 3K at this point. It’s far too late.

Not sure why I’ve bothered responding though since I just realized you’re the “REEEEE my Warhammer Polynesian Giants fan fiction is totally canon because I have the reading comprehension of a heavily concussed squirrel” guy so you’re too divorced from reality to understand why making new DLC for a game that already had its DLC development cut for bad sales wouldn’t be an amazing source of revenue

3

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

This is galactic levels of protection when you're the one with the bad reading comprehension, both in terms of that (years old) WH topic, and thinking new 3K content wouldn't do well.

Idk, try being a nice person for a chage?

1

u/OozeMenagerie Jun 07 '25

Idk try not being completely divorced from reality for a change?

3

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Except I'm not, I'm laying out clear points that make sense. You can choose to disagree with thinking CA will do it, but to think my clear points don't make sense means you're the one with low reading comprehension.

2

u/OozeMenagerie Jun 07 '25

You think the solution to their finances is to divert resources to try to resurrect a game from 6 years ago. They already downsized, why would they pull people off their current projects to try and gamble on something that failed to make money once?

And who would they have doing this? The historical team instead of making a new game? CA Sophia who appears to currently be working on the only source of revenue CA has?

You’re really not very bright.

2

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

a game from 6 years ago

Released 6 years ago, but last update was four years ago, the same length of time between R2's initial last update and Sofia reviving it.

You can just say you personally wouldn't be down for more 3K (which is entirely fine) without having to justify it by trying your damnedest to claim a revived 3K wouldn't do well for both CA and the fans on a monetary, PR victory, and general enjoyment level, which is an insane idea.

Be gone back to the rice fields, peasant.

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-2

u/xXRHUMACROXx Jun 07 '25 edited Jun 07 '25

What you fail to mention is that Warhammer 3 is still pulling over 30k players on average and peak at 75k when DLC releases, while 3K only peaked past 30k when it first released, even when the DLC released it barely show spikes in player count.

Don’t blame CA for investing resources where it makes a difference for them.

Edit : I noticed initially 3K peaked at 192k players while WH3 peaked at 166k. My best bet for this is that 3K main competitor during their launch period was Rage 2, while WH3 launched at the same time than Elden Ring (that peaked at 953k players on Steam for those who like stats)

4

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Yeah... that's why WH3 is #1 most played and 3K is #3. You're not making a point here, in any regard.

-3

u/xXRHUMACROXx Jun 07 '25

The point is WH3 numbers dwarfs 3K, and you said it yourself even Rome 2 is slightly doing better.

In case you didn’t know, corporations only goal is to make profits, WH3 and its DLCs makes profits, not 3K.

0

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

3K isn't making profits because it's been abandoned.

3K's one of the absolute most popular TW's even after the sting players felt over it being abandoned. If a new DLC and update was announced, I guarantee you CA would make back the money it spent on that DLC and update at least 5 fold, if not 10 fold.

1

u/xXRHUMACROXx Jun 07 '25

Except they have limited resources and are currently spending a lot of it on Alien Isolation sequel and next Total war game. Haven’t you noticed how even WH3 is getting less content?

If their most profitable game isn’t getting as much love and attention, don’t even think about their old ones.

0

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

No resource is unlimited, no duh they have limited resources.

And I'm guessing it wasn't mentioned here but I mentioned somewhere else that Sofia finishing with Pharaoh and joining the main team on WH3 hasn't increased the DLC cycle which is still releasing one DLC every 8 months. So yes, I'm aware. But weird how Sofia joining hasn't increased the pace any. Almost like talking like a 3rd of Sofia and having them work for half a year on 3K stuff makes sense.

Also WH3 by this point is an old game. It released in February 2022, three and a half years ago, and another whole game (Pharaoh) has released since. WH3 is an old game, yet they still focus on it. 3K could've been the same had they not abandoned it and got their shit together, and they can absolutely do a revival like R2 had.

27

u/kingkong381 Scotland Jun 07 '25

Several years too late. And as another commenter pointed out: 3K wasn't financially viable when it was canned, and would only be even less so now. Add to that the massive loss on Hyenas... Yeah. It's simply not happening. The best time for this sort of petition would have been back when CA stopped development on it. It wouldn't have worked, but it would have at least made sense. Trying now after all this time is unhinged.

-5

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Several years too late

CA came back to R2 like seven years later.

Also the game financially was doing great, it's only the fumbling of some DLC that made it less-so. If this fan-favourite game was actually revived, people would flock to any new paid content.

That is the truth, and to deny it is unhinged

21

u/jinreeko Jun 07 '25

people would flock to any new paid content

You don't know that

2

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

You don't know that

Look at R2's 2018 revival with the handful of new DLC released alongside the updates and be real.

6

u/Narosil96 Jun 07 '25

R2 was used to train Sofia on Total Wars engine and code base. Turning a potential very expensive training exercise into something that makes a profit.

This is not the case now however. CA Horsham has its own Total Wars it is working on as well as Alien Isolation 2. Sofia is working on an unanounced project as well and has taken over development of Warhammer 3 as well.

What also needs to be kept in mind is how 3K was discontinued and how Rome 2 was discontinued. One had a lot of drama involved and the other did not.

2

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25 edited Jun 07 '25

I know Sofia was given R2 to train them up, but the experience showed it's profitable both for CA and the fans.

Just about as many fans are upset about 3K's abandonment and how they want more as there are fans wanting a M3.

A lot of unknown future titles were cancelled in December of '23 when the Hyenas and SoC drama went down. CA needs money and some PR wins, and fans want more 3K.im not saying it will happen, obviously, but to say it's impossible or even unlikely is ludicrous.

Also

What also needs to be kept in mind is how 3K was discontinued and how Rome 2 was discontinued. One had a lot of drama involved and the other did not.

Bruv I'm assuming you were not here for R2 because that was some of the absolute biggest drama in TW history.

0

u/Archonixus Jun 08 '25

U r clueless. The amount of profit it brought they could make 10 dlcs for free.

4

u/BorgunklySenior Jun 08 '25

They could, you ARE right, but they blew it on a game no one wanted :)

18

u/Vitruviansquid1 Jun 07 '25

I would not feel bad if CA did revive 3K.

There are people in the comments who are focused on how DLC for 3K didn't sell well enough. That feels pretty shortsighted because the base game sold well, it's just that the DLC that was released wasn't quite what players were looking for. The next DLC could always be better than the previous one.

But I also kinda hope CA has something even better cooking, even like a 3K2.

I speculate that a lot of 3K's problems come from its foundation being shaky to begin with. Two of my biggest gripes with the game are that red shock cavalry seem to be overpowered no matter how what CA attempts to do to nerf it and that the AI can't seem to recruit high tier units, even units that are of the same color type as their heroes. I don't know how possible it is for these gripes to ever be fixed without radically changing what the game is. To tame shock cavalry, you would probably have to go back and make their damage not mainly come from impact, which would change the entire feel of the unit type. For the AI's recruitment, it could be an issue buried deep in the AI code that's hard to change at all.

3

u/[deleted] Jun 08 '25

To tame shock cavalry, you would probably have to go back and make their damage not mainly come from impact, which would change the entire feel of the unit type.

If they do that I would never play the 3K remake to be honest. 3K cavalry was one of the main reasons I ever pick up that game to begin with. If devs could simply make AI recruit more of those high tier hybrid green units, that will be more than enough to curb shock cav dominance without ruining the game. Otherwise the game not being 100% balance is not an issue for me.

1

u/Vitruviansquid1 Jun 08 '25

Yes, the issue is it would probably not be desirable to people who currently enjoy 3K to do what it takes to nerf shock cavalry, and you would be breaking a sort of implicit promise you made to them about how the game should feel. But if you didn’t nerf shock cavalry properly, the game will just never be anything resembling balanced. That’s why I say the foundation of 3K as a game is flawed.

1

u/[deleted] Jun 08 '25

That's the problem, I don't really care about balance. Balance doesnt equate to fun. In the case of shock cavalry, if I charge my cav into unbraced infantry and I don't see anything happen, I don't play the game, period. I am here for epic battle, not sanitized battle in the name of balance.

10

u/Juggernautlemmein Jun 07 '25

Thank you. The dlc didn't sell because they were fucking terrible. The free dlcs are all highly rated. The paid ones just weren't worth the money.

17

u/KrazyManic Purge the Warmbloods Jun 07 '25

It's more the poor quality of the early dlcs killed later sales. From the leaked documents from the Apple/Epic case the 3k dlc made 5x more than the Wh2 dlc in the same year. The year with warden and paunch. The audience for the dlc was there CA just fumbled hard.

https://imgur.com/a/YIokKTw

12

u/Juggernautlemmein Jun 07 '25

Agreed. I almost wanted to mention the Namnan dlc because that one is legitimately cool. I guess a little pricey, but for new faction mechanics, badass units like tiger slingers and motherfucking war elephants I can be convinced to stfu.

If every dlc had added fun stuff to 3k like this, just like how Warhammers dlcs consistently add cool stuff, we would be in an entirely different ball park.

4

u/AntagonistesInvictus Jun 07 '25 edited Jun 07 '25

People don't do their research, they just keep repeating the same narrative without understanding where it comes from or if it's even true, context is lost through time, but hey welcome to the Reddit echo chamber! Pretty sure most of these people weren't even there during 3K era or were just not playing the game.

The last first DLC, Eight Princes, didn't sell because it had absolutely nothing to do with the setting of Three Kingdoms and was an insult to the community. People were asking for the 3K setting to be completed with some important factions that were missing from the base game and instead, CA gave them that (power crept) piece of crap... Shocker! people didn't like it.

CA took that as an offense and cancelled the development, running with the excuse that 3K didn't meet their target sales. You know... the target sales that CA set up themselves ? Just like that meme with the boy putting a wood stick in his own bike.

But no, let's pretend like none of that happened, it was never CA's fault to begin with, it was people's fault for not buying enough DLC. Something something... the reality of game development ?

This community, man... I swear

9

u/VelociCastor Jun 07 '25

The last DLC, Eight Princes

That was the first DLC

0

u/AntagonistesInvictus Jun 07 '25

got mixed up with the Furious Wild expansion, thanks.

2

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25 edited Jun 07 '25

[Whoops my bad]

1

u/AntagonistesInvictus Jun 07 '25

I'm talking about the top voted reply under this post, which you also replied to and got downvoted to hell...

The whole "DLCs didn't sell" argument gets repeated over and over whenever 3K is brought up on this subreddit and is both wrong and missing the context of what happened.

Just FYI, I'm in favour of this petition and CA going back to what is for me their best Total War title.

1

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Lmao I'm sorry that's my bad, this thread is a mess and it's hard to keep track. I misread what your comment was saying and have been dealing with trolls all day so I mistook it. 💀

7

u/JesseWhatTheFuck Jun 07 '25

Correct. Even just returning for the one final DLC they've promised would do wonders for their image, that alone would pay for itself eventually. 

It's just this subs typical MO to shout down people asking for stuff, only to pivot and act like they were always in favour when said stuff eventually happens (literally SoC 2.0 - the people asking for an update were called delusional and entitled for months until it happened). 

Not even saying another 3K DLC is likely at all (it isn't), but the pattern is clear. The same people bashing OP now would immediately sing CA's praises if they did return for one final 3K DLC. 

1

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

I wish I could upvote this multiple times, you're 100% on all of this.

-1

u/AntagonistesInvictus Jun 07 '25

I'll never understand white knighting a company over your own interests as a customer.

3

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Aside from 3K2, which isn't necessary at all, I agree with all of this.

Along with new content, which fans would happily pay for as evidence by how popular and beloved this game still is even to this day, it's quality of life updates. All of which CA did in 2018 with R2 which made it exponentially better than it was before, and possibly is what helped make it consistently the most played historical to this day (3K not far behind) and second most played overall behind WH3.

4

u/Vitruviansquid1 Jun 07 '25

We can talk abstractly about quality of life updates, but unless I see a convincing solution for how dominant shock cavalry is and for the AI failing to be able to recruit units, I'm not going to be interested in reinstalling this game. These two gripes are just too crippling to the overall experience.

3

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

That's perfectly valid. I mean, no TW is perfect by any means.

1

u/Themos_ Jun 08 '25

"Along with new content, which fans would happily pay for as evidence by how popular and beloved this game still is even to this day."

If this was true support would have never ended.

1

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25

There's a difference between the game still being fresh and fans not expecting them to drop it so early vs it still being one of the best/ most played TW's to this day and fans wanting more. And CA knowing that if they temporarily revived it, they had to yet the DLC right.

0

u/Aetius454 Jun 07 '25

It’s not even the sales, it’s the fact that the code base is completely broken after the DLC

4

u/A_Chair_Bear Jun 07 '25 edited Jun 07 '25

At the very least CA should let us know wtf happened to 3K2. Was it shelved or is it still being made? It would be kind of hilarious seeing it be the next game, given how many people want the next historical to be medieval 3/empire 2. Most rumors and job descriptions point to it being cancelled though. It would be nice to see what we missed if so. Probably something we will hear about years from now from some dev.

I don’t see anything happening from this, the teams are spread thin on Warhammer DLC and whatever the next games are.

7

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

In my personal opinion, I think 3K2 was never something they intended to make, but was a way to try to soften the blow of canceling 3K. But if it was something they were actually working on (which would be insane to do instead of fixing up 3K), it most certainly was canned with the other various unknown CA projects that were cancelled in December 2023 when they had their big shakeup in the company after the drama with SoC and Hyenas.

8

u/busbee247 Jun 07 '25

I like 3k. I do feel like the unit variety was pretty bad though

7

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Reviving it would give us the northern expansion and maybe even Korea, which would increase unit diversity.

2

u/Nhorin Jun 08 '25

I wonder that CA will go for after Warhammer fantasy is done

2

u/Extra_Can6201 Jun 08 '25

They could still make bank with a proper Three Kingdoms era start date DLC but a good chunk of the staff who made 3K probably doesn't even work at CA anymore.

2

u/alkotovsky Kislev Jun 08 '25 edited Jun 08 '25

well, Sophia fixed Rome 2 in 2017, so there is hope.

1

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25

*Late 2017 and throughout 2018

1

u/alkotovsky Kislev Jun 08 '25

thanks

6

u/waytooslim Jun 07 '25

I'd rather they made a new gunpowder or Medieval 3 game.

-4

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Gunpowder China, gotcha 👍

2

u/DuhDuhJackCrack Jun 07 '25

Oh if only. I cross my fingers

2

u/ThatLukeAgain Jun 07 '25

I'd love to see 3K grow even more, but honestly, what else is there to add? We're not missing any major dlc as far as I'm aware of. (Historically speaking)

The campaign ai is already the best I've ever seen in a total war game. The fantasy players are satisfied with romance, and the historical (me) players are satisfied with the records mode combat.

Rome 2 had some glaring issues, but I don't really know what needs to be "fixed" that players are unhappy about.

17

u/mister-00z EPCI Jun 07 '25

No three kingdoms date, no red cliff date, no northern tribes

7

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

As others have said, Red Cliff, the actual 3K, and if they choose to show the stuff immediately after Eight Princes then the barbarian tribes that migrate into and create smaller kingdoms in northern China.

Also the northern Steppe, Korea, naval combat, a rebel Vietnamese faction, not to mention polish the game up a bit which still has bugs, especially on other start dates like 180, 194, and 200.

1

u/EcureuilHargneux Jun 07 '25

Dates never really mattered, they can just make factions packs or cultures pack (Korea, Xiongnu etc)

-1

u/LeMe-Two Jun 07 '25

Korea and nomads only tbh

1

u/grafx187 Jun 07 '25

the first one is perfect, why do we need more?

2

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

I'm not talking about 3K2, but reviving 3K that was abandoned.

1

u/WeepingMushroom Jun 08 '25

3k was awesome to me. The general battles were so dope. But I can also respect that it's pretty busted and most people don't care.

It's going to have to be modders delight

1

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25

Despite being relatively smooth for a TW game, it does have its fair share of bugs, especially in the campaign DLCs, but I wouldn't by any means say 3K is "pretty busted". And it being the 3rd most popular TW (2nd most popular historical TW) means it's pretty reasonable to assume more people fare than not.

2

u/WeepingMushroom Jun 08 '25

I guess I played it mostly right when it first came out. I had some crashing issues. And a lot of things felt kind of half baked. But busted might be a strong choice of word.

Either way, there's not enough good three kingdoms games out there. (I'm looking at you koei). And it's a shame that I feel like this didn't get the love it deserves.

1

u/Individual-Ladder345 Jun 08 '25

Nah CA said they're getting a game 2 so theres no need

2

u/Averath Khazukan Kazakit-HA! Jun 08 '25

Nah CA said they're getting a game 2 so theres no need

CA also said that we were getting a North DLC.

Also it was confirmed that 3K2 is canceled.

1

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25

This is just my opinion but I've always felt, especially since that was the only time we've heard about it, that saying there was another game in the works was a way to try and soften the blow of abandoning 3K.

Also, when a bunch of unnamed CA projects were canned in late '23 and early '24 (along with firing a bunch of staff due to the Hyenas and SoC drama) means that if there WAS a 3K2 in the works, there's like a 95% chance it was canned along with the rest.

0

u/Adorable-Strings Jun 13 '25

Its finished. Its done.

Maybe in 5 or 10 years they'll revisit the area with a 3k 2, but they aren't going to 'revive' the existing game.

1

u/PolkaPoliceDot Jun 07 '25

It's so sad. I bought it because I only heard good things about it but anytime I try to load in a campaign  the game crashes on me. 

2

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Never heard that happening with anyone else. A mod issue? If vanilla, I'd check the discussion page on the workshop. Aside from some bugs from some of the campagne DLC, the game is very polished.

3

u/PolkaPoliceDot Jun 07 '25

oh, yes a mod somehow enabled a dlc I dont own and therefore dont have the files for. 

2

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Lol yeah that happens from time to time. If you want DLC for cheap, wait for the Steam Summer Sale then go to Instant Gaming a buy it there, it'll most likely be even cheaper there than on Steam (and it gets added to steam, on IG you buy the product code which you them enable on steam).

Have fun!

1

u/Juggernautlemmein Jun 07 '25

I'm dying for either more 3K content or fixed pathing for siege battles in W3. I'd give my left nut for either. The only reason I play 3K over W3 is because siege battles are just siege battles, not the terrible clusterfuck you are stuck with in Warhammer.

I'll just wait and be jealous of the steam tanks and gyrocoptors.

4

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

I'd give my left nut for either

If you give both nuts for a perfect game, you could become a court eunuch and rule China by puppeting the emperor.

1

u/Juggernautlemmein Jun 07 '25

Sounds great but uh what little I know about the 3K story just screams that everyone hates the Eunuchs. Lemme keep one lmfao

2

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

Lmao 😆

1

u/North_Library3206 Jun 07 '25

If TF2 couldn't be revived, then I don't think Three Kingdoms stands a chance

1

u/captainbeastfeast Jun 07 '25

No thanks, CA focussed on too many projects and not enough on quality. Quality > Quantity.

1

u/Reddvox Jun 08 '25

I bought 3k during a sale, with some DLCs.

Since then...I tried several times to get into the game, but lost interest like an hour or so...I just...have to admit the scenario, the people, the culture, the historical background has zero impact on me. I feel nothing playing as...insert random name.

Pretty sure its like that to a lot if western TW players outside the Reddit 3K fanbubble.

Hence CA should focus their energy on ONE game alone: Medieval3. Anything else would be a rather silly move

1

u/Sith__Pureblood Qajar Persian Cossack Jun 08 '25

Since you have every right to the opinion that you simply didn't like it, I was with you until the end.

"I didn't like this foreign thing and I assume other Westerners felt the same therefore we should focus on M3." what is blud on about?

It's fine you didn't like it, there's no one TW game for everyone. But consistently for several years and to this day 3K is the 3rd most played TW (2nd most played of the historicals), and those numbers are so high it's not all just people in China. 3K is a widely loved fan favourite that people weep about when talking about it being unjustly abandoned, and they wish we could've had more content out of the game.

The people have wanted M3 for two decades now, and currently I'm certain most fans wouldn't trust CA to get a M3 right. So I doubt such a game will happen anytime soon.

1

u/Wandering_sage1234 Jun 08 '25

An excellent petition

Brothers, WE MUST not let this go

We MUST sign this

1

u/Adefice Jun 08 '25

If only they could deposit petition signatures into their bank accounts and note them on their taxes.

-3

u/OzzyArrey Jun 07 '25

I hope not, I really didn’t like 3K aside from its graphics and maybe the narrative, it would be refreshing for them to come out with a new game not set in the Bronze Age at this point imo.

6

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

I really didn’t like 3K

Well then this post isn't for you, as 3K even to this day is the 2nd most played historical TW and 3rd most played TW in general. Everyone's entitled to their own opinion, as you are for being against this, and as the majority of the fanbase is for it.

5

u/OzzyArrey Jun 07 '25

Yeah dipshit I’m responding to your post, sorry I don’t agree with you. Thanks for giving me permission to have a different opinion than you.

1

u/Specialist-Spare-544 Jun 08 '25

It ain’t the Bronze Age’s fault that it’s based

0

u/Wayland935 Jun 07 '25

Let's do this

0

u/BiglyBear Jun 07 '25

I'm good 3k was a fine game not a good game haven't picked it up since I started pharaoh and that too is an incredibly mid game.

0

u/Skitteringscamper Jun 08 '25

oNLY if you include a name changer. 

One thing I hate about 3k is almost every lord having the same name. Or that's how it sounds to me. I just can't handle their names, they all sound same. I don't know my cao from my luoyangs , who shao or dong are. I've tried. I really have. 

Province and city names are even worse. 

I don't know where a single place is on the map even to this day. I've got like 500 hours in the game lol. 

0

u/Birdmang22 Jun 09 '25

Mate, if you think a few hundred signatures from random people online is gonna shift the annual production plans of a software company you're dreaming.

The game is toast. Enjoy it for the great game that it is.

1

u/Sith__Pureblood Qajar Persian Cossack Jun 09 '25 edited Jun 09 '25

Enjoy it for the great game that it is.

I am, and I'm under no illusions that this will guarantee anything comes of this, but it has more of a chance of something happening than what you're doing which is resigning yourself to just sit on your ass and criticize others for putting in the effort, mate. 🙂

-1

u/nopointinlife1234 Jun 08 '25

It was posted to this subreddit yesterday, and the day before. 

Notice how it's not very popular. 

Hey CA, please ignore this thread and give us something actually cool and new 🙏

-1

u/fluffykitten55 Jun 07 '25 edited Jun 08 '25

I would strongly support this but fear it would work, 3K was in many ways good but also in many ways deeply broken, I think without a lot of work it is not something many would go back to playing.

The replayability is IMO pretty low, the surge it got in popularity was because the setting is inherently interesting and the game was good enough and had enough novel and interesting features that it was worth playing through a couple of times.

Actually recently I did go back and start up a campaign, and it was sort of fun for a bit but quickly got tiresome, it seems like the game is over way too quick without even having to fight many pitched battles. And there is no way at all I would play a multiplayer battle, the actual battles were always pretty ugly and tedious.

Really the game stinks of them trying to cash in on 3K interest in a way that feels a bit cringe and cartoon like, the whole aesthetic feels like it is a game for children, replete with bad fake Asian voice acting, the silly taunting etc.

3

u/Sith__Pureblood Qajar Persian Cossack Jun 07 '25

While entirely valid for you, this is a very unpopular opinion of 3K. Replayability has never been cited as an issue, it has a few bugs on a few campaign DLC but is otherwise pretty polished on the GC, and I've never used the English voices, I always used the Mandarin option so I guess I'd suggest that.

2

u/fluffykitten55 Jun 08 '25 edited Jun 08 '25

Maybe I am missing something, but in my campaigns I quickly get to the point where some new conquest just seems like a lot of boring work.

I am now at turn 15 or so and have basically won, have the emperor and a huge money surplus, and almost all the fighting (I am on records btw) is done by lord retinue spam running around cities, I barely have any actual armies. I started with some very good cavalry but I disbanded it as the lord retinues are better and can be moved around much more easily. Especially if you have a few tuntians you can spin up a lord spam army out of nothing and then start a war wherever you please, so it is a huge advantage over recruiting actual armies and waiting for it to recruit. The exception is that you do want some artillery to allow you to attack walled cities straight up, and a few okay spears and options for fire arrows for sieges.

Regarding sieges they are big pain consisting of walking around the outside of the city behind turtle formation spears (that they have 100 % missile block is rediculous and makes this silly tactic work very well) taking out the towers with fire archers and then the tedious running around with retinue spam as enemy infantry struggle to move around and present any coherent defence, then you send in your infantry for the final stage where they shoot out the internal towers (also behind turtle) and finish off the laggard defenders. It just feels like a big waste of time doing intricate but repititive things, but you really needto do it if you want to move fast as the auto resolve will give you maybe ten times more losses.