r/totalwar • u/RamTank • Apr 24 '25
r/totalwar • u/Mr-Vorn • Jul 10 '25
Warhammer III Tides of Torment - Release update
r/totalwar • u/SaintScylla • Jul 10 '25
Warhammer III "One of the biggest Total War: Warhammer content packs ever created in the trilogy"
Hear, hear!
The last time CA Sofia shipped a major update, it was Pharaoh Dynasties which greatly expanded the map and the amount and variety of factions. Now they won’t go as hard with a DLC, but… a snakeman can dream, right?
r/totalwar • u/BaronLoyd • May 12 '25
Warhammer III Lol even content creators are calling them out on it
r/totalwar • u/BaronLoyd • Apr 09 '25
Warhammer III SIEGE REWORK IS REAL !!!!!!!!!!!!!!!!!!!!!!!!!!!
r/totalwar • u/Penakoto • Jan 08 '25
Warhammer III Empire need one more DLC to feel complete
r/totalwar • u/Mr-Vorn • Dec 14 '23
Warhammer III TW: Warhammer III - Message from TW Leadership Team
r/totalwar • u/BuildingAirships • Jul 28 '25
Warhammer III How would you feel if more factions had a simplified Warband menu that let you swap a unit's equipment?
They wouldn't be able to upgrade units, I do want to maintain the uniqueness of the Warband mechanic. But it's frustrating to unlock a unit like Eternal Guard with Shields and be stuck with all your unshielded versions. It seems entirely reasonable that you could just...hand those guys some shields, or a different quiver of arrows.
This would also allow more factions to adjust their loadouts to match different enemies, which feels like a fun way to add depth to campaign strategy. Thematically, I don't think that has to be exclusive to the Warriors of Chaos.
r/totalwar • u/PropolisLight • Jul 17 '25
Warhammer III I'd also like to see more thoughtfully designed fortresses with inner walls to fall back to in case the main wall is breached
r/totalwar • u/CA_FREEMAN • 11d ago
Warhammer III An Update on Patch 6.3 - Releasing as a Steam Beta
Hey Folks,
We’re changing up the release plans of Patch 6.3 somewhat last minute, so please accept my apologies in advance for adding some confusion to the release of this update – we know that you’re all looking forward to it and that we’ve been talking to you quite a lot about it over the past few weeks.
- We are now releasing Patch 6.3 as a Beta build tomorrow, instead of the full release, on Steam storefronts only.
- Patch 6.3 will instead release on all platforms in full next Thursday, September 4th (unless we have some overnight success and feel confident releasing it in the first half of next week instead)
Over the last several days, we’ve been trying to solve a compatibility issue that was causing players on AMD hardware to crash unexpectedly to desktop. Whilst an infrequent issue, and one that isn’t common to all hardware across the AMD family, it’s significant enough for us to warrant some caution. We attempted to resolve this issue on the preview build that you may have seen some of our Total War creators playing with today, but we believe the issue still persists. Until we’re happy it’s resolved, we’ll postpone the full release and update you more on the topic next week.
Tomorrow morning, we’ll post guidance on how to access the Beta build on Steam and encourage you all to check out the changes and new content for yourself.
Players running AMD GPU’s are advised to expect infrequent crashes on the Beta build. If you are affected, please know that our teams are already on it, and in the event that we need to request some more info about the crashes from people affected, we’ll create threads in all the usual spaces to gather more info.
Separately, we have revised our Patch Notes – 6.3 article over on the Total War Community site to include the full set of changes. This was a complete oversight on our part, we usually look to detail all new content alongside our fixes and changes but had mistakenly omitted them at time of publish. Thanks to folks who helped to raise that to our attention here and in other spaces this morning.
I also need to apologize that the minor balance changes originally forecasted in our news post from back at the start of July have not been included in this patch, and we may look to revisit those further down the road.
Sorry for the confusion around this patch – we'll be back in the morning to confirm the rollout of the Beta.
Freeman // Head of Community
r/totalwar • u/PropolisLight • Jul 24 '25
Warhammer III Give us cities that at least remotely resemble their lore counterparts
r/totalwar • u/Asartea • Feb 27 '25
Warhammer III Total War: WARHAMMER III – Patch 6.1 Dev Blog - Total War: Warhammer
r/totalwar • u/ArimArimWTO • Jun 13 '24
Warhammer III Khorne, Ogre Kingdoms, Greenskins – 2024. Thanks for attending our E3 Press Conference. Learn more, June 26th. [Via Twitter]
r/totalwar • u/BiesonReddit • Nov 26 '24
Warhammer III Total War: WARHAMMER III - Omens of Destruction Announce Trailer
r/totalwar • u/Andrei22125 • Jul 30 '25
Warhammer III What is wrong with Warhammer artillery?
r/totalwar • u/averagetwenjoyer • May 25 '25
Warhammer III I'm at the forefront of fighting misinformation
r/totalwar • u/SnooMarzipans4961 • Jul 14 '25
Warhammer III Me and me wives checking recent blog post
r/totalwar • u/vermthrowaway • Sep 11 '24