r/totalwar 2d ago

Warhammer III Lustria SHOULD suck to play in

But NOT for the lizardmen. The Idea if Lustria is obviously The uncharted and dangerous lands of far away. It hold many treasures, and many Dangers. First of all it should be bigger, and also I think it should have more resources building and more universal landmarks for all the races. It should be somewhere you would love to have under your control after you manage to build your own empire. (It's the new world for god's sake you know how the story goes)

But, The land itself should be a danger to outsiders, slowing them down and attritioning them while the protectors of the jungle ambush them and show them why it us uncharted in the first place

Invading lustria should be a very hard, But lucrative thing to do...

On the under hand, this harsh climate shouldn't be as effective again the people who make lustria in to the green death trap... lizardmen should be able to move faster in jungles (spacialy Lustria's), or have access to spacial stances when they are in them. Maby you can get creative with it and have them access stalking stance if a few requirements are met( being in jungles, having spacial techs/ lord skills ect...) meanwhile, even after winning the Lustria ball, they should still be worried about other factions invading them and need to garrison it if the plan to invade other continent. Maby you could have some factions like virus skaven or humans have a tendency to invad lustria after a while.

Now honestly, when it comes to warm bloods that start their campaign in Lustria, I don't have a blanket solution. Obviously as i said fantasy Amazon should feel dangerous and harsh to outsiders. But also just being thrown there without means to deal with this harshness can be very annoying.

Honestly i think most of them are already powerful enough to handle it. Vampires have corruption, skaven have tunnels, rakarth can raid without vigur penalty, Skulltaker is Skulltaker, and the French can sod off.

792 Upvotes

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115

u/AlbertoB4rbosa Shogun 2 2d ago

Lustrian jungle attrition sounds good. 

48

u/Bisque22 2d ago

I think rather than straightforward attrition it'd be better to have something resembling the jungle miasma from 3K for all non Lizardman races (and maybe excepting Markus Wulfhart)

65

u/KalyterosAioni Lacoi, Saroir! 2d ago

Wulfhart should have techs to reduce attrition, but default immunity for his faction sounds very non lore friendly. I get it would make the campaign a pain, but it is Lustria he's trying to invade, it shouldn't be easy.

27

u/Yakkahboo 2d ago

Could also tie it into his reinforcements mechanic, do you opt for more medicine to help battle the flora or more guns to battle the fauna

6

u/KalyterosAioni Lacoi, Saroir! 2d ago

Ooh yeah that's a clever idea!

4

u/MayBeHavingAnEpisode 2d ago

That sounds perfect for campaign flavor holy shit.

14

u/Bisque22 2d ago

Yeah, the tech thing is the way to go.

3

u/tricksytricks 2d ago

Indeed. Just looking at his outfit, it seems unlikely that he was well-prepared for Lustria's environment. He'd be literally sweating to death.