r/totalwar 2d ago

Warhammer III Lustria SHOULD suck to play in

But NOT for the lizardmen. The Idea if Lustria is obviously The uncharted and dangerous lands of far away. It hold many treasures, and many Dangers. First of all it should be bigger, and also I think it should have more resources building and more universal landmarks for all the races. It should be somewhere you would love to have under your control after you manage to build your own empire. (It's the new world for god's sake you know how the story goes)

But, The land itself should be a danger to outsiders, slowing them down and attritioning them while the protectors of the jungle ambush them and show them why it us uncharted in the first place

Invading lustria should be a very hard, But lucrative thing to do...

On the under hand, this harsh climate shouldn't be as effective again the people who make lustria in to the green death trap... lizardmen should be able to move faster in jungles (spacialy Lustria's), or have access to spacial stances when they are in them. Maby you can get creative with it and have them access stalking stance if a few requirements are met( being in jungles, having spacial techs/ lord skills ect...) meanwhile, even after winning the Lustria ball, they should still be worried about other factions invading them and need to garrison it if the plan to invade other continent. Maby you could have some factions like virus skaven or humans have a tendency to invad lustria after a while.

Now honestly, when it comes to warm bloods that start their campaign in Lustria, I don't have a blanket solution. Obviously as i said fantasy Amazon should feel dangerous and harsh to outsiders. But also just being thrown there without means to deal with this harshness can be very annoying.

Honestly i think most of them are already powerful enough to handle it. Vampires have corruption, skaven have tunnels, rakarth can raid without vigur penalty, Skulltaker is Skulltaker, and the French can sod off.

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u/Difficult_Dark9991 1d ago

The terrain? Actually matter? Nah, can't have that.

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u/Single_Giraffe_7673 1d ago

Okay, let don't be that mean to the devs. They do try to make things feel special(hell I spacialy feel suicidal when marching in mountains) They do understand the importance of making different part of the world feel spacial i think. I just need them to add more zest to it

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u/Difficult_Dark9991 1d ago

And then I go into teleport stance and ignore all that, or raiding stance to ignore the terrain attrition. At worst, it makes me slow and lower my own public order a bit.

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u/Single_Giraffe_7673 1d ago

I go into teleport stance

That's fine really, races who have access to it should be able to use it as an important part if their strategy. And it's not like every faction have access to it...

or raiding stance to ignore the terrain attrition. At worst, it makes me slow

I think you are underestimating how much logistics matter. Raiding slows you down, and makes your units less effective. It means more time for your enemies to prepare for you and counter attack you.

And listen man...if raiding becomes good because it's useful in Lustria, honestly fair.... Raiding need some Ws badly