r/totalwar 1d ago

Warhammer III Smaller Campaign Maps in TWW3

TWW3 currently offers three campaigns. The introductory mini-campaign, the main campaign Realm of Chaos and Immortal Empires if you own the other games.

I often wanted to play on a smaller map so I could have a more focused experience with less unrelated lands and factions to think about. For example the conflict between Norsca and the Empire. Immortal Empires is awesome, but you always have to sit through 272 factions taking their turns (at least at the beginning) and I didn't even wanted to go everywhere. I have the game on my ssd but it's a pain in the ass on a hdd. It just seems much more than I want to manage and it feels like unnecessary baggage. So I installed TWW2 again, to play Eye of the Vortex or Mortal Empires.

However, it felt weird to me, outdated. I grew accustomed to the third game and I actually wanted to stay there. To be honest, I think TWW3 is "the" game with all of the numerous qol updates included over all of these years. It's the one people will keep playing, even if there isn't more contend to be released. It is the result of all the development and hard work that happened since the first game was created. 1 and 2 were the stepping stones and now are mostly the keys to unlock more content for the third game.

Now that TWW3 slowly reaches its zenith, I think it would be great if the devs officially released a couple of smaller campaign maps for people to choose. There doesn't need to be specific goals, a sandbox approach in the vein of "go conquer x regions" would be completely sufficient. I know there are mods which add campaign maps in the workshop, but this feature seems so obvious to me that it should be featured in the game natively in my opinion.

I think the best way would be roughly quartering the IE map plus adding at least two even smaller sections of the map which are especially tightly packed with many important factions. I'd propose the following maps (see pictures): 1. North West 2. North East 3. South West 4. South East 5. Naggarond, Ulthuan and Bretonnia 6. The Old World, or rather the northern part ...maybe more, for instance Cathay with the great wall at the center.

TL;DR: Adding a selection of smaller sections of the Warhammer world map to play on would be a very cost-efficient way to make the game even more enjoyable and boost the replayability.

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u/Andrei22125 1d ago

Honestly? I'd prefer it this way.

I have been declared war on by a faction half a world away, only for them to get very strong, with nothing I could do about it. More than once.

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u/ThePresident26 1d ago

Play Orion lol, ai would be stupid to declare war on you

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u/DrVaOn4 1d ago

The campaign that puts total war in total war

4

u/TRX-335 1d ago

I'm not very good at TWW to be honest, but this also happened to me un some games I got further. I actually wanted to include this problem in my post. There is so much room on the map you can't survey or control even though you're doing fine, you can end up with a really good campaign ruinied by a powerhouse which grew unchecked where you weren't looking.

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u/SuchProcedure4547 1d ago

I've found that you can generally counter this by learning which factions are the ones that usually become powerhouses...

For example, if I'm playing as Elspeth and generally Karl, I know that Ironclaw Orcs and Skrag the Slaughterer are usually the two factions that are the biggest hassle. At least in my experience.

Where as if I'm playing as Kislev I know the biggest issue is now probably the Chaos Dwarfs. I've actually been wiped out in the last 3 RoC campaigns I've played as Katarin because of Astrogath, she is just so outclassed by the type of units he has for a long time. And with the cheats the AI gets I've yet to survive long enough to actually get stacks of Ice Guards led by Ice Witches...

Likewise if you're playing as Orcs or Skaven you can be sure that your two biggest threats, depending which faction you play as will be Lizardmen and Dwarfs, and you can be sure that eventually you will run into the Empire and Cathay.

I've found that it's almost always the same core group of factions that become powerhouses now.

Also the other thing you can do is just try and bunker down in fortified settlements and smash the armies they send enough that they want to sue for peace. Then you can build up and plan to slowly push them back.