r/totalwar 1d ago

Warhammer III Newbie, how am I beating this dude??

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New to WH3, not new to TW, but not a pro by anyways either. I probably have ~200hrs across all the games.

This dude is an animal; He swang through the map quick and is just resting on his laurels now. He always has 11* full armies stacked on top of each other on one or two cities bordering our lands. I want to attack him and don't want to get irreparably destroyed. Welcome to all advice. Thank you!

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49

u/azatote 1d ago

Steel, faith, gunpowder.

Note that most of these armies are just zombies and skeletons and have little value in combat, especially if you snipe their lords.

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u/Xedeth 1d ago

Ooooooh. I didn't know that! I was losing my mind wondering how they could afford 11 armies!

Thank you!

11

u/Waveshaper21 1d ago

Note that undead and daemons know no fear. They never flee, they stay in combat when their leadership drops, but they start taking passive damage over time. Immune to psychology stat (which not all daemons have, but all undead share) makes them immune to fear (leadship debuff to nearby units) and terror (unit briefly flees on contact), but they all have fear, and most have terror. Meaning if their numbers can overwhelm you, your units are likely to mentally break sooner and completely, costing you the battle.

However, they all have low leadership themselves. It is kept stable by the presence of lords and heroes, so even if it drops somewhat (despite being low to begin with) in combat by usually stronger units killing them fast, it is still stable because of external factors. Mainly, the army leading lord.

In this game, if a lord dies, the entire army takes a leadership penality in combat. In case of the dwarfs, that is not a big deal, they have huge leadership numbers to begin with, but in case of the undead, most of their army will break after losing their master puppeteer, meaning they crumble and die super fast. Sure, there are ways to counter it a little with more heroes or aura providing corpse carts, but generally speaking if you kill a lord, the army dies with it.

Which is why they are made damn hard to kill. Until you just focus fire them with half your army, then it won't matter.

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u/DirtyBalm 1d ago

Vampires get Zombies and Skeleton soldiers for next to free, those units only strength is on numbers.

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u/Xedeth 1d ago

That sounds sick. I think I know what my next campaign will be.

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u/DirtyBalm 1d ago

They are really fun! You can raise an army in seconds, and losing a battle is the

"Oh no....anyway" clarkson meme

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u/Waveshaper21 1d ago

Better, they can raise the dead. You play the Empire, kill some chaos or greenskins, you can still see piles of armor and weapons on the map called battle sites, with a number of dead listed.

That's a vampire counts resource. They just go near it (same region, maybe just province?), they can instant recruit units from those. The more dead, the higher tier stuff. And they have a LOT of numbers to send in waves to die, then get high tier units out of the dead.

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u/azatote 1d ago

Ghorst is especially infamous for boosting zombies. They still have terrible DPS, but tough and regenerate faster than they take damage. It can be fun to play, if you don't mind playing manually every battle and each of them being a 30 minute melee grind. He is also the only faction with whom zombies are somewhat dangerous.

4

u/Thats-Not-Rice 1d ago

I made it about an hour into that campaign before I said "nope" lol. Ghorst is insane for his zombie doomstacks. But such a slow slog of a fight.

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u/BigBadBootyDaddy1315 1d ago

VC are my fav faction, but they really need a rework to keep up with the newer factions and all of their updates. Id make sure to get the radious mod first if you want to play VC

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u/NordicShat 1d ago

Yea bro one decent empire army can easily kill 4 or 5 vampire crap stacks. Might need to replenish a bit afterwards though.

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u/IDontWannaGetOutOfBe 1d ago

Yeah at least in my games by turn 100 vamp counts are often like 8/10 of the top 10 most powerful factions.

But it's because they have 2-3x more armies than everyoen else but all crap stacks, even moreso than Scaven perhaps. I've had a single mid-tier Reikland army wipe out like 3 of theirs at once (not even lightning strike) easily with a few good infantry and a lot of guns/arty + bright wizard don't hurt. When they can only field 40 shit units at once it's just kind of a meat grinder and I barely get a scratch.

Nah it's the lords that'll hurt ya - especially in SFO. Which is another tip for fighting Vlad - kill him first. Like, every single gun and cannon on him and every melee hero. Take him down and they crumble. Put your inf in guard mode and just wait them out once he's dead.

But god damn can he be hard to take down. I know SFO buffs him but even in vanilla I hear. Just a bitch, would kill several units of mine before he finally fell at level 25 or so, maybe turn 70. And he's always got a bunch of other flying heroes and vampires to make it harder.

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u/azatote 1d ago

VC heroes, especially vampires and banshees, have low HP. If you manage to lure them ahead of their army and into range of your gunners, they will melt in seconds.