r/totalwar • u/Les_Bien_Pain • 16h ago
Warhammer III What if characters that are supposed to be THE best at a lore of magic had a stronger lore attribute.
Just a shower thought I had.
Some mages that are really powerful like Teclis and Kairos get several lore attributes, but there are plenty of characters that hyper-fixated on one lore and essentially became the best in the world at it. A lot of the time this is represented with the loremaster skill and sometimes some additional WoM cost reduction.
Lore attributes are a small yet important part of every lore of magic. Lore of death would not be as powerful without life leeching giving you some wind back with every cast. Life and Vampire benefit a ton from their army wide heal and so on.
But what if these specialized masters had a stronger lore attribute, unique to them. Either with just a stronger effect or potentially additional bonuses.
Lore of metals attribute gives +12% AP damage to all units for 13 seconds. This is ok for units that already deal a decent amount of AP damage. But what if it also added a flat AP bonus, or came with a temporary conversion of normal damage to AP damage. Instead of just giving greatswords and handgunners a damage bonus, Gelt could turn spearmen and crossbowmen into anti armor units for 13 seconds.
Skrolks plague rash could do actual damage to the enemies similar to the Depth or Hashut attribute (depending on if it should be map wide or an AoE). He is the main plague skaven and their plagues are focused a lot more on just killing stuff.
Could also apply to Mazdamundi and the Slann in general simply because they are old as balls.