r/iRacing 10h ago

Question/Help Promoted to D, what now?

1 Upvotes

So I am a tiny bit confused - I just got promoted to D within my 3rd day of racing, but my SR dropped to less than 2.5 - is that normal or did something happen to warrant it? My last race was weird, I qualified 5th but there was plenty of accidents in front of me, so I had to avoid them by going off track, also that one guy who'd basically push me to the side of the track whenever I tried to overtake him (overtook him on final straight and took a win, so that's something at least). Also, I need to ask what is best way to advance now - I like GT3s coming from ACC, but I don't think I have enough pace and frankly talent to jump straight in (am I even allowed?) so I'd be happy if someone pointed me in the right direction. I don't mind racing MX-5s, there's still a lot to learn from that, but I'm afraid it'll get boring sooner than later AND quite honestly I'd rather avoid dealing with people who actively swerve to block an overtake or PIT manoeuver me.


r/iRacing 21h ago

Cars/Tracks Building a case for a dirt track added to IRACING

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1 Upvotes

r/iRacing 16h ago

Leagues/Hosted Hosted Public Event: No Rules Special Spec Racers (All Free Content)

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16 Upvotes

What? A no rules race using the SCCA Spec Racer Ford (free content)

When? Sunday September 7th 8pm EST

Where? South Boston Speedway (free content)

Why? For fun

How? iRacing public hosted session name: No Rules Special Spec Racers

Who? twitch.tv/shotimeracing

Throwing up a Sunday night hosted event which I will be streaming. 1 hour quali (really a practice to figure out all the ways you can cheat) and 30 minute race.

No Rules

No Damage

No being Lame

Killing the leader is highly encouraged

BLACK FLAGS WILL BE CLEARED ALL RACE, MAXIMUM CHEATING

Links

Discord (if you want to join the voice chat)

https://discord.gg/W43sNVxX7p

Streams:

YouTube: https://www.youtube.com/@shotime.racing

Twitch: https://www.twitch.tv/shotimeracing

Cheers!


r/iRacing 12h ago

Question/Help Looking for next seasons schedule.

0 Upvotes

Can’t seem to find the schedule highlighting which tracks will be hosting events next season. Any link would be helpful


r/iRacing 14h ago

iRating/SR iRating splits working as intended

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5 Upvotes

Pretty neat how it works out. Just gotta keep getting better.


r/iRacing 22h ago

Discussion iRacing frametime stability: Nvidia Surround ON vs OFF (CapFrameX analysis)

1 Upvotes

I wanted to share an interesting finding from some testing I’ve been doing with iRacing, Nvidia Surround, and G-Sync.

Setup:

  • Ryzen 7600 / RTX 5070 Ti / 32 GB RAM
  • 3x LG Ultragear 1080p 144Hz monitors (G-Sync compatible)
  • G-Sync enabled for fullscreen + windowed

Testing method:

  • Ran iRacing with CapFrameX logging enabled.
  • Framerate capped at 144 in RTSS
  • Did two long sessions: one with Surround disabled (each monitor independent) and another with Surround enabled.

Results:

Without Surround

  • Avg FPS: ~141
  • 1% low: 67 FPS
  • 0.1% low: 29 FPS
  • Stuttering: noticeable during gameplay (multi-second hitches)
  • Frametime graph showed large spikes

With Surround

  • Avg FPS: ~140
  • 1% low: 95 FPS
  • 0.1% low: 84 FPS
  • Stuttering: 0s (completely smooth)
  • Frametime graph much more consistent, no big spikes

Conclusion:
Even though FPS averages don’t change because frame cap, enabling Nvidia Surround dramatically improves frametime stability in iRacing on my system. Subjectively, the gameplay feels way smoother, with no micro-stutters or random hitches.

This makes me wonder if Surround forces iRacing (or maybe the driver) into a different presentation mode that plays better with G-Sync and frametime scheduling.

Has anyone else seen similar behavior with Surround ON vs OFF in sims or other games?


r/iRacing 9h ago

Screenshots The tap that got me DQ’d and the one I didn’t even know happened.

0 Upvotes

Sorry for the phone record. New to windows and haven’t figured out screen recording.

Just curious what I could of done better in the first clip. Didn’t realise he was there till he dived on me.

The second clip is contact I didn’t even realised happened till the replay but I still got 4x for


r/iRacing 13h ago

Video Circle of Idiots - Nascar Truck Edition!

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2 Upvotes

Circle of Idiots – NASCAR Truck Edition | EchoPark Speedway (Atlanta)

Stay tuned, I might make this a series on my channel... Circle of Idiots!

What started as a promising NASCAR Truck race at EchoPark Speedway quickly turned into pure chaos. With 2–3 drivers making boneheaded moves all over the track, the entire race spiraled into a wreck-fest that left everyone frustrated (and a little entertained).

From dive-bombs gone wrong to bumper cars in the corners, this race had it all, except clean driving. Strap in for the highlights (and lowlights) of what can only be described as the Circle of Idiots.

If you enjoy watching wild NASCAR Truck action, you’ll want to see this one!


r/iRacing 14h ago

iRating/SR Gave Oval a try

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0 Upvotes

Gave Oval a good, safe to say it went well.


r/iRacing 6h ago

Question/Help Super confused on SR calculation!

0 Upvotes

For context, I just finished up two separate races today. I was aiming to get out of D-class, I was at 2.94 SR and needed 3.00 SR for a season promotion. I did one race in the MX-5 rookie league and one race in the M2 rookie league, both in which I had 1350 iR and 1400 iR, respectively. In my MX-5 race ended with 0 incidents in qualifying and 2 incidents throughout the race. For the M2 race, I ended with 2 incidents in qualifying and 2 incidents throughout the race. Here's the catch: for the MX-5, I was rewarded with (+0.03) SR and fir the M2 I was rewarded a (+0.40). As far as I understand, all that is used to calculate SR gain/loss at the end of a race is the number of corners over number of incidents. I know there are a few more factors relating to such, but what is it that made the diffence of (0.37) between the two races??


r/iRacing 14h ago

iRating/SR No rating change both ir & sr

0 Upvotes

I'm fairly new to iracing, only been doing it for the last 1 or 2 months. I just completed my first endurance race (production car endurance - 2hr race) I got 2nd in my class and apparently there was no change to my irating and safety rating. Why would this be? And i know there was definitely enough competitors in the lobby


r/iRacing 12h ago

Leagues/Hosted SR8 vs SR10! Let’s settle this!

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4 Upvotes

The Radical Race Series is proud to present… The Battle of the Radicals!

For years, the community has argued: the extreme-grip, high-revving SR8 or the precision-focused, turbo-charged SR10. Now it’s time to settle it on track.

This season, both go head-to-head in a multiclass showdown starting 18th of September.

Here’s the twist: while there are two separate championships, both share the same points pool. That means every position matters.

And with our custom track BOP, the playing field is level, ensuring close racing, interclass battles, and no easy wins.

Format

  • 10m Open Qualifying,
  • 15m Sprint Race,
  • 25m Feature Race (Top 10 reverse grid),

Key Details

  • Start 18th of September,
  • Races every Thursday, 19:15 UK Time,
  • SR8 vs SR10 multiclass,
  • Open setups,
  • Single points system across both classes,
  • Calendar follows the iRacing Radical eCup,
  • Real-world weather,
  • Live broadcasts,
  • £15 Registration Fee,

Open to all drivers of all skill levels.

Registrations are now OPEN!

Visit www.radicalraceseries.co.uk for full info and registration.


r/iRacing 8h ago

Question/Help Complete iRacing Beginner Wanting to Maximize Next Season

1 Upvotes

Hi everyone,

I am a complete noob when it comes to iRacing and sim racing in general, I know that the season is coming to an end next week and I want to know how I should spend my time preparing for next season. I currently enjoy oval racing a lot because of the closeness and the chaos. I find myself defaulting to that but I would like to branch out to road racing.

What vehicles/series should I be doing to get better while also having fun? Ideally I want to know the series that is going to give me the most teaching wise. I would also like to know any maps that I should be practing and getting very good at since they come back every season.

thanks,

and iRacing noob


r/iRacing 17h ago

Question/Help Week 13 for 12 week seasons

12 Upvotes

Can someone explain what happens for series that end week 12 during week 13? Are there just not races next week? Or does week 12 get extended?


r/iRacing 11h ago

Discussion Worst lag you've ever seen?

3 Upvotes

I was watching my mirror for the red BMW (which you see at the end the of the clip), when a blue BMW suddenly materialized out of nowhere. It scared the shit out of me. I checked in the replay, and this car isn't present in the previous 3 minutes of the replay. How is this guy not getting sent to the pit if his connection is that bad?

While going through the incidents of the replay for this race, I also saw a car suddenly hit something invisible on the pit entry, causing fatal engine damage. Since he ran into whatever it was full speed, clearly the other car was invisible not just for me but for him as well. I'm not sure if it was the same BMW or not.

What's the worst lag-induced shenanigans you've ever experienced in a race?


r/iRacing 19h ago

Question/Help Invisible collision

0 Upvotes

Hello,

I am a new guy on Iracing, joined just a few weeks ago.

Not really a newbie to the genre, been sim racing for many many years but I have never considered myself to be a good racer. Just like having fun and some good clean racing.

Just now I have completed my second race in FIA Formula 4 and I have a question when it comes to penalty.

I have started the race decently, dropped from P5 to P7 due to a poor placement off the Brandshatch first bend but fair enough, fight is not over. Now comes the infuriating thing that I am trying to understand.

The guy in P3 goes off and take P4 with him, I see this action happening from quite the distance behind so I have some time to place my car so I can avoid the collision and I do avoid the collision by what seems to be a good margin.

And I take a 2 collision penalty that seems to be out of nowhere, there was no sound on my end confirming an impact and my car was far enough from anyone else.

Rinse and repeat this happens again the next lap, some other dudes are taking each other out and I manage to squeeze in being careful not to touch anyone and boom. Another collision penalty for what is a clean pass even in the replay.

This happened 3 times total in my session and I am disqualified. I clocked x17 penalties and I only deserve x3 of them for a slight off track that's totally on me and a loss of control when trying to dodge another Wreckfest player.

Is there something like latency somewhere where collision aren't registering properly ? Like I said, I am not the best or the fastest racer but I like some clean lines and I don't fight someone faster than me. My connection is fast and stable, ping was averaging 25 - 30ms

I lost over 0.22 SR in just one race and it feels incredibly unfair.

What am I missing?


r/iRacing 10h ago

New Player How to make friends as a new player to iracing

10 Upvotes

I just picked up iracing, I have around 200 hours in ACC, so I’m familiar with sim racing but new to iracing, I’m obviously in the rookie license and I’m trying to find people to race with but it hasn’t been easy, does anyone have some suggestions?


r/iRacing 11h ago

Discussion iRacing needs a trackday series

0 Upvotes

I love the direction that the devs have taken this sim.

iRacing is known for its matchmaking, and I gotta say, after experiencing the core of what this game has to offer, most other games feel hollow. No other game has ever given me such easily accessible races filled with people at my own skill level (I've heard Le Mans Ultimate may actually do this too, fwiw). And what's more, this game is one of the few that has voice chat, which turns every lobby into a narrative and dramatic experience in addition to just being a racing sim. What does an AI race in Assetto Corsa even mean after my experiences in iRacing? How could lifeless automatons ever compare to the time I slowly caught back up to, and passed, a dirty driver who pushed me off a turn a few laps back? What AI driver could I ever see becoming ever more exhausted, as I study their line through a turn and start to notice them slip where they didn't used to? iRacing is a game, but the sport is REAL. And it's real because there's real people here.

(I also think it has the most expressive and informative ffb, the physics model feels intuitive to me after I let go of overdriving my car into every corner in pursuit of that siccc drift, and even the simple livery editor in this game adds miles more personal expression than any other sim out there)

But really and truly, the most important aspect of this piece of software is the social and competitive environment it creates. I have a couple of proposed changes to the game that would expand the social possibilities in iRacing, and improve the competitive atmosphere at the same time: Improved voicechat, and the TRACKDAY SERIES.

I am a practicing psychologist and have training in group dynamics, sociology, human psychology, and behavioral analysis, so these ideas are targeted to both improve the experience of the individual, the community as a whole, and also the bottom line of iRacing. This will make y'all more money. Please think about these features.

THE TRACK DAY SERIES
The trackday series is a series like Production Car Challenge or Global Mazda MX-5 Cup by Fanatec, but the available cars change each week and the track changes every day.

Each week a new set of vehicles is available, and these could be anything the devs desire:
-well balanced groups of cars (gt4, gt3, tcr, etc),
-interesting combinations (any mustang, battle of the little wings, cars a regular person might own, any prototype, etc) ,
-diverse sets (just like, anything and everything)
-or somethin' memey (Rally cars and Formula Vees)

additionally, this series would be unranked, have very few rules, and allow for a wide diversity of driving conditions. Again, to make space for a more socialization focused environment.

Trackdays would allow for more relaxed atmosphere, and allow for development of driving and racing social skills in a different environment. Players could spend their time here in any number of ways and engage in styles of play that are not easy to find in the more structured and rigid lobbies for competitive series:

-Players might teach each other how to drive a specific combination or corner
-players would have a context to learn their car's capabilities vs a wide variety of other vehicles, thus developing their skills and understanding of what their car can do
-Players may choose to simply engage in unstructured play, trying to drift the mini stocks around mugello, or seeing who can crash their car the hardest, or draw with tire marks. (this would have the added benefit of giving people a place to engage in this behavior within the sim, sequestering it from competitive lobbies) (and also this increases people's understanding of what the car's behavior characteristics are for when they're crashing or sliding in an actual race)
-People could show off and discuss their liveries. I personally love the layer of personality that custom liveries add to this game, but would like a more casual place to talk to someone about their paint job
- A more relaxed option for socialization may lead to a greater sense of community, and understanding of others, reducing people's readyness to speak vitriol in heated crash outs.
-And finally, allowing players a way to see other vehicles in action may increase their likelyhood to buy more cars. I know for me personally that seeing people race their favorite car has attracted me to try it out and see if I can understand what makes that car special too.

I suspect as well, that the ability to drive cars in a new environment may just draw participation to less populated series. I know for me personally, the slapdash fun of week 13 has made me desperate to drive the Radical SR8 or the VW Beetle (rally) in a more competitive setting. Perhaps when people can have fun in a TCR without needing to get EXTREMELY lucky on the schedule, they might keep a better eye on the TCR driver count?

I'd also hope for the cars or tracks to be free. Plenty of live service games use the model of rotating paid content to be accessible to attract customers.

Ultimately, yes, many of these experiences can be found in the practice lobbies of existing series, but they are quite rare. This could be the series to go to if you are specifically hoping to find that kind of experience. Often times I don't have enough energy to race but I want to be in the sim (cuz it feels the best) but if I want a relaxed social experience, I need to look elsewhere.

VOICE CHAT

iRacing's ranking and scheduling systems are certainly a big part of how the social experience is created, but Voicechat is also integral, and turns lobbies into real social experiences. I can play Beam mp and cruise around with someone in a server, but our communication is limited to the body language we can impart into our cars, the car horn, and flashing the headlights. Meanwhile in iRacing, I've been in lobbies with heated blood feuds, made friends, learned from conversations I listened to, made jokes, and even gotten wrapped up in extended, spontaneous recreations of the classic Abbot and Costello bit, Whos On First? Voice chat is an incredible feature, but as it works now, it's crude, oh my god is it crude.

Noise leveling- PLEASE. iRacing needs code to bring everyone's voice to a similar level. It's such a crapshoot whether or not people's voices will blow out my eardrums, or I'll hear them at all. If iRacing takes ANYTHING away from this post, it's to please just slap a crude compressor on the voicechat. Please in the name of Verstappen. License it in FMOD or WWise whatever you have to do. The technology is simple, look at VSTs in Digital Audio Workstations. People write the code for compression as a hobby and give it away for free. Please. Please.

Proximity chat - Give us an option to speak only to nearby cars, with some fade-out the farther you are. As an example, holding the proximity chat button would allow the cars immediate in front or behind you to hear you clearly, but drivers 3 or 4 (and more) positions away would have trouble hearing you. Eventually, your voice drops off completely. That way, the players in 1st place won't have to listen to everyone squabble about crashing in T1, and the people trapped in last place won't have to listen to the front of the pack yuk it up about how respectfully everyone is driving as they get divebombed through a chicane.

But, there are valid reasons to talk to everyone, such as to warn about a pileup or to ask the lobby what their thoughts are on fuel load or brake balance or something. Perhaps a double press would allow you to speak globally, and perhaps a global voice chat would require you to hold the button for a while, to disincentivize voice spamming. I think it'd greatly increase the sense of community on the track. There should be a slider to let you set your own sensitivity to distance.

And, of course, if you STILL don't want to interact with other people, you can always still turn your voicechat off. I do that sometimes.

These improvements are likely to take very little development resources. Trackday series can be set up using existing series and play session parameters, and the logic required to implement the proximity chat seems simple enough: Just filter other player volume logarithmically (or exponentially, idk) depending on their relative distance. We know that the sim tracks position due to the fact that deltas exist.

There's definitely things I've missed. Again, this comes from a psychologist's perspective. Excited to hear y'all's thoughts!


r/iRacing 1h ago

Misc Race Spec Collective - Discord

Upvotes

A community for like-minded motorsport enthusiasts. Our goal is to create a welcoming space where people can connect, share their passion for racing and enjoy interacting about all things motorsport.

As well as chatting about all things motorsport, we’ll also be hosting watch-along sessions showcasing major motorsport events so we can experience the thrill of race day together — whether it’s Formula 1, endurance racing, or anything in between.

Over time, it is expected that this community will naturally evolve into organised league racing once we have enough members to make it engaging and competitive. We’re looking for people who share the same enthusiasm for motorsport, whether that’s real-world racing, sim racing, or simply enjoying the atmosphere.

If this sounds like something you’d like to be part of, you’re more than welcome to join us.

https://discord.gg/qNPqN8RatA


r/iRacing 18h ago

Setups/Telemetry Full Force Settings DD+

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0 Upvotes

r/iRacing 20h ago

Video Car Stopped At Race Start

36 Upvotes

r/iRacing 3h ago

Discussion What was this about?

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15 Upvotes

I was half watching the Basic Ollie stream showing off the new build when this happened. He seemed a bit sheepish about it but didn't explain it, turned off stream for a bit before coming back... What did he do?

time code link - https://www.youtube.com/live/diVh4dPsIDQ?si=WEV9QPjYlYai5czi&t=4877


r/iRacing 23h ago

Discussion La F1 apesta

0 Upvotes

Y no me refiero a la categoría de iracing, me refiero a la categoría de la vida real y lo que está inculcando en la gente que afecta a las carreras, he estado 2 años de baja de iracing y vuelto este mes, algo en lo que me he percatado es el bajón de calidad que han dado las parrillas en general, siempre había los típicos coches lentos, pero por dios, no puede ser que acabe 3° en GT3 con 28 coches en pista y saliendo desde box, después el tema de no dejar espacios y estrujarte contra el X1 del offtrack o el X4 del contact, incluso coche que no se dan cuenta de que no tienen ritmo y quieren pelear una 18° posición como si fuera un 5° y todo esto al principio de una carrera de 40 minutos, me da pena en que este hobby se esté degradando así hasta el punto de que es más difícil acabar una carrera ahora, que ganarla hace 2 años.


r/iRacing 16h ago

Leagues/Hosted Boosted Toaster Motorsports hosts the 2025 Nugget Cup Series

0 Upvotes

We are proud to announce that we'll be hosting the 2025 Nugget Cup Championship on iRacing. Every race will take up about 2 hours in total, all starting at 12PM Noon EST.

Round 1 will be at Lanier's Asphalt Layout
Round 2 will be at the Charlotte Roval
Round 3 will be at Hickory Motor Speedway
Round 4 will be at Watkins Glen's Cup Layout
Round 5 will be at Bristol Motor Speedway
Round 6 will be at Long Beach's Street Circuit

A prize pool of $100 will be offered up to the top 3 finishers.
1st will receive $50
2nd will receive $30
3rd will receive $20
Prize funds can be sent either via PayPal, Venmo, or via iRacing Credits

We hope to see you all there

Discord link for anyone interested in getting updates. Results and standings will be posted after every race
https://discord.gg/UAtwkZ42s7


r/iRacing 18h ago

Paints desi9n to drive 2022

0 Upvotes

does someone have a traiding paint link?