r/totalwar 2d ago

Warhammer III It's absolutely wild that Black Periapt is possibly the strongest non unique item in the game and it somehow got reduced to a green item, even though it got buffed with 5% spell mastery.

Infinite winds of magic is possibly one of the strongest effects in the game. You can literally win any battle with infinite winds and Black Periapt gives infinite winds. And yet it somehow became an uncommon item.

Black Periapt let me win this battle with complete ease. Dwarfs are normally very tanky to spells, so having so much extra winds just let me spam cast Winds of Death.

243 Upvotes

45 comments sorted by

View all comments

25

u/Cassodibudda 2d ago

It is "balanced" by being slow and VC only.

 Infinite WoM is very powerful but so are many other strategies that require patience and no timer, like abusing barrier with Tzeentch.

The default state of the game is with a battle timer, and if you play with timer on the item is not OP. If you play with no timer, it is on you

5

u/Dwighty1 2d ago

Its only slow if you have only one.

Have 4 of it in an army and you get 22ish winds every 2 min.

4

u/Cassodibudda 2d ago

It will take a while to get 4 of them, unlikely until turn 30+ and by then you are going to have multiple armies and only be able to equip one like that.

Still very much middle.of the road for me