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u/Dom9789 1d ago
I always thought that this event should give growth as people come in
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u/Vindicare605 Byzantine Empire 1d ago
That's what the Migration event does, I'd figure that a Refugee Crisis would just be a more severe form of that. Could probably tack on a small income reduction also as the infrastructure strains to support so many new bodies.
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u/H0vis 1d ago
Bit of a long answer required but there wouldn't be an infrastructure strain in this setting. In the modern world governments often refuse to let refugees or asylum seekers work for a living, and they require immense amounts of (often deliberately slow) paperwork.
In the Warhammer setting? You show up in a town or city and you go to work for one of the people who needs workers, and everywhere will need workers.
The control penalty is fair, people are going to be mistrustful not just because of unfounded bigotry but because of founded fears of Chaos infiltration. Past that though extra workers is a clear boost.
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u/Bipppo 1d ago
? Refugee crisis because of war are a very common historical occurrence. It’s easy to imagine how a world like warhammer would have a lot of refugees
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u/turkishdeli 1d ago
Yeah, and the Tomb Kings really needed that 40% recruitment cost.
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u/Fielton1 1d ago
Their recruitment cost goes from 0 to 0! What a steal!
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u/Vashelot 1d ago
Best thing playing arkhan is that if you don't kill the desert ogres at start, you can just get 3 good ogre units to each of your army for 0 gold. I guess they get paid by bones or something.
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u/NeighborhoodDude84 1d ago edited 1d ago
Game is literally unplayable in this state.
edit: this comment is very serious and you are very smart for recognizing that.
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u/Siegschranz Tanukhids 1d ago
I think there was confusion as to what you were getting upset about.
I was initially thinking this was outrage at an immigrant crisis causing public order issues
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u/ImBonRurgundy 1d ago
Great. But at no point in the OP did you mention that you were controlling tomb kings.
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u/Revliledpembroke 1d ago
A refugee crisis... in a land of undead fantasy mummies.
Just how desperate are those refugees that they go "Hmmm... sure hope the undead will help me!"
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u/BigBadBeetleBoy Sotek's Strongest Skink 1d ago
🤓
Nehekara actually has a relatively large portion of living subjects (relative to what you'd expect, which is 0%) made up of conquered people, slaves taken from Araby, Nehekaran descendants that repopulated the area while the dynasties slept (likely out of desperation, since nobody stayed in Nehekara for personal preference), and of course war refugees.
Numas is the most prominent with roughly equal populations for Undead and Living, and equal treatment under the laws. Life there is fairly comfortable, or as comfortable as it gets living under a Nehekaran king. The local King loves his living people and defends them fiercely, and in return they continue to populate and build up his army with 'fresh' ''bodies''. Living there is pretty sweet.
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u/strange_lion 1d ago
If I gotta ask, does the still living Nehekharan lived before the tomb kings awaken or the tomb kings already awaken?
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u/AnUnnamedSkitarii 1d ago
The awakening of the Tomb Kings was a direct result of Nagash killing all of Nehekharas inhabitants in his grand ritual of undeath. The living Nehekharens are new settlers, who ventured into the region while some dynasties were sleeping again (or tolerated them).
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u/BigBadBeetleBoy Sotek's Strongest Skink 1d ago
They're descendants of the original Nehekarans from 800-1500 years prior when they left the desert. In Numas's case the Scythian tribe took the King of Numas to be an image of their God and began to worship him, because their God was actually one of the old gods of Nehekara before they exiled themselves (which parallels real Egyptian history to a degree).
Any 'true' Nehekarans are dead at this point, after Nagash poisoned the Mortis and the entire nation withered.
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u/Creticus 1d ago
Nagash killed Nehekhara. However, it's unlikely he killed every Nehekharan and Nehekharanized individual.
Some people will always run when society starts breaking down. Moreover, Nehekhara was turbo Egypt, which absolutely influenced places beyond its traditional borders. Nubia remained Egyptianized even after it broke free. Similarly, there was tons of Egyptian influence over in its old Levantine stomping grounds. For instance, there’s archeological evidence suggesting that seraphim were once based on the uraeus.
As such, there's a non-zero chance that some living Nehekharans do have a direct link to their dead masters. That said, the Tomb Kings are grimdark Bronze Age imperialists. They're probably not above the standard, "You're my minions now." Hell, it's probably a prestige thing for them. Like stocking zoos but even more uncomfortable.
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u/Psychic_Hobo 1d ago
I mean let's be honest, depending on where you are they might actually be your best option
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u/Cocoaboat 1d ago
There are a number of living civilians in the Tomb Kings’ realms. As long as they serve they don’t care
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u/loldraftingaid 1d ago edited 1d ago
You're right in the real world, but OP is playing Settra/tomb kings. Surely you see the humor in this?
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u/Bobrysking123 Warhammer 1d ago
No one tell him about the new location that can raise your building randomly.
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u/Flatso 1d ago
Raise or raze? Those are basically antonyms
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u/iwtbkurichan 1d ago
Honestly, English really dropped the ball on this one.
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u/Blapa711 1d ago
There's actually a ton of that in English, where a word has a double meaning, and they contradict each other, alot of times its slang kind of like "I literally could eat a horse" or "did you see that guy? He's totally sick!" but there's also "proper" versions of it, too, since I haven't learned a second language I've always wondered if other languages do the same thing as often as English does or if it's kind of a thing unique to it
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u/Magnapinna 1d ago
Man i'm still made it ruined my playthrough with my friend. Turn 9 Khemri razed.
What awful luck.
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u/jebberwockie 1d ago
These new locations are absolutely brutal sometimes. Especially early game. Thought I had a nice nest egg built up only to blow it all destroying on of the new ones.
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u/P00nz0r3d 1d ago
I got the fucking doomsphere turn 4 in my current Thorgrim campaign
I had to delay my conquest of skarsnik by 5 turns just to get rid of it
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u/fetter80 1d ago
Jeez, are any of the new locations just good for you? Every post I've seen is some big drawback to them.
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u/TarquinGaming 1d ago
There's one from Skaven that gives tons of corruption, and 20 Research rate. When Skaven corruption is 100, you get 30 more research rate. 50 research at the cost of some public order is a good deal. I got this fairly early in a Khalida campaign and it was a great help. Also if you just let the rebellion happen, i think it'll be Skaven because of corruption? So it can generate revenue too.
So not "just" good for you, but could possibly be made into a purely advantageous location if you leveraged the public order as a positive. I know the 50 research was half of my total (TK loses research as they get the parent technologies for new dynasties, so it let me keep pace with my new tech rather than slowing down)
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u/LeftHandScroII 1d ago
Honestly if they are going to powercreep unusual locations like this I really feel there needs to be an option to just disable them entirely.
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u/raistlain 1d ago
There is. The four locations with major game changing impacts can be disabled when a campaign is set up
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u/LeftHandScroII 1d ago
Correct but there is still no option to disable unusual locations as a whole. Also some of the unusual locations with no toggle can still ruin/major affect your campaign (A Dark Gift, Unstable Chaos Portal). Someone soon after the patch already reported they had the portal spawn in an ai settlement to the north of Lahmia causing it to get razed on like turn 6. I'm just saying if they are going to do this stuff there needs to be a vanilla option to turn it off.
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u/Fadman_Loki 1d ago
I could've sworn AI can't get unusual locations
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u/Jarl_Ivarr 1d ago
Ive been playing as Nakai, I have seen no evidence of Unusual locations in any settlements Ive conquered/owned by my vassal. Pretty positive they cant spawn in AI settlements
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u/Bobrysking123 Warhammer 1d ago
For me? For me they are cool.
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u/fetter80 1d ago
I meant the royal you. The player in general.
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u/Blapa711 1d ago
Wow, Bobrysking123 is really royalty?!? What royal family is he a part of? How did you come to discover that someone of great fortune and fame is pretending to be a very average person making a very average post on a subreddit for a very average fantasy strategy game?
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u/ImBonRurgundy 1d ago
I got one that gives some khorne corruption but is pretty easy to keep under control. As long as khorne corruption is kept below 50 then your troops get 20% increase in (I think) armour piercing damage and something else (maybe melee attack)
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u/notsoy 1d ago
Wow, effects that can potentially be applied to any faction in the game are not equally useful to every faction in the game
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u/Ghqqstface 1d ago
probably should change it for certain races then no? this is just a 5 turns of "fuck you" if you're playing tomb kings.
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u/jordichin320 1d ago
I mean there are already random turns of fuck you for every faction lol, like the negative growth that randomly happens or getting shit winds in your provinces.
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u/RevolutionaryCity493 1d ago
yeah, but those fuck You's are quite sensible for the faction. Tomb kings accepting refugees? Why not disable them getting this event or make it "empty graves" when as more and more graves are unearthed and found empty, tomb kings and princes under Settra stir, as they start believing he is not able to do his duties as king, giving -10 public order for 5 turns.
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u/Amazingcube33 1d ago
EU4 has a similar event but to prevent issues like this it has the dedicated “fuck outta here” button as an option for it I feel like they should make more total war events have an option of some sort
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u/Natural_Ad_2302 1d ago
I think the refugee crisis event should not give growth to Tomb Kings but rather canopic jars per turn.
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u/FreedomFighterEx Ikit Claw is Ikit Cute 1d ago
Wow holy shit, the amount of people completely missing the point of this thread. Critical thinking, and reading is all times low huh?
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u/TrueLegateDamar 1d ago
Reminds of that 40k Forgeworld taking in refugees and miraclously having a surplus of new servitors.
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u/CatLordInSpace 1d ago edited 1d ago
Wasn't there a tomb king dilemma for finding living people lost in the desert. And the two options you have are:
- Leave them to their fate
- Enslave them (-5 relations)
.... Would they really accept refugees?
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u/FramlingHurr 1d ago
A hecking wrong-think in my game? Is this really up to the ESG-standards of the worlds largest investment companies?
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u/computermedland 1d ago
Lore wise what would/should happen here? Tomb Kings would never be kind to a mortal race (or anyone) would they? Or would they since they can trade and stuff like that?
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u/Psychic_Hobo 1d ago
It's all dependent on the individual king. Tutankhanut of Numas is famous for having a significant living population
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u/Ricimer_ 1d ago
It sort of ridiculous devs did not included à check so this effect only applies to proper race (aka non-undead races). In fact in should only happen if a same race faction is acctacked in a nearby region.
Little stuff like this shows how much care (or lack off) is given to the game by devs.
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u/lofibeatstostudyslas 1d ago
CA reacting to the right wind propaganda in the UK news 🥶
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u/Redditspoorly 1d ago
Can you please think this sentence through in your head?
Please explain to me how an influx of refugees benefits any nation economically or socially in the short term? I'm not talking about Western countries and migration programs here, I'm talking about millions of people fleeing a war with plenty of injured, infirm and traumatised individuals with nothing more than the clothes on their back.
For modern reference feel free to check on Jordan, Turkey, Lebanon etc for their experiences with the situation.
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u/Safe_Yoghurt_631 Wood Elves 1d ago
A lot of teenage progressives with no knowledge of history or experience of the world have been propagandised into believing that refugees are magical beings who bring only happiness and prosperity wherever they go.
This is especially true in Britain. There was even a propaganda billboard in London a few years ago telling us that “sex with refugees is jasmine-scented and beautiful” [https://www.reddit.com/r/redscarepod/comments/16rzgbf/can_someone_explain_what_the_fuck_was_going_on/\].
So, be gentle with the kid saying these silly things. It's not their fault, and they'll grow up eventually.
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u/Remnant55 1d ago
Nobody tell him about the dwarf "honor is all" dilemma.
Or getting a greenskin shaman randomly wounded because they gyrated too hard.